*** Q1.0 EMag/XMag Software ***

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Miscue
    Super Moderator

    • Oct 2000
    • 7105

    #136
    Originally posted by hitech


    That is functionaly the same as my "simpler option". It is easy to switch to while playing?

    Persoanlly I'd like to see my "fancy" option. I'm probably the only one though...
    Well, I have to be careful with what I put in or not with limited space... Priming it in test mode takes like 1 extra instruction... which is why I would prefer that way.

    I think I might not even call it test mode now. I'll differentiate between "MECH" and "E MODE" perhaps... I dunno.

    Comment

    • hitech
      Not a shedder of vortices
      • Nov 2001
      • 4775

      #137
      Yeah, code space is an issue. How about dropping all the shot counter stuff and adding an option that would switch to "MECH" mode after detecting a low batter condition. As long as the user can turn it on or off I think that would work.

      Or maybe, make me a special version with my "fancy" count down switch to "MECH" mode and drop the "night rider" leds to make room.


      Hey Hitech your starting to sound like me! - AGD
      Hitech is the man.... :eek: - Blennidae
      The only Hitech Lubricant

      Comment

      • Miscue
        Super Moderator

        • Oct 2000
        • 7105

        #138
        Originally posted by hitech
        Yeah, code space is an issue. How about dropping all the shot counter stuff and adding an option that would switch to "MECH" mode after detecting a low batter condition. As long as the user can turn it on or off I think that would work.

        Or maybe, make me a special version with my "fancy" count down switch to "MECH" mode and drop the "night rider" leds to make room.
        Well, the thing is that the KRider mode serves a purpose... it's an aid to help you tune your trigger, not just a novelty. I am hesitant to replace what I think to be fairly useful, for something that handles a rare situation in a way that not everyone may agree on. I think giving you the manual ability to do this is a good compromise. It's just a matter of pushing the back buttons at the same time is all.

        One thing I just noticed though is... it's really hard to push both buttons with a glove on. Hurm...
        Last edited by Miscue; 10-24-2003, 06:12 PM.

        Comment

        • pito189
          viking
          • Oct 2001
          • 2093

          #139
          I don't really see the point of wasting space on a shot counter if it is just going to reset when the battery goes dead.

          Is 3.0 going to have a shot counter that doesn't reset or has it been stricken?
          Old School Baller
          Have a Viking, still miss my X-Mag

          Comment

          • Miscue
            Super Moderator

            • Oct 2000
            • 7105

            #140
            Originally posted by pito189
            I don't really see the point of wasting space on a shot counter if it is just going to reset when the battery goes dead.

            Is 3.0 going to have a shot counter that doesn't reset or has it been stricken?
            3.0 has one... mine does not.

            Comment

            • hitech
              Not a shedder of vortices
              • Nov 2001
              • 4775

              #141
              Originally posted by Miscue
              Well, the thing is that the KRider mode serves a purpose... it's an aid to help you tune your trigger, not just a novelty...something that handles a rare situation in a way that not everyone may agree on.
              "TEST/MECH" mode is very important. A great idea. I'm assuming that the novelty part (other than just flashing a led) takes up some room. However, I really didn't think you were going to code something for just me. Hence the and . Thanks for considering it! Having a "MECH/TEST" mode that triggers the warp is probably a good idea that someone else might actually want (someone other than me).

              What hardware and software would I need to write my own? You've got me wanting to try (like I have time ).

              Thanks.


              Hey Hitech your starting to sound like me! - AGD
              Hitech is the man.... :eek: - Blennidae
              The only Hitech Lubricant

              Comment

              • pito189
                viking
                • Oct 2001
                • 2093

                #142
                Good, do you know if it resets all the time? HAHA

                The KnightRider pixel is key by the way.
                Old School Baller
                Have a Viking, still miss my X-Mag

                Comment

                • RRfireblade

                  • Jun 2002
                  • 5103

                  #143
                  I haven't read the entire thread so....

                  Just curious,
                  what's your long term intentions with this software,as in is it just for you to play with or are you going to offer it to out others? If the latter,how can we get it?If the former,you stink.

