how do i do this?

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  • knownothingmags
    RKM 3D Designs

    • Apr 2010
    • 4810

    #1

    how do i do this?




    i know that the way i am asking to do this operation is wrong. but i dont know the right way?
    if it helps, im using AUTODESK Autocad 2010.

    help please,
    thankyou,
    KNM
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  • splat15k
    The Beast from the East

    • Oct 2001
    • 1227

    #2
    You should be able to move the cylinder into the block with a normal move command. After that, select both objects and click on the Subtract button (or use the subtract command keyboard input) and I think it may ask you which piece you want to keep, so you'll select the rectangular block and hit enter.

    The Subtract button is located on your solid editing ribbon and it's one of the three buttons that looks like a venn diagram.
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    • knownothingmags
      RKM 3D Designs

      • Apr 2010
      • 4810

      #3
      Originally posted by splat15k
      You should be able to move the cylinder into the block with a normal move command. After that, select both objects and click on the Subtract button (or use the subtract command keyboard input) and I think it may ask you which piece you want to keep, so you'll select the rectangular block and hit enter.

      The Subtract button is located on your solid editing ribbon and it's one of the three buttons that looks like a venn diagram.
      WORKED,

      but i cant tell, that it is a chunk taken out in the 3-D view,

      do i need to add a light source?

      thankyou,
      KNM
      logoRKM 3D Designs

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      • splat15k
        The Beast from the East

        • Oct 2001
        • 1227

        #4
        Load the "Visual Styles" toolbar and it will give you a couple of viewing/rendering options.

        You can also use the RENDER keyboard command, but I find that takes too long.
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        • knownothingmags
          RKM 3D Designs

          • Apr 2010
          • 4810

          #5
          Originally posted by splat15k
          Load the "Visual Styles" toolbar and it will give you a couple of viewing/rendering options.

          You can also use the RENDER keyboard command, but I find that takes too long.
          i have it on the style that is rendered as conceptual, and normal.
          this is how it is showing.


          lmk what you think is the problem

          thankyou,
          KNM
          logoRKM 3D Designs

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          • splat15k
            The Beast from the East

            • Oct 2001
            • 1227

            #6
            That doesn't look quite right, but I'm not sure what would be causing those strangely angled lines. Perhaps those edge effects need to be turned off.
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            • knownothingmags
              RKM 3D Designs

              • Apr 2010
              • 4810

              #7
              Originally posted by splat15k
              That doesn't look quite right, but I'm not sure what would be causing those strangely angled lines. Perhaps those edge effects need to be turned off.
              how woulld i turn them off?

              hey hey hey,
              re-drew the drawing,and now no lines looks exactly how i wanted.

              thankyou again, for all the help
              ,
              more questions most likely to come.
              thankyou,
              Ryan M.
              Last edited by knownothingmags; 08-09-2012, 04:49 PM.
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              • sQuidvision
                Learning Mag-Fu

                • Jun 2011
                • 823

                #8
                Looks like you cut the surface but didnt remove... ill fire up my work laptop in a bit and see if i can get you a better answer. The strange lines on the surface are there because its connecting the nodes from the 'cylinder' to create the surface.

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                • splat15k
                  The Beast from the East

                  • Oct 2001
                  • 1227

                  #9
                  Originally posted by sQuidvision
                  Looks like you cut the surface but didnt remove... ill fire up my work laptop in a bit and see if i can get you a better answer. The strange lines on the surface are there because its connecting the nodes from the 'cylinder' to create the surface.
                  Good call, that's probably what happened!
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                  • knownothingmags
                    RKM 3D Designs

                    • Apr 2010
                    • 4810

                    #10
                    so i got the line problems fixed and the lighting,

                    now:
                    when i go to subtract an object from another how do i get things perfectly center?
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                    • knownothingmags
                      RKM 3D Designs

                      • Apr 2010
                      • 4810

                      #11
                      is there just a centering tool, to apply to obejects?
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                      • sQuidvision
                        Learning Mag-Fu

                        • Jun 2011
                        • 823

                        #12
                        no, no centering tool... not really anyhow. The best thing to do is draw "construction lines" to locate the center of your circle... draw your circle... then delete your construction lines.

                        I also looked into your subtract question... what might be easier for you is to use the "press/pull" tool. Draw your circle on the face you want to cut it out of, then "press" it through the depth of your shape.

                        LMK if you have more questions... i work for an autodesk reseller and answer tech support stuff all day... i may as well continue into the evening

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                        • knownothingmags
                          RKM 3D Designs

                          • Apr 2010
                          • 4810

                          #13
                          Originally posted by sQuidvision
                          no, no centering tool... not really anyhow. The best thing to do is draw "construction lines" to locate the center of your circle... draw your circle... then delete your construction lines.

                          I also looked into your subtract question... what might be easier for you is to use the "press/pull" tool. Draw your circle on the face you want to cut it out of, then "press" it through the depth of your shape.

                          LMK if you have more questions... i work for an autodesk reseller and answer tech support stuff all day... i may as well continue into the evening
                          awsome. thankyou for the tip with the construction line.

                          Question,

                          do i need to put sizes and scaling in my drawing, or is that all applied by the cnc or mill operator?

                          im lost when it comes to the production side of my drawing.

                          anyone who can get me some light on this would be helpful.

                          and of course more questions to come,
                          KNM
                          logoRKM 3D Designs

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                          • sQuidvision
                            Learning Mag-Fu

                            • Jun 2011
                            • 823

                            #14
                            Generally speaking you draw everything on cad applications at true scale. If its large or very small you might scale it to print it.

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                            • knownothingmags
                              RKM 3D Designs

                              • Apr 2010
                              • 4810

                              #15
                              Originally posted by sQuidvision
                              Generally speaking you draw everything on cad applications at true scale. If its large or very small you might scale it to print it.
                              so however i draw it is fine?
                              or
                              if i want a peice to be 10mm x 10mm x 2mm i would draw it on cad 10 x 10 x 2?
                              ,
                              KNM
                              logoRKM 3D Designs

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