Originally posted by Blennidae
A couple questions on the sound activated aspect.
If you end up having to share a bunker with someone, would their shooting set it off?
If it's a Tippman A-5 with an Evil Pipe kit, possibly.
J/K. The only external stimulation that got it to rotate was flicking the hopper shell, and it had to be flicked hard. The mic is in the feedneck so it doesn't catch on to what going on outside.
What about the balls bouncing in the hopper while you run? Is that enough noise to set it off?
Yes. Bouncing paint will activate the hopper, so run fast.
Is it as "noisy" when loading as a Halo B?
Yes. Everything except for the speed settings and mode of activation are identical. Even the crappy shells.
A couple questions on the sound activated aspect.
If you end up having to share a bunker with someone, would their shooting set it off?
If it's a Tippman A-5 with an Evil Pipe kit, possibly.
J/K. The only external stimulation that got it to rotate was flicking the hopper shell, and it had to be flicked hard. The mic is in the feedneck so it doesn't catch on to what going on outside.
What about the balls bouncing in the hopper while you run? Is that enough noise to set it off?
Yes. Bouncing paint will activate the hopper, so run fast.
Is it as "noisy" when loading as a Halo B?
Yes. Everything except for the speed settings and mode of activation are identical. Even the crappy shells.




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