Pressure, FPS, and Efficiency: The Study
You ever wondered exactly how efficient your marker is? How consistent? What is the best operating pressure is? Well I have too. After several weeks of fiddling with my cocker I have come to a interesting observation. But before I get to that let me make a few points clear so that those of you new on the scene can understand and help me.
There are three factors that influence a markers FPS and fine tuning said marker.
1. Pressure
2. Efficiency
3. FPS
The pressure is irrelevant in many cases but pressure is a useful tool in what we will be doing. Some basic concepts..
In the world of valve designed markers (Impulse, Viking, Cocker, Spyders, Phantoms etc, valve being a poppet type) there are two major forces that determine FPS. The force acting with the hammer and the counter-acting force of the valve.
Hammer Force
A> Consists of the weight of the hammer and all connected components, bolt, bolt pin, backblock ect, although the hammer force may not include all the mentioned it is anything that when the hammer goes forward it carries.
B> The pressure/force behind the hammer, ie either the spring tension or the PSI running into it via generally a solenoid.
C> And in cases of a solenoid, the dwell or how long pressure is applied.
A combination of these forces the valve open releasing air and firing the paintball.
CounterActing Valve Force
A> Any spring holding the valve closed, though this may be less of a force than originally thought.
B> The pressure pushing against the valve, generally the cup seal, this is the truly interesting dynamic and will be discussed a few lines down.
C> The weight of anything connected to the Valve pin, generally very miniscule.
The most interesting part is the force that holds the valve shut and of that the pressure is the most interesting, but before we dive into that a brief discussion on "sweetspotting". Sweetspotting is essentially adjusting the pressure to where if you adjust it up the FPS drops and if you adjust down the FPS drops. Every poppet valve marker is capable of it, though certain ones may be a bit harder. This is considered integral to good efficiency. Many of you have probably done this, and saw the benefit, so have I but I found an interesting phenomenon, it happens (at least with my cocker) at 220 PSI, 350 PSI and 430 PSI. And at 350 PSI "seems" to be the most efficient and consistent.
So here is what I would like from anyone that would like to participate, I would like you to set your marker up to various pressures using the sweetspotting method, on average once the method is known takes 10-20 paintballs and 10 minutes of your time, and could immeasurably effect how we look at pressure.
WARNING: MAKE SURE YOUR MARKER IS CAPABLE OF THIS! STOCK IMPULSES ARE NOT! DUE TO THE LACK OF AN LPR!!!!
Also you will need a gauge either on the reg, marker, line ect to look at your operating pressure.
Take your marker in it's current configuration, sweetspot it by adjusting the reg until FPS drops at either way and set the marker via dwell, LPR pressure or spring tension to 280 FPS. Now if you are LP ie >200 adjust to the 300s and find your sweetspot, and if you have >300 adjust to the 200s and adjust. Now it is imperative that Dwell/Springs/LPR not be adjusted except at the beginning, once FPS is where it drops if lowered/raised, record the FPS. And that is all you have to do! IF you have any questions please email me @ [email protected]
Form for submission of info (Hopefully this will be a nice little webform soon)
Marker Type:
Findings
Pressure:
FPS:
Pressure:
FPS:
Pressure:
FPS:
MarkerSetup and comments:
And just email me something like that to [email protected]. Once I have achieved a decent number of submissions I will publish findings and raw data exempting email addresses to the world. Thank you for your time.
Matt Durham
You ever wondered exactly how efficient your marker is? How consistent? What is the best operating pressure is? Well I have too. After several weeks of fiddling with my cocker I have come to a interesting observation. But before I get to that let me make a few points clear so that those of you new on the scene can understand and help me.
There are three factors that influence a markers FPS and fine tuning said marker.
1. Pressure
2. Efficiency
3. FPS
The pressure is irrelevant in many cases but pressure is a useful tool in what we will be doing. Some basic concepts..
In the world of valve designed markers (Impulse, Viking, Cocker, Spyders, Phantoms etc, valve being a poppet type) there are two major forces that determine FPS. The force acting with the hammer and the counter-acting force of the valve.
Hammer Force
A> Consists of the weight of the hammer and all connected components, bolt, bolt pin, backblock ect, although the hammer force may not include all the mentioned it is anything that when the hammer goes forward it carries.
B> The pressure/force behind the hammer, ie either the spring tension or the PSI running into it via generally a solenoid.
C> And in cases of a solenoid, the dwell or how long pressure is applied.
A combination of these forces the valve open releasing air and firing the paintball.
CounterActing Valve Force
A> Any spring holding the valve closed, though this may be less of a force than originally thought.
B> The pressure pushing against the valve, generally the cup seal, this is the truly interesting dynamic and will be discussed a few lines down.
C> The weight of anything connected to the Valve pin, generally very miniscule.
The most interesting part is the force that holds the valve shut and of that the pressure is the most interesting, but before we dive into that a brief discussion on "sweetspotting". Sweetspotting is essentially adjusting the pressure to where if you adjust it up the FPS drops and if you adjust down the FPS drops. Every poppet valve marker is capable of it, though certain ones may be a bit harder. This is considered integral to good efficiency. Many of you have probably done this, and saw the benefit, so have I but I found an interesting phenomenon, it happens (at least with my cocker) at 220 PSI, 350 PSI and 430 PSI. And at 350 PSI "seems" to be the most efficient and consistent.
So here is what I would like from anyone that would like to participate, I would like you to set your marker up to various pressures using the sweetspotting method, on average once the method is known takes 10-20 paintballs and 10 minutes of your time, and could immeasurably effect how we look at pressure.
WARNING: MAKE SURE YOUR MARKER IS CAPABLE OF THIS! STOCK IMPULSES ARE NOT! DUE TO THE LACK OF AN LPR!!!!
Also you will need a gauge either on the reg, marker, line ect to look at your operating pressure.
Take your marker in it's current configuration, sweetspot it by adjusting the reg until FPS drops at either way and set the marker via dwell, LPR pressure or spring tension to 280 FPS. Now if you are LP ie >200 adjust to the 300s and find your sweetspot, and if you have >300 adjust to the 200s and adjust. Now it is imperative that Dwell/Springs/LPR not be adjusted except at the beginning, once FPS is where it drops if lowered/raised, record the FPS. And that is all you have to do! IF you have any questions please email me @ [email protected]
Form for submission of info (Hopefully this will be a nice little webform soon)
Marker Type:
Findings
Pressure:
FPS:
Pressure:
FPS:
Pressure:
FPS:
MarkerSetup and comments:
And just email me something like that to [email protected]. Once I have achieved a decent number of submissions I will publish findings and raw data exempting email addresses to the world. Thank you for your time.
Matt Durham




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