Fully Operational Gatling Gun

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  • Dark Side
    RPG Fan Club President
    • Sep 2005
    • 1212

    #1

    Fully Operational Gatling Gun

    Yep, figured out how to get an PB Gatling Gun OPERATIONAL. Means as the valve fires the barrels spin, not the Tippman setup where they use a single barrel. The problem that no one could conquer was timing. How to get the barrel spin perfect with the cycle rate. Runs off a few old idea's that people never put togeather.

    My setup has electronic eyes that sense where the barrels are in relation to the valve body. When the barrel has swung into position, the valve is allowed to fire much in the same way that once a paintball has come into position the gun can fire without chopping the ball. My idea has the eyes sensing the where the barrel is by a timing gear very much like the timing gear on the WW1 aircraft with a top mounted machine gun firing through the propeller. The eyes do not sense the paint. I have thought up the way the adjustable timing gear is situated outside the barrel assembly. I have thought up a solution to every problem that I can think of. Now here is my question. Can beam break eyes work with the stock Emag?

    Instead of trying to figure out how to make the barrel spin with the valve cycle. All that was needed was the correct cycle timer. I just need to electrically attach a set of beam break eyes to an Emag frame for this to work. And yes for those of you with the tinkering minds. I realize that with a very fast barrel cycle rate the timing gear will have to move slightly to compensate for the increases barrel spin speed. That is unless I have the cycle rate at a consistent speed thanks to an electric motor.

    And yes I will use a very sensitive level 10 bolt. And the trigger crank from Spec Ops paintball for a faster cycle rate.

    Thoughts? Conflicts? Preorders?
    Last edited by Dark Side; 02-06-2006, 06:42 PM.
  • neppo1345
    I Will Eat Your Children..
    • Oct 2005
    • 1913

    #2
    Originally posted by Dark Side
    Yep, figured out how to get an PB Gatling Gun OPERATIONAL. Means as the valve fires the barrels spin, not the Tippman setup where they use a single barrel. The problem that no one could conquer was timing. How to get the barrel spin perfect with the cycle rate. Runs off a few old idea's that people never put togeather.

    My setup has electronic eyes that sense where the barrels are in relation to the valve body. When the barrel has swung into position, the valve is allowed to fire much in the same way that once a paintball has come into position the gun can fire without chopping the ball. My idea has the eyes sensing the where the barrel is by a timing gear very much like the timing gear on the WW1 aircraft with a top mounted machine gun firing through the propeller. The eyes do not sense the paint. Now here is my question. I have thought up the way the adjustable timing gear is situated outside the barrel assembly. I have thought up a solution to every problem that I can think of.

    Instead of trying to figure out how to make the barrel spin with the valve cycle. All that was needed was the correct valve timer. I just need to electrically attach a set of beam break eyes to an Emag frame for this to work.

    And yes I will use a very sensitive level 10 bolt. And the trigger crank from Spec Ops paintball for a faster cycle rate.

    Thoughts? Conflicts? Preorders?
    If you're only going to use a single valve and lowers...whats the point of the multiple barrels other than the looks? To make a true gattling gun you need multiple valves...the problem then becomes loading these valves while they're spinning at x Rpm...I think I found a way to solve this as well...My idea would also resemble an actual gattling gun and function the same way...

    LMK if you'd like drawings....mine would be quite costle as you would need 6 valves, 6 rails, 6 barrels, two warps, 2 loaders, a 12volt motor, and a battery (motorcycle). The warps, loaders, airtanks, and paint resevoir would be housed in a backpack...
    Last edited by neppo1345; 01-30-2006, 08:37 PM.

    Comment

    • Dark Side
      RPG Fan Club President
      • Sep 2005
      • 1212

      #3
      Thought of that as well and yes, based on the original design and mimicking it as close as possible, there would need to be 6 valves and 6 complete setups. My original design had 2 valves at 180 degrees apart. I might just do it now that I have all my problems figured out.

      And to answer your question of why? It's a frickin gatling gun. Why else.
      I appreciate the offer on your designs.


      Mine called for a warp feeding into each side. A specially modded ammo case would be used sitting on top of the warp. A very large hopper indeed. This thing is by no means meant to be carried around the field. But mounted on top of a tank or turret.
      Last edited by Dark Side; 01-30-2006, 09:24 PM.

      Comment

      • FinchMan
        LVL10 classic minimag
        • Nov 2004
        • 459

        #4
        heh heh, if you can figure out how to reliably load painballs into a breach with no reciprocating mass(bolt), like with multiple breaches (gatling concept) spinning around with a wedge system, pair that with a super super fast rechargeing valve, and you've got the fastest pb gun out there.

        heh heh.... 100bps...

        Comment

        • Dark Side
          RPG Fan Club President
          • Sep 2005
          • 1212

          #5
          Originally posted by FinchMan
          heh heh, if you can figure out how to reliably load painballs into a breach with no reciprocating mass(bolt), like with multiple breaches (gatling concept) spinning around with a wedge system, pair that with a super super fast rechargeing valve, and you've got the fastest pb gun out there.

          heh heh.... 100bps...

          Thats why I went with my design. The bolts, valves, and bodies do not move. Only the barrels do.

          Comment

          • Steelrat
            I meant to...uh, nevermind
            • May 2003
            • 5375

            #6
            Originally posted by neppo1345
            If you're only going to use a single valve and lowers...whats the point of the multiple barrels other than the looks? To make a true gattling gun you need multiple valves...the problem then becomes loading these valves while they're spinning at x Rpm...I think I found a way to solve this as well...My idea would also resemble an actual gattling gun and function the same way...