                  Jay.
                  Logic Paintball Forums
                  My A O Feedback Here
                  Other Feedback Here
                  If I've Been Any help
                  Please Leave Some. :)

                  Comment

                  • Miscue
                    Super Moderator

                    • Oct 2000
                    • 7105

                    #144
                    Originally posted by pito189
                    Good, do you know if it resets all the time? HAHA

                    The KnightRider pixel is key by the way.
                    Well, there are things that can be done to reduce EEPROM corruption... but nothing 100% foolproof. I'll be putting in routines that save EEPROM values 3 times for added reliability. I believe AGD software does this as well.

                    Glad you like KR... I like it.

                    Comment

                    • hitech
                      Not a shedder of vortices
                      • Nov 2001
                      • 4775

                      #145
                      Originally posted by Miscue
                      It's just a matter of pushing the back buttons at the same time is all.
                      That is MUCH easier than I was thinking it would be. That would be fine. Thanks.


                      Hey Hitech your starting to sound like me! - AGD
                      Hitech is the man.... :eek: - Blennidae
                      The only Hitech Lubricant

                      Comment

                      • Miscue
                        Super Moderator

                        • Oct 2000
                        • 7105

                        #146
                        Originally posted by RRfireblade
                        I haven't read the entire thread so....

                        Just curious,
                        what's your long term intentions with this software,as in is it just for you to play with or are you going to offer it to out others? If the latter,how can we get it?If the former,you stink.

                        Jay.
                        My intentions have been to tailor it to what I think people want, and what has been requested... hopefully I'll include something for everyone in there. Although I can't put in everything that everyone wants because of memory limitations, I've been trying to fit as much as I can. I really wish they went with a higher capacity chip... oh well.

                        The ideas for the BPS Meter (how it works particularly) and Knight Rider mode have come from AO... so I'd like to think that you guys have had a part in it. Those who have been providing feedback during testing have been invaluable.

                        AGD can have it and do what they want with it. I would be ecstatic if people use it, like it, and win games with it. That's been the goal.

                        If I had an EMag edition with no ACE support... it's dang near ready to go already. I'm doing some polishing. As for the XMag, I'm waiting for an ACE to test... supposedly sometime after WC I'll have one.

                        Comment

                        • RRfireblade

                          • Jun 2002
                          • 5103

                          #147
                          Are you still at WC,this weekend for example? At Empire I believe?
                          Logic Paintball Forums
                          My A O Feedback Here
                          Other Feedback Here
                          If I've Been Any help
                          Please Leave Some. :)

                          Comment

                          • Miscue
                            Super Moderator

                            • Oct 2000
                            • 7105

                            #148
                            Originally posted by RRfireblade
                            Are you still at WC,this weekend for example? At Empire I believe?
                            No... I couldn't make it to WC. Stuck at home.

                            Comment

                            • Wynken
                              Engineer 00
                              • Feb 2003
                              • 124

                              #149
                              I never really saw a reason for ACE, seemed kinda superfluous with LVL10.

                              But, pulsing the warp when there's no ball? That's awesome. That makes so much sense, I'm surprised no one has thought of it before.
                              Down with Righty!

                              Comment

                              • Miscue
                                Super Moderator

                                • Oct 2000
                                • 7105

                                #150
                                Originally posted by Wynken
                                I never really saw a reason for ACE, seemed kinda superfluous with LVL10.

                                But, pulsing the warp when there's no ball? That's awesome. That makes so much sense, I'm surprised no one has thought of it before.
                                Well, I think 3.0 is supposed to do that... like mentioned before.

                                Here's a rather uninteresting vid, but you can see that the warp can be primed for less than 1/100 of a millisecond... and the solenoid even with a degassed gun has no reaction. Also decided to make the bottom button both prime the warp and reset max bps counter. I dunno, might be handy for someone. If nobody thinks so, I'll take it out. You can kinda see the warp spin, and the sound is from the warp.

                                Comment

                                Working...