Intellilink hyperframe to warp with common battery

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  • hitech
    Not a shedder of vortices
    • Nov 2001
    • 4775

    #1

    Intellilink hyperframe to warp with common battery

    I have read about others having problems intellilinking a hyperframe with a warp when they both use the same battery. I had the same problem. I tried various combinations of diodes to isolate the warp from the hyperframe with no luck. I gave up on the diodes when I let the smoke out of one (they never work right once you let the smoke out ). To isolate the warp I use a reed relay. When the solenoid is activated it closes the relay (same as closing a switch) and signals the warp to spin. With this setup you put the warp intellilink jumper on the top (same as when using a switch). The current draw from the relay (11 ma) isn't enough to affect the solenoid (at least on mine, but I do have the "power" setting at 9). The relay is Radio Shack part number 275-233 which is a SPST - 12VDC Reed Relay.

    Here is a simple diagram that illustrates how to install the relay:


    Hey Hitech your starting to sound like me! - AGD
    Hitech is the man.... :eek: - Blennidae
    The only Hitech Lubricant
  • xen_100
    super-uber spyder tech
    • Oct 2002
    • 1203

    #2
    another way to do it it to use a STDP solid state relay. rewire the trigger to activate the relay. then use one relay pole to "trigger" the frame circuit and the other pole to make the warp run. it take about 30 mintues and you have to rewire the grip a little. but its not hard and it 100% isolates the two circiuts.

    (PS: this will work for boo-yaah, ESP, dragun, centerflag, etc grips as well)

    "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
    Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
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    • hitech
      Not a shedder of vortices
      • Nov 2001
      • 4775

      #3
      I didn't see any solid state relays (that's what I would have preferred) at radio shack. I'm curious, do you have to use a DP relay when it's a solid state relay to isolate the two circuits?


      Hey Hitech your starting to sound like me! - AGD
      Hitech is the man.... :eek: - Blennidae
      The only Hitech Lubricant

      Comment

      • xen_100
        super-uber spyder tech
        • Oct 2002
        • 1203

        #4
        goto www.alliedelec.com they have many many! you can get them in dip8, dip6 and soic8 packages for about $2-10 each. so they can fit in the grip without changing anything.

        yes, you do have to get a DP one. it is just like a regular mechanical relay, except it is done electronically and it is ALOT smaller than any mech relay out there. make sure you get a solid state relay too. they do have opto-isolators as well. you would think it is the same thing, but most opto-isos have about 150-200 ohms of "on-state" resistance. a solid state realy will have about .1-2 ohms.(more like a switch)

        "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
        Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
        Xen's paintball pages

        Comment

        • sniper1rfa
          (Not a Wang Force member.)
          • Aug 2001
          • 1107

          #5
          i have found that connecting just the negative lead of the solenoid to the intellifeed (to the tip of the conector) and setting it to (-) works. its the positive lead that causes problems.

          no need for funky parts that way, too. :-)
          "The Fine Print: Discontinue use if your eyeballs suddenly get way smaller."

          Comment

          • xen_100
            super-uber spyder tech
            • Oct 2002
            • 1203

            #6
            that shouldn't do anything..........all you have done is connect the grounds of the circuits. without connecting the tip of the warp connector, you will not really have control of the circuit.

            the other thing you have to consider when connecting your warp to the seliniod is the inductive kick that is created. when a large inductor (like the coil of the noid) is charged it creats a magnetic feild. when the control circuit of the grip grouds the noid it trips the sear. then the coil charges again. this causes a very large inductive kick. that is what is most likely triggering the warp. ALOT of induced voltage on the ground line. not a good way to do it. it could cause the circuit to burn out faster than if it was connected correctly.

            "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
            Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
            Xen's paintball pages

            Comment

            • sniper1rfa
              (Not a Wang Force member.)
              • Aug 2001
              • 1107

              #7
              pic


              *EDIT* i changed my first post, its to the tip. it does just ground it though.
              "The Fine Print: Discontinue use if your eyeballs suddenly get way smaller."

              Comment

              • xen_100
                super-uber spyder tech
                • Oct 2002
                • 1203

                #8
                I still wouldn't do it that way. the induced voltage from the inductor can be detructive to the circuit.

                "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
                Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
                Xen's paintball pages

                Comment

                • sniper1rfa
                  (Not a Wang Force member.)
                  • Aug 2001
                  • 1107

                  #9
                  ok, ill tell you my cicuit (no board in the gun right now). Negative goes to the trigger switch. out from the switch is the solenoid and the intellifeed wire. the intellifeed wire goes to the tip of the connector. i have an on/off switch after the solenoid, which in turn leads back to positive. remember, the intellifeed is set to (-).

                  I assume running off the solenoid pulse would be the same thing.

                  *EDIT*, it does work with the solenoid turned off.
                  "The Fine Print: Discontinue use if your eyeballs suddenly get way smaller."

                  Comment

                  • xen_100
                    super-uber spyder tech
                    • Oct 2002
                    • 1203

                    #10
                    ahhhh.....ok. I got ya now. that would isolate the warp from the noid pulse.

                    he he.....I still like my design better. with mine you can prime the warp with the trigger. (Cause when you pull the trigger, the warp runs. even if the gun is on safe)

                    "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
                    Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
                    Xen's paintball pages

                    Comment

                    • sniper1rfa
                      (Not a Wang Force member.)
                      • Aug 2001
                      • 1107

                      #11
                      as can I. mine should do that with any gun, assuming the trigger gets a direct (-). turning off the curcuit board (or in my case, the solenoid) shouldnt matter. plus, mines waaaaaaaaay easier to do. :-)
                      "The Fine Print: Discontinue use if your eyeballs suddenly get way smaller."

                      Comment

                      • xen_100
                        super-uber spyder tech
                        • Oct 2002
                        • 1203

                        #12
                        your design will cycle the warp if the gun is on safe? how does the relay trip of the noid doesn't change state?

                        "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
                        Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
                        Xen's paintball pages

                        Comment

                        • sniper1rfa
                          (Not a Wang Force member.)
                          • Aug 2001
                          • 1107

                          #13
                          mine has no relay, its a direct curcuit (no controller board). the on/off switch only opens the solenoid's curcuit. the trigger is always on, and the intellifeed cable has no on/off on it.

                          depending on the board, the prime may or may not work on a gun with a board. if the triggerswitch is always connected to (-), you could run the link from the switch. if not, you would have to run from the solenoid pulse, in which case you wouldnt get the prime.

                          damn im good.
                          "The Fine Print: Discontinue use if your eyeballs suddenly get way smaller."

                          Comment

                          • xen_100
                            super-uber spyder tech
                            • Oct 2002
                            • 1203

                            #14
                            oh........I guess that would work.

                            If you have a grip with a control board in it, the control board controls the noid pulse. so it would only cycle the warp if the gun were fired from a "live" setting.

                            "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
                            Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
                            Xen's paintball pages

                            Comment

                            • sniper1rfa
                              (Not a Wang Force member.)
                              • Aug 2001
                              • 1107

                              #15
                              that depends on how "live" is controlled. and also where you connect your link.

                              trace your board. i betcha the triggerswitch is still connected to either positive or negative, even in "safe". if its negative, you could run the link from the switch, not the relay, and then you would be able to prime. if not, then yes, it would only work in 'live".

                              when i did mine, i HAD to figure this out, because i didnt know enough to isolate the warp any other way.
                              "The Fine Print: Discontinue use if your eyeballs suddenly get way smaller."

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