Ok, what does it take to run Doom 3 with good graphics?

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  • PyRo
    President Bioloaf inc.
    • Dec 2000
    • 10186

    #1

    Ok, what does it take to run Doom 3 with good graphics?

    Anyone know what it takes to have the resolution all the way up/down (I forget which is better), and all the goodies turned on? I have some cheap GeForce 4 128mb that I don't think will come anywhere near close to cutting it. Do I need somthing massive, or will somthing like the Radeon 9800 pro 256/128mb cut it? And I want to stay away from nVidia because of the HL2 compatability thing.
  • SeeK
    NCC1701-A
    • Sep 2002
    • 464

    #2
    Originally posted by PyRo
    Anyone know what it takes to have the resolution all the way up/down (I forget which is better), and all the goodies turned on? I have some cheap GeForce 4 128mb that I don't think will come anywhere near close to cutting it. Do I need somthing massive, or will somthing like the Radeon 9800 pro 256/128mb cut it? And I want to stay away from nVidia because of the HL2 compatability thing.
    Your video card needs 512 Meg to host all the textures. Of course they don't make those yet except for graphic workstations and it probably means you'll need a gig of RAM. Game startup probably will take a few minutes to move that much data off of the DVD or HD.
    Forest Gump of paintball

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    • Gitaroo Man
      Desafortunadamente
      • May 2002
      • 1536

      #3
      You should be running it but you def. won't be able to run it on full resolution or high graphics.

      Good Traders: MrMag, RogueFactor, LawFox32,Daroach,magsRus,donggie,irbodden,SIGSays, lopxtc
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      • PyRo
        President Bioloaf inc.
        • Dec 2000
        • 10186

        #4
        I know I can run it now, but I want good graphics, same with HL2. So basically unless I want to go drop more than $500 on a card nothing can handle it?
        I already have 768mb of ram which I want to upgrade to 1024 (I think its 2700 DDR or somthing like that and it's the most the mb can handle) anyway because I have a habit of running 10 gazillion programs at the same time. The processor is a 2.4ghz P4 with a 512mb FSB. So is there any hope for it?

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        • Warewolf50
          The evil monkey
          • Apr 2002
          • 1444

          #5
          whats this halflife 2 compatabity thing with nvida cards

          mcveighr--You think caffeine rocks you should try cocaine.

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          • fire1811
            Firefighter
            • Nov 2002
            • 4930

            #6
            i have a 9800XT that is overclocked and i run Doom 3 with all the settings on ultimate. it runs smooth as butta.
            "The Few Who Do Are The Envy Of The Many Who Only Stand And Watch"

            Alway Remember *343*

            Si vis pacem, para bellum

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            • PyRo
              President Bioloaf inc.
              • Dec 2000
              • 10186

              #7
              Originally posted by Warewolf50
              whats this halflife 2 compatabity thing with nvida cards
              http://www.xbitlabs.com/news/video/d...718155730.html

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              • Restola
                Certificated Cloud Buster
                • May 2001
                • 2230

                #8
                I ran Doom3 on the following system:

                AMD64 3200+
                1gig Corsair DDR400
                WD 7200RPM 8mb Cache SATA HD
                Geforce 6800GT

                And it ran awsome. I eventually had to return the 6800GT though, because of constant short freezes in every D3D game I own. That same system with a 9700Pro runs well with 800x600 res, or 1024x768 if you can deal with some slow downs in very busy scenes (I can't, it bugs me).

                AO Feedback / Ebay Feedback / AOPA / JeepForum.com / IPR

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                • Jonneh
                  A nice fellow.
                  • May 2001
                  • 990

                  #9
                  Ultimately it comes down to how much graphics memory you have. Ultra mode requires 512megs of ram (like the gentleman a few posts back said) to get all the textures into graphics memory, High needs 256 and medium fits into 128 and i'd be fairly willing to bet that low is 64.
                  What this doesn't mean however is that you cannot actually run these modes, you can, and they will run fine, but unless you have the fastest agp pipe ever or (if you're a lucky chap) incredibly quick pci express type graphics doohicky then the game will pause for a few fractions of a second whenever you look at something that has a new texture, since it needs to read it all off of the hard disk.

                  I have an athlon 2400XP running at 2.0g, a gig of ram and a radeon 9800 pro 128meg, the game ran fine in all modes (1024x768), but the caching pauses that happened during the game irritated me so i put it back to medium like the game suggested, and it's been fine.

                  Also it's bloody scary, and I'm avoiding playing it :/

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