AO: We are back from the dead... again! After an 18 day outage, we are finally alive and well. Who knew how complicated updating software/databases from 2008 would be. I still have alot of tweaks to make, but my main goal was getting everything patched and updated to 2026.
Vbulletin 6 has changed alot since 2008 so we will have a ton of new features to dig into.
Yea I have it, great game.
You can definately notice the KoToR similiarities, yet it's a completely different game.
Yup, follows in attack mode are completely useless - Exept on keeping some enemies busy and away from you. Second time around, going closed first instead of open, I'm going to always have the followers in support mode, and suggest anyone starting to play to do the same.
The end definately has a suprise twist worthy of KoToR. (Asuming you didn't see the whole Raven thing coming).
Yea when wild flower talks thats creepy, glowing eyes and big demon voice from some lil girl lol. Reminded me of a gou'ld.
Yeah, it's got some good plot twists. KOTOR you could kind of see coming... JE was a complete WTF?... when the major plot twist occurs.
There's a lot of KOTOResque stuff. Like the Millenium Falcon cut scenes... replaced with a flying bug thing. But yeah, I agree... it's still completely different.
I went through the whole game without using the focus button, until the last dude pretty much forced you to. Harmonic combos? Never used them, unless I did by accident.
I was pretty thorough, but still I must have missed a ton of stuff. I more than likely won't pick up this game again for a long time... but I might go through it with a strategy guide and get what I missed.
"No! Don't destroy the town yet! I have mini-quests to complete!"
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