Originally posted by Thordic
Our modeler/graphics guy here uses 3DSM, and he is able to create realistic looking renderings all the time.
Most of his models involve using blueprints to create a model of a planned building, and then lay that model on top of a photo of the site. The only way you can tell its fake is the lack of dirt, usually
But you can make things look realistic in 3DSM, I guess it just depends on how much practice you get.
Our modeler/graphics guy here uses 3DSM, and he is able to create realistic looking renderings all the time.
Most of his models involve using blueprints to create a model of a planned building, and then lay that model on top of a photo of the site. The only way you can tell its fake is the lack of dirt, usually
But you can make things look realistic in 3DSM, I guess it just depends on how much practice you get.

There for we are limited to bringing exact replicas of our models. So our cylinders cant be perfect circles and so on. We try to put every detail we can fit in and still keep it running smooth.

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