for an indoor field with a velocity limit of 220 fps, do any markers have serious problems going that low of a velocity?
220 fps velocity, any guns have problems?
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Re: 220 fps velocity, any guns have problems?
I don't have it that low usually but I do keep it around 230 at some indoors with limits of 260 and my consistancy has always been goodOriginally posted by halB
for an indoor field with a velocity limit of 220 fps, do any markers have serious problems going that low of a velocity?Taking a long needed leave of the sport to finish school and tour the country
b2k3w/pds, vaporized, vapor valve, aka sidewinder, chaos chip, palmer rock lpr, CP barrels, 68/45 hyperflow
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Same.....
Indoor place I play at sets the limit at 260. I keep my input at around 800, and Velocity is pretty constant between 240-50. I have gotten down to 230ish... no real probs, but balls seem to drop off a bit early..
sidenote- we played this team today at practice. WCKeep thought when he got shot the other team was shooting way way to hot for such pain, lol... we just laughed it off until the Refs chronoed the other team after the game - Riotz said one player on the opposing team was shooting 300, and another at 380 supposedly. In any event, Rooster, the guy who runs the field (Rexplex in NJ) booted the team from the field, and gavem a nice warning about playing there in the future.
~da baller
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My Retro valve w/ L10 does not like to shoot below 260. Velocity has to be cranked up to get the L10 to fire. 220 is really low. Most indoor fields are around 240-260. If you have L10 you're going to have a problem shooting at 220."Relax. Don't worry. Have a Home Brew."
-Charlie Papazian
Feedback: http://www.automags.org/forums/showt...threadid=40134
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I'm with TheTramp on this one...The indoor field I play at keeps us below 240. I'm usually shooting right around 230. Any lower than that and my lvl 10 classic valve won't cycle with the shortest bolt spring in. I've never tried to get a lvl 7 mag to shoot that low however.Are you gonna bark all day little doggie........Or are you gonna bite?
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I found that shooting mine in the 250 range works for a while and then starts to sound like it's stopping on the paint or getting bolt stick. This has been happening since I went to lower velocities and changed to the cut spring.
Q Who is having this problem and are you using the cut spring when this happens?Flying the unfriendly skies.
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I play with several people that use 98 customs as well as a few that use cockers. None of them seem to have any problem clocking in the 215-220 fps range.Are you gonna bark all day little doggie........Or are you gonna bite?
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Good traders: vf-xx, chris007, Prezents, Sgt. York
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did you try differn't spring sizes?Originally posted by Thordic
At NE AO Day I found out my Minimag with LX won't shoot right below about 275 - 280 FPS. :-/
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Some spyders or spyder clones may have a problem shooting that low. I know my paintball club got 12 spyder clones, and about half of them we couldn't get under 300. We had one turned down as far as it would go and it was still @ 350.LX RT-Pro, No Rise, 16 Inch Boomy, 12v Revvy, 68/3k Flatline
Black E-Max, Pewter ULE, Halo TE, Worr Gas
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angels dont go under 260 very easywww.theangelguy.com for all your angel needs
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Well, the only guns I know of that really can't work at 225 fps are Lvl 10 Mags.
My fields limit is 225 fps, and Lvl 7 Mags, Cockers, Angels, Spyders and their clones (although some spring cutting is required), Impulses (although the FSDO seems to be more severe at lower velocities for some reason), Cockers (including my own
), Timmys, Bushmasters, Shockers, Tippmanns, and Matrices seem to work OK.
Converge Kills
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my local field limit is 230, but I found that I can turn the pressure in the back down enough, it gets to the point where it acts like a lvl 10 and stops on paint even though its lvl 7... I was shooting SUPER brittle paint I mean 0 bounce paint (would shatter from 4 feet) and it would not chop in my emag even in hybrid mode with a revy... this field is a well run place but I think that the concept is very well put together but the materials they use is bad. They use real wood for their buildings and such, which is very hard. What's more forgiving? The ground with grass or dirt. Or Hard plywood and concrete. Only reason I don't like indoor places.My Feedback
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