            LMK if you'd like drawings....mine would be quite costle as you would need 6 valves, 6 rails, 6 barrels, two warps, 2 loaders, a 12volt motor, and a battery (motorcycle). The warps, loaders, airtanks, and paint resevoir would be housed in a backpack...
            Actually, a true gatling gun only fires out of one barrel. The whole purpose of the multiple barrels is to allow the other barrels to go through the reloading process while the first is firing, and to allow for cooling. If this system allows the othe rbarrels to chamber a paintball while another barrel is firing, then it might be able to better utilize the fast-cycling capabilities of the mag better than a setup that is dependant on the speed of the loader.

            Maybe you were thinking of a Mitrailleuse? http://en.wikipedia.org/wiki/Mitrailleuse


            A site for gay and alternative lifestyles: www.zakvetter.com

            Comment

            • Dark Side
              RPG Fan Club President
              • Sep 2005
              • 1212

              #7
              Interesting bit of hardware there. I understand the true point of spinning barrels and that will never be utilized in any PB game. However, having this as a minigun setup would be a very nice treat. I build things because they are interesting and unlike the guns so many others play with, I want one that can truly be called unique.

              And it would be nice to build something Tippman could not figure out. I do have much love for the company. I am not flaming them at all.

              Comment

              • Pyroboy597
                We need more room for titl
                • May 2004
                • 518

                #8
                What if the spinning of the crank simply tripped the valves using a series of levers. You could almost set up a rig that looks like 6 or 8 guns on a circular rack that as the "crank" spins the disc trips all the shears, firing the guns.
                IM SORRY AO FOR DISOBEYING YOUR SIG RULES!!!! FORGIVE ME!!!

                Comment

                • KayleAGD
                  Master tech.
                  • Nov 2000
                  • 582

                  #9
                  I believe the emag board will work with eyes , you may have to build a circuit to interface it . the board only looks for an input from the ace board to fire.
                  "It's my buddies gun"
                  "I just bought it"
                  "It came that way"
                  "I borrowed it "
                  I HAVE HEARD THEM ALL, SO BE ORIGINAL !!!

                  My gun says I'm holding it back from doing great things ...

                  Comment

                  • Dark Side
                    RPG Fan Club President
                    • Sep 2005
                    • 1212

                    #10
                    Originally posted by KayleAGD
                    I believe the emag board will work with eyes , you may have to build a circuit to interface it . the board only looks for an input from the ace board to fire.

                    Thats basically what I want. The eyes will act as the ACE. But the eyes will sense a timing gear, not paint. I'll have a sensitive level 10 on both valves so I don't need the ACE at all. Can I remove the ACE and install the eyes in it's place?

                    Comment

                    • Dark Side
                      RPG Fan Club President
                      • Sep 2005
                      • 1212

                      #11
                      Originally posted by Pyroboy597
                      What if the spinning of the crank simply tripped the valves using a series of levers. You could almost set up a rig that looks like 6 or 8 guns on a circular rack that as the "crank" spins the disc trips all the shears, firing the guns.

                      Problem with this is that you will have 6 complete air systems rotating. Thats a lot of hardware spinning around. My design is far less complex and lighter too.

                      Comment

                      • ICDBunkerKing
                        Registered User
                        • Jan 2006
                        • 49

                        #12
                        couldn't you just set up rotating barrels with a warp fedding the into the emptied barrels like a real gatling gun. then use an intelliframe board to regulate wen the warp feed to make sure the barrels were inline.

                        Comment

                        • Dark Side
                          RPG Fan Club President
                          • Sep 2005
                          • 1212

                          #13
                          Originally posted by ICDBunkerKing
                          couldn't you just set up rotating barrels with a warp fedding the into the emptied barrels like a real gatling gun.

                          then use an intelliframe board to regulate wen the warp feed to make sure the barrels were inline.
                          Yes, if I wanted a very slow spinning barrel assembly. The amount of work that would go into the project just to make the paint not chop going into each barrel would be a headache.




                          I don't know of any intelliframe board. Clue me in. Maybe you can draw me a picture. Main problem with this is still the slow rate of barrel assembly spin. By making the barrels and not the bodies spin, I take out several more problems than needed. Will it be a true gatling gun? No, But will it be the closest thing around? Well, never seen anyone elses idea come this close.

                          Comment

                          • ICDBunkerKing
                            Registered User
                            • Jan 2006
                            • 49

                            #14
                            2 halos feeding into one warp. Then cut the end of the warp so it look like a U and mount eyes on the end so it new when each barrel was in place. Barrel would spin inbetween each side.

                            Sorry not inteeliframe the board used for the warp.

                            I never said it would be a pain in the ***. Thats probally why no one has ever built on before.

                            If you wanted a spinging body assemby why not just ducktape a couple pirannas together and mount them to a drill bit?

                            Well good luck. If you ever do get it to work id like to see a video.
                            Last edited by ICDBunkerKing; 02-05-2006, 12:23 PM.

                            Comment

                            • Dark Side
                              RPG Fan Club President
                              • Sep 2005
                              • 1212

                              #15
                              ICD, you are going to have to draw that one up for me. I still don't have a picture of what you are trying to say. I have all the plans drawn up. Just need parts. And to know if eyes will work with emag circuitry.

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