Bps: Stop The Madness!!

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  • Konigballer
    "Dusty Bottoms" on MCB

    • Jun 2003
    • 1254

    #16
    Re: Fell The RT

    You say its actually "not the same" because of a control issue when you fire full auto, actually I have a KSC Mac-11 airsoft gun that shoots over 1200 rpm, so thats like 20bbs a second, and I can squeeze of 3 round burst on "full auto" just by blipping the trigger. I believe their can be some control but it would only go so far. Many people would probably just lay on the trigger. I think your right about it being a safety issue, but does anyone think paintball will evolve a full auto only tournement class one day? To have it there would definetley have to be an evolution of paintbsll headgear so safety would be assured. Probably a complete head coverage model like bikers have but much closer fitting and lighter with a spectra type lense. It would be cool if they came ready with mounting points for in game comunication systems too. With added safety additions, and bps caps on markers, I think it could be the most intense,fastest moving class of play in paintball if it ever happened. Oh well, maybe its just a dream.

    Comment

    • Quackman71
      Do the swimmer slap.
      • Jan 2003
      • 207

      #17
      Paintball

      The point is, one hit makes you out.
      JUST PLAY.Don't Gripe

      Comment

      • Lopy-slopy

        #18
        with the speed pro's are fireing at in tournie's today I dont think it would make much differnce going full auto, as long as it was reasonable, like 20bps max. The only part I can see getting dangerous is bunkering, 20balls in the back of the head from 5 feet away is going to do some damage.

        Comment

        • Dayspring
          aka- The Day Wang

          • May 2001
          • 9664

          #19
          FYI- Emags do not and will never have Full Auto.

          Originally posted by Lopy-slopy
          FYI, when people say they can shoot their emag 16 or 19 bps it's always refering to how fast THEY can pull the trigger(or they have FA on). An emag valve, or RT or X-valve(all the same function) have been tested up to 25 BPS.
          I wouldn't put too much bank into the whole ROF competition because most players don't shoot over 14 normaly and any descent gun can reach that speed. You realy don't need insane ROF. Focus more on actualy hiting the person.

          Comment

          • Skoad
            Registered User
            • Feb 2002
            • 3265

            #20
            Re: Paintball

            Originally posted by Quackman71
            The point is, one hit makes you out.

            i'm tired of hearing this....yea duhh we know the rules of paintball one hit and your out. That has nothing to do with shooting fast. The faster you shoot the better the chance one of your balls will hit your opponent.

            If your so obsessed with one hit, go play with only one paintball.

            Comment

            • BradPalooza
              Registered User
              • May 2001
              • 377

              #21
              I also think it would be safer to have full auto with a minimum trigger pull weight than having people tuning their trigger so the gun fires fire when you blow on it.

              While playing last weekend the ref grabbed some kids gun held it up in the air by the back of the gun and it kept firing for about 5 seconds.

              I'm sure most of the tournament ballers have seen someone set their gun down and it fires. You can't tell me that is safe.

              The gun should ONLY fire when it's intended to and stop when you take you're finger off the trigger, no matter what. Hence the old gun rule, don't put your finger on the trigger unless you intend to shoot. Until you take the gun out of the equation, you're always going to have people pushing the limit but, they can't make a cheater finger.
              -Brad
              SevenTwentyVideo Extreme Media
              Chicago '04 is Done!
              Denver 04 is nearly done.
              Breakin' it down 720 style!

              Comment

              • Bolter
                Hardcore casual
                • May 2003
                • 1223

                #22
                E/X-mags can go full auto, I have seen this on video downloads and from members of my team for "demonstration" purposes. We would never, I would like to point out, ever use this on someone in a game or not. Ever. This is seen as very dangerous. You don't need full auto n e way.

                My Storm edition X-mag is set on 24bps. Of course I can't shoot 24 bps, but with the warp feed in tow i think I can get around 14-16 tops (and thats pushing it). If I cheat (using the double finger thing) I think that 16 is achievable, but certainly not neccessary. Accuracy is a much better weapon.

