Alot of time has been spent these days arguing how fast is too fast and what constitutes cheating in electronicly controlled paintball markers...
Many companies nowadays try to pass electrical noise off as genuine shots to the point that one pull does not equal one shot anymore.
There are two factors that determine the recovery time for a nerve cell to send an impulse to a muscle such as your finger. These two factors are called absolute and relative refactory periods. Eventhough nerve pulses can be very fast around 2/10 ths of a millisecond. The recovery between nerve impuses can be much longer.
Nerve cells act like mini capacitors sodium potassium pumps pump posively charged ions to one side of a membrane as a negative charge accumulates on the opposite side.
When a nerve fires its action potential it is similar to discharging a capacitor. Its charge gets released and induces other nerves to fire or a muscle to contract.
A refractory period can be compared to the charging time of a capacitor.
As mentioned before there are 2 types of refactory period that contribute to this "refactory period" or "charging time" of a nerve cell.
These are:
Absolute refractory period: This is due to the inactivation of all Sodium Channels. Your nerve ABSOUTELY CANNOT accept another impulse. Meaning that during this period you can jolt your nerve with infinity voltage and it will fail to fire. This has been determined to be about 2ms.
Relative Refactory period: This is the time that it takes for the nerve cell to recover to the point that it will fire a signal strong enough (a threshold signal) to induce a movement or action. Before this period of time Sodium Channels may be active BUT the cell has not accumulated enough charge to fire an effective action potential. This period is around 5 ms.
So there we have it 7ms for a "cycle" of the nervous system. JUST FOR THE IMPULSE! If you add the time it takes for the muscles to actually move the finger it is likely to be longer.
Now thoughts on debounce times... many seem to claim that having a debouce of 1 or 2 ms allows the computer to pick up shots "missed" when your finger twitches. Its has been shown here that a finger cant twitch that fast!
Therefore if you shoot faster with a debounce of 1ms as compared to 7ms its not one shot per pull. The gun is doing the work for you. You are either picking up electrical noise or a "state of the art" program is adding shots here and there.
Food for thought!
This should be retitled how cheater boards work and get away with it!
Many companies nowadays try to pass electrical noise off as genuine shots to the point that one pull does not equal one shot anymore.
There are two factors that determine the recovery time for a nerve cell to send an impulse to a muscle such as your finger. These two factors are called absolute and relative refactory periods. Eventhough nerve pulses can be very fast around 2/10 ths of a millisecond. The recovery between nerve impuses can be much longer.
Nerve cells act like mini capacitors sodium potassium pumps pump posively charged ions to one side of a membrane as a negative charge accumulates on the opposite side.
When a nerve fires its action potential it is similar to discharging a capacitor. Its charge gets released and induces other nerves to fire or a muscle to contract.
A refractory period can be compared to the charging time of a capacitor.
As mentioned before there are 2 types of refactory period that contribute to this "refactory period" or "charging time" of a nerve cell.
These are:
Absolute refractory period: This is due to the inactivation of all Sodium Channels. Your nerve ABSOUTELY CANNOT accept another impulse. Meaning that during this period you can jolt your nerve with infinity voltage and it will fail to fire. This has been determined to be about 2ms.
Relative Refactory period: This is the time that it takes for the nerve cell to recover to the point that it will fire a signal strong enough (a threshold signal) to induce a movement or action. Before this period of time Sodium Channels may be active BUT the cell has not accumulated enough charge to fire an effective action potential. This period is around 5 ms.
So there we have it 7ms for a "cycle" of the nervous system. JUST FOR THE IMPULSE! If you add the time it takes for the muscles to actually move the finger it is likely to be longer.
Now thoughts on debounce times... many seem to claim that having a debouce of 1 or 2 ms allows the computer to pick up shots "missed" when your finger twitches. Its has been shown here that a finger cant twitch that fast!
Therefore if you shoot faster with a debounce of 1ms as compared to 7ms its not one shot per pull. The gun is doing the work for you. You are either picking up electrical noise or a "state of the art" program is adding shots here and there.
Food for thought!
This should be retitled how cheater boards work and get away with it!








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