Automag level 10 I need your input!

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  • flying Dutchman
    dutch
    • Jan 2008
    • 49

    #1

    Automag level 10 I need your input!

    Okay folks here's the deal. I'm trying to figure out if the Automag level 10 classic would make a good rental marker. I've got a fleet of level 7 classics and the players tend to short stroke the trigger and complain about the marker because it then breaks paint. I've got them on compressed air, Now something I should also point out. We play in gun classes on our field. We divide into the class of gun the player is carring. Pump, Semi auto, or Unlimited firepower. I need a good semi auto for the fleet. So it hasn't got to throw 20 balls a second. But it has to be dependable, tough to take the abuse, simple to clean and maintain. And it should have some appeal. Players that show up with their old Tippmann 98 or their Brass Eagle marker fresh from that big box store. I want our fleet to out gun them. So when a player rents the package for $10 bucks he knows he's getting his moneys worth.

    I need your feed back folks before I buy 50 of theses for the fleet. Tell me what you think, good points and bad.

    Thanks.
  • drg
    Half-cocked
    • Oct 2004
    • 1112

    #2
    Seems like a good upgrade path since you already have the level 7s
    View my feedback here

    Comment

    • trevorjk
      <S>WooLooLoo</S>
      • Dec 2002
      • 4324

      #3
      once the level 10's are tuned properly they are just as durable as the classic valve. only forseable issue with the level 10 is after a while it might leak. if it does, just replace the level 10 oring and your good to go
      t33kyboy "So if a cat is dropped from 11 inches, it will most likely die."

      Comment

      • Bad_Dog
        self proclaimed warpaholic
        • Jul 2003
        • 1777

        #4
        if I understand correctly your concern with the lvl 10 is the chance for increased matinence?

        ...possibly the concept of taking something simple and making it more complicated?


        I think you'll be in for a tad bit of tinkering to get them all up and running, then once the initial install on your fleet is done you should be okay.

        ...and if you do have a malfunction on a valve while it's rented out, they will bring it to you, you can swap them out with a different marker (youu have 50 right?) and they'll be set to go.

        My Feedback

        Comment

        • drg
          Half-cocked
          • Oct 2004
          • 1112

          #5
          Automag level 10 I need your input!
          850 psi HP fixed screw-in
          View my feedback here

          Comment

          • RRfireblade

            • Jun 2002
            • 5103

            #6
            Originally posted by flying Dutchman
            Okay folks here's the deal. I'm trying to figure out if the Automag level 10 classic would make a good rental marker. I've got a fleet of level 7 classics and the players tend to short stroke the trigger and complain about the marker because it then breaks paint. I've got them on compressed air, Now something I should also point out. We play in gun classes on our field. We divide into the class of gun the player is carring. Pump, Semi auto, or Unlimited firepower. I need a good semi auto for the fleet. So it hasn't got to throw 20 balls a second. But it has to be dependable, tough to take the abuse, simple to clean and maintain. And it should have some appeal. Players that show up with their old Tippmann 98 or their Brass Eagle marker fresh from that big box store. I want our fleet to out gun them. So when a player rents the package for $10 bucks he knows he's getting his moneys worth.

            I need your feed back folks before I buy 50 of theses for the fleet. Tell me what you think, good points and bad.

            Thanks.
            Honestly . . .

            I'm not sure I would go that route on a fleet of rentals. The L10 does require more maintanance and more regular lubrication. Also , it's normal operation sometimes creates noises and firing conditions that the average renter won't likely understand and construe as a malfunctioning marker. It will use a bit more air per shot. It sure doesn't solve short stroking which is at the heart of your problem in the first place.

            The good , well it's a Mag of course.
            Logic Paintball Forums
            My A O Feedback Here
            Other Feedback Here
            If I've Been Any help
            Please Leave Some. :)

            Comment

            • maniacmechanic
              PrestonCoPaintball
              • Aug 2006
              • 3453

              #7
              Have to agree with fireblade , sounds like they just need 2 or 3 minutes more instruction ; ie you have to fully pull the trigger , this is not an electro

              Comment

              • BigEvil
                www.BigEvilOnline.com

                • Feb 2005
                • 9333

                #8
                Singe trigger frames? Maybe you can try one or two with 2 finger triggers. That's what helped stop me from short stroking the trigger.

                Comment

                • flying Dutchman
                  dutch
                  • Jan 2008
                  • 49

                  #9
                  Originally posted by maniacmechanic
                  Have to agree with fireblade , sounds like they just need 2 or 3 minutes more instruction ; ie you have to fully pull the trigger , this is not an electro
                  Okay guys some very good points so far. But please remember we/re talking rental folks. They aren't bad folks as a rule. They just don't know poo when it comes from paintball and they haven't goit a penny in the gear. When I explain short stroking the trigger they all break out laughing at the phrase. (I'm sure they are thinking of another activity) But short of a baseball bat I don't seem to be able to reach them. We do have spares right on the field so the lads just go the ref and get a new marker.