                There is a time and a place for firing at insane speeds. Off the break is one of them. Apart from that you need a reliable gun that will do what you want it to do. There is no point buying a 20bps timmy if its gonna chop balls every 5 seconds (not saying the timmy does!!), you may as well get something that shoots less fast but is reliable, or set your insane gun lower, or buy an X-mag on warp, with level 10 and anti-chop-eye. Not that I'm biased.

                Bolter
                Storm Uk

                Comment

                • TheJester
                  Registered User
                  • Sep 2002
                  • 753

                  #23
                  on average i only shoot about 5-8. i can shoot faster, for i have outshot my rico on many occasions on longer strings (part of why i just got a halo). i think the fastest i can shoot in longer strings is about 10-12, in a short burst i can prolly get up to about 14
                  AIM- TheJester493 IM me some time

                  take a look at my minimag ....
                  http://www.automags.org/forums/showt...threadid=64837

                  Comment

                  • BobTheCow63
                    IAO Gold Star winner (BTK)
                    • Dec 2002
                    • 3832

                    #24
                    Originally posted by Bolter
                    If I cheat (using the double finger thing) I think that 16 is achievable, but certainly not neccessary. Accuracy is a much better weapon.
                    err... are you talking about "walking" the trigger? Cuz that most certainly isn't illegal... pretty widely used, in fact (from what I hear ).
                    Calling all Virginia, Maryland, North Carolina, and other east coast AOers...

                    AO Mid-Atlantic Meet (planning stages)

                    Let us know what dates and locations work for you!!

                    Comment

                    • dre1919
                      www.andrewsloan.com
                      • May 2002
                      • 1548

                      #25
                      I've often thought this was a goofy debate. Some players spend their offtime from playing sitting around debating whose faster on the trigger when in reality it doesn't matter. What matters is how well you play the game...if you have accuracy, speed and good decision making you'll be a much better player than your friend the machinegunner who's trying to reach his BPS limit on his new electro. If you want to race people on the trigger, go over to the chrono or the firing range and do so, but those type of stats really have little bearing in game situations. This is why you don't see the Police incorporate the sport of competitive speed shooting (real guns) into their training program.

                      I say this because for somebody to get these insane rates of fire like 20bps or whatever, you have to be focusing on doing nothing but fanning the trigger, holding the gun the right way, and laying down the paint. I've been playing for ten years, most of it in tourneys, and I've yet to see some guy lean out from an inflatable and cap off 23 balls in a second at someone. It just doesn't happen. Their backline guys may throw out strings of 12-14 balls a second if they're really hammering the trigger, but these guys are supposed to spend the majority of the game firing anyway. Most players who aren't playing a cover position usually shoot in the range of 6-9 balls a second or so because they have more to worry about than just leaning out and letting it rip.

                      That's the thing that makes me laugh a little at the Angel Speed. Great marker, don't get me wrong here, but it's got this advertised 30bps delivery...and while that sells markers, the reality is that 98% of their customers will never see that amount of firepower come out of that thing. Even if they do manage to somehow get 30bps out in a freaking second it's going to be at the firing range or sitting at a table fanning a trigger. You show me a kid lean out and try planting 30 balls on someone or something in a second, in a game, and I'll show you a kid walking to the deadbox with a goggle shot.

                      This is just my humble opinion, but I think 10-12 balls a second is more than enough for anybody to play with, and 15 should be an intelligent cap for the sport. Anything over this is simply extraneous, and promoted by the paint manufacturers to sell more paint.
                      sigpic

                      Comment

                      • Jack & Coke
                        TUNAMAX No. 1
                        • Jul 2002
                        • 2644

                        #26


                        Rate_____DISTANCE________TIME
                        of_______between_________between
                        Fire_____BALLS___________SHOTS
                        (bps)____at 300 fps______

