This is a question for the tinkerers out there. Could there be a way to adapt a C98 Cyclone feed to an automag? Probably on a Warp Left/Right body?
My reasoning behind this is that the automag is currently the quietest and most accurate (consistent) of the mechanical markers, and with the X-Valve (RT) can reach an ROF that nears those of the electros and with a bit of modding (Pneumag) can be brought up to par, in terms of ROF, to an electro. But, there is one thing where it has been left behind, and it is that to have any reasonable ROF without chopping or chuffing you need an agitated/forcefeed hopper which are invariably electronic in nature, thus you don't have a completely mechanical system. So, out there another company makes a forcefed hopper that uses the excess air from the system to feed balls at aproximately 15bps without using electronics. This could be the last piece of the puzzle in making a COMPLETE mechanical system.
Yes, I know, Q-Loader. Its a great option, but it has too many drawbacks. The 100-rnd capacity limits the amount of suppression fire you can give, you can't top it off in between firefights, have to use special pods, and takes extra time to load. We sometimes use agressive fire and maneuver tactics (we play woodsball/tactical games) that require a lot of suppressive fire to execute, many times using an entire hopper during a single maneuver.
Unfortunately I don't have much expertise in tinkering with automags. But, I'm thinking combining some of the engineering from the pneumag, that uses some of the gas/air from the marker with the Custom98's Cyclonefeed might yield some interesting results. Instead of running the extra air to a piston you could route it to the cyclone feed. Though how this would be done will require some thinking, as well as how to mount it.
EDIT
I probably will not try this myself for a long while, saving up some of my paycheck to get a Tac-One, so won't be able to tinker for a long while. Just putting up the challenge out there for the tinkerers.
My reasoning behind this is that the automag is currently the quietest and most accurate (consistent) of the mechanical markers, and with the X-Valve (RT) can reach an ROF that nears those of the electros and with a bit of modding (Pneumag) can be brought up to par, in terms of ROF, to an electro. But, there is one thing where it has been left behind, and it is that to have any reasonable ROF without chopping or chuffing you need an agitated/forcefeed hopper which are invariably electronic in nature, thus you don't have a completely mechanical system. So, out there another company makes a forcefed hopper that uses the excess air from the system to feed balls at aproximately 15bps without using electronics. This could be the last piece of the puzzle in making a COMPLETE mechanical system.
Yes, I know, Q-Loader. Its a great option, but it has too many drawbacks. The 100-rnd capacity limits the amount of suppression fire you can give, you can't top it off in between firefights, have to use special pods, and takes extra time to load. We sometimes use agressive fire and maneuver tactics (we play woodsball/tactical games) that require a lot of suppressive fire to execute, many times using an entire hopper during a single maneuver.
Unfortunately I don't have much expertise in tinkering with automags. But, I'm thinking combining some of the engineering from the pneumag, that uses some of the gas/air from the marker with the Custom98's Cyclonefeed might yield some interesting results. Instead of running the extra air to a piston you could route it to the cyclone feed. Though how this would be done will require some thinking, as well as how to mount it.

EDIT
I probably will not try this myself for a long while, saving up some of my paycheck to get a Tac-One, so won't be able to tinker for a long while. Just putting up the challenge out there for the tinkerers.



Like the concept, but the function would be meh.

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