                  But will the level 10 still break paint if it's short stroked???

                  I've also been told to change barrels were running a Dye 14 inch stainless
                  Suggestion is to shift to a 12 inch smarts All American. I went with the Dye as it's a one piece and stong enough so they can't break it.

                  Example I saw a player using the barrel on the gun to break limbs of a fir tree so he could shoot around it easier. As he was chopping them off I was killing myself in a dead run to try to save my marker. That's the joy of the rental world!

                  Keep posting guys this is very helpful and I do thenk you for your input.

                  Dutch

                  Comment

                  • secretweaponevan
                    Only HALF Polish!
                    • Sep 2007
                    • 1132

                    #10
                    To be honest, while the LVL 10 is an awesome upgrade, the maintenance/upkeep on a fleet of LVL 10's would probably be more than your current headaches. Some type of forcefeed loader will probably actually save you money in the long run (and yes, I am accounting for battery costs vs. labor for maintenace/troubleshooting a fleet of 20 or more LVL 10 mags).

                    Just my $0.02

                    Comment

                    • Spider-TW
                      U R techno-literate!

                      • Oct 2006
                      • 3554

                      #11
                      Originally posted by RRfireblade
                      Honestly . . .

                      I'm not sure I would go that route on a fleet of rentals. The L10 does require more maintanance and more regular lubrication. Also , it's normal operation sometimes creates noises and firing conditions that the average renter won't likely understand and construe as a malfunctioning marker. It will use a bit more air per shot. It sure doesn't solve short stroking which is at the heart of your problem in the first place.

                      The good , well it's a Mag of course.
                      I don't think the extra chuff would stop a newbie from pulling the trigger again, which should work next time.

                      You don't see too many guns with eyes that noticeably miss a shot; 1) they usually have dual triggers being pulled too fast to notice and 2) motorized hopper.

                      You would need to warn them off of dry firing, or you will end up filling a lot of bottles.

                      I had an experiment that might be useful for 50 level 10s. New power tube orings often have a thin mold line on the inner surface. If you set up the level 10 with a new oring, it will often need re-tuning when it wears in. You can run the new oring over a metal rod of the about same diameter as the bolt stem with some fine automotive rubbing compound. That will take the mold line off so that your first tuning should last longer.

                      Comment

                      • Spider-TW
                        U R techno-literate!

                        • Oct 2006
                        • 3554

                        #12
                        Originally posted by secretweaponevan
                        To be honest, while the LVL 10 is an awesome upgrade, the maintenance/upkeep on a fleet of LVL 10's would probably be more than your current headaches. Some type of forcefeed loader will probably actually save you money in the long run (and yes, I am accounting for battery costs vs. labor for maintenace/troubleshooting a fleet of 20 or more LVL 10 mags).

                        Just my $0.02
                        Powered loaders would help a lot, but newbies can sure tear them up. I guess you could buy shells in bulk.

                        Comment

                        • Old School 626
                          Old enough to know better.
                          • Nov 2007
                          • 368

                          #13
                          What type of hoppers are you using now? If they are only gravity fed, i.e. not agitated or force fed, that is probably what is leading to the chops you are experiencing.

                          I would experiment with a few hoppers and see what works between agitated and force fed and leave upgrading to LX on the table for now.

                          Comment

                          • flying Dutchman
                            dutch
                            • Jan 2008
                            • 49

                            #14
                            Originally posted by Old School 626
                            What type of hoppers are you using now? If they are only gravity fed, i.e. not agitated or force fed, that is probably what is leading to the chops you are experiencing.

                            I would experiment with a few hoppers and see what works between agitated and force fed and leave upgrading to LX on the table for now.

                            I've run Halo backmen on them for a while but the boys were pretty rough on them.

                            I went back to VL 200 and they seem to be okay except for the few occasions these guys try to rip. I'm not setting them up for speedball. These should be in the woods. We have Mini Inverts in the speedball fleet.

                            Comment

                            • drg
                              Half-cocked
                              • Oct 2004
                              • 1112

                              #15
                              I don't see what's the big concern about short stroking. The level 10 will prevent a break either way, as far as I know. You can say "full trigger pulls" in the briefing if you want to, that's not even 2 to 3 minutes, that's 2 seconds.

                              I think spider has a great idea about pre-wearing the ring.
                              View my feedback here

                              Comment

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