                        8________38 ft___________0.125 sec
                        10_______30 ft___________0.100 sec
                        12_______25 ft___________0.083 sec
                        14_______21 ft___________0.071 sec
                        16_______19 ft___________0.063 sec
                        18_______17 ft___________0.056 sec
                        20_______15 ft___________0.050 sec
                        22_______14 ft___________0.045 sec

                        Comment

                        • JT2002
                          Registered User
                          • Jun 2002
                          • 1863

                          #27
                          Originally posted by Bolter
                          My Storm edition X-mag is set on 24bps. Of course I can't shoot 24 bps, but with the warp feed in tow i think I can get around 14-16 tops (and thats pushing it). If I cheat (using the double finger thing) I think that 16 is achievable, but certainly not neccessary. Accuracy is a much better weapon.


                          Storm edition X? bro, now youre obligated to post a pic. SHOW IT!!! oh btw, TIMMYS DONT CHOP!!!!!

                          Comment

                          • Bolter
                            Hardcore casual
                            • May 2003
                            • 1223

                            #28
                            hehehe!! I will try to obtain a piccy for you. I am a techno gimp and only have a computer at work. But I am sure I can find a piccy of one of our guns and put it on here!!

                            Its basically an X-mag but with Storm only software. We have all the upgrades including the silly 24bps setting. It has a very, very, very soft trigger so as to aid the increased rate of fire, which is different to all your guns. They all still rip though!! And it still doesn't bounce. It has things like it says Storm and then Bolter (my name) when I turn it on. It also has a mod which runs the warp and the hopper off of my Mag battery. These are to be produced soon for sale, but I have no other details on this. I have a all aluminium J & J two piece barrel made for Storm, which apparently the backs are only normally made from Steel. But I can't prove this.

                            I will see if a friend has a digi camera and I will take a piccy and try to post it here!!

                            Go to www.walkonzone.com register (sorry) and go to the video arcade gallery. Download M25 clip 2. Thats us beating a very good team called Mayhem Tigers Pro a couple of months ago. In the clip I am the one breaking out to the black t-bag (or dorito as the US call em). We all use warps also.

                            It is a big file to download (sorry not me who did it) so be patient. There are also no other clips of us on that bit of the site. Laters.

                            oh yeah its called walking the trigger then.
                            Bolter
                            Storm Uk

                            Comment

                            • athomas
                              Of course it works-its AGD
                              • Jan 2002
                              • 8039

                              #29
                              The ball per second debate is interesting. Many think its all about the ability to fire a continuous barrage of shots at a high rate. The opponents of it think about "getting hit with all 14 shots" in a 14bps string. The proponents say "since the guns fire at such high rates anyway, why not use full auto".

                              The bps is about the ability of the gun to perform on demand. If I lean out the side of a bunker and squeeze the trigger a few times in an adrenaline charged moment, I want there to be 6 or 7 balls in the air out of my fast marker in the fraction of a second that I am there, as opposed to the 3 or 4 balls in the air out of a limited marker. The faster marker increases your chances in a fast paced snap shooting contest even though only one shot is needed. I may not be able to fire a continuous string of more than 12 - 14 bps but I may be able to fire a 4, 5 or 6 shot burst in a fraction of a second each time I snap shoot. Given the inaccuracy of paintballs, that increases my chances of landing one on the target I am shooting for.

                              The full auto bps is an uncontrolled burst. Each time you pull the trigger, your gun fires at the maximum set rate of fire. Think about someone going around a bunker to make that 1 or 2 shots to some players unsuspecting backpack or shoulder. If you were firing an full auto gun at 20bps, you could easily plant 10 rounds on your opponent in the blink of an eye. That would be bad and dangerous.

                              So in conclusion, I like that guns can do the high rate of fire. That way its your abilities that dictate your rate or fire and you control each and every shot. I dislike full auto because it is uncontrolled.
                              Except for the Automag in front, its usually the man behind the equipment that counts.

                              Comment

                              • JT2002
                                Registered User
                                • Jun 2002
                                • 1863

                                #30
                                whats so special bout storm software

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