Warp or Q-loader

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  • creative1
    let the paint fly!!
    • Jun 2004
    • 21

    #1

    Warp or Q-loader

    Im looking to ether get a warp feed or a Q-loader and im looking for some impute. like:

    * witch one is faster
    * witch one is more reliable
    & witch one will balance out my gun more since it is really back heavy (ule custom W/68ci tank


    Any impute would be apreciated.
    Bigger better faster!!!
  • WickeDKlowN
    Registered User
    • Jun 2001
    • 3098

    #2
    Not too sure on speed or reliability, but I'd think the Q would balence it out more if it's back heavy since it goes on the front, whereas the warp goes more towards the mid/back.

    Just my $.02
    Classic RT - RT02667
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    • Empyreal Rogue
      Zetsubou Billy
      • Apr 2004
      • 1103

      #3
      Q-Loader is faster. The Warp can only feed as fast as the hopper feeds.
      Q-Loader is more reliable. The spring can last well beyond a million rounds. Plus the constant pressure always keeps a ball in the breach.
      Q-Loader will balance your marker out more. Your mounting spots for the Warp are limited, but the Q-Loader can be mounted anywhere you want it to be mounted.

      If you have any specific questions feel free to IM me at any time.
      AO Mid-Atlantic Part Duece.

      Come on Powerlyte!

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      • edweird
        IP lawsuits > innovation
        • Dec 2001
        • 1859

        #4
        balance ... woopdie do.

        if you look down a bit you will see a thread complaining about "How Much drops unbalance your gun" Anyhow IMHO if you look at the pics you will see that they dont change the balance point that damn much.

        I plan on using both... on diffrent gun set ups tho.

        for tourney type ball I run the warp cause well ... hundred round pods arnt gonna cut it for me.

        on this scenario gun im working on I will use the Qloader since volume of fire wont really matter all that much and im less likley to chuck the valuable pods to the ground.

        AFTICA 4 Life! the low rent (unsponsored) AGD team at IAO
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        • PsychoBaller
          Gone are my SFL days...
          • Nov 2000
          • 1952

          #5
          As I've said before.... The only thing keeping me from buying a Q-Loader Kit is the Price, and the low-round holding capability per tube - 100rds.

          Its lighter, faster and more reliable than the Warp will probably ever be.... but I will continue to use my Warp anyways.

          -baller

          Comment

          • vonort
            Registered User
            • Mar 2004
            • 274

            #6
            Psychoballer have you seen the new pricing? $130 for the "pro" set now. Comes with 5 loaders. Thinking of getting one for my Hurricaine. Just need to figure out how to attach it without messing her up.
            Proud supporter of the SP Boycott

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            • wantamag
              Rec Poster
              • Mar 2003
              • 5055

              #7
              i stil dont see a amrket for q-loaders other then rec and scenario if your in tourneys ide say warp just for the amt of paint it can hold and reasons emntioned above

              Comment

              • GoatBoy
                Junior Mint
                • Jun 2003
                • 1399

                #8
                Originally posted by edweird
                balance ... woopdie do.

                if you look down a bit you will see a thread complaining about "How Much drops unbalance your gun" Anyhow IMHO if you look at the pics you will see that they dont change the balance point that damn much.

                I plan on using both... on diffrent gun set ups tho.

                for tourney type ball I run the warp cause well ... hundred round pods arnt gonna cut it for me.

                on this scenario gun im working on I will use the Qloader since volume of fire wont really matter all that much and im less likley to chuck the valuable pods to the ground.

                You know, the funny thing is, I was thinking about this the other day... Rykker was talking about some sort of long range recon or whatever patrol. He was talking about needing to lay fire and then bug out, in which case, the q-loader might not be such a good choice. I can imagine having to drop a pod somewhere off in the woods and probably never seeing it again... not necessarily by foul play, but you know how things can get lost in the woods.

                As far as balance... eh, having a q on the front of the gun might balance it against the tank on the back, but it still makes it front heavy, and not so good for quick maneuvering and working bunkers.

                wantamag: OK, so you don't see a market for the q-loader, aside from those pesky rec and scenario players. Gotcha. Good point. AIC should just curl up and die, right? I mean, there's just no market!





                Some people are bought and paid for...
                "Accuracy by aiming."


                Definitely not on the A-Team.

                Comment

                • wantamag
                  Rec Poster
                  • Mar 2003
                  • 5055

                  #9
                  scenarios and rec players make up msot the paintball market i guess my words just came out kinda wrong.....anyways w/e one u pick good luck and hope u like it and its mostly preferance but i still see the low ball count as a negative as well as not many palces to set it up on the gun...not that the warp is any better about that

                  Comment

                  • Empyreal Rogue
                    Zetsubou Billy
                    • Apr 2004
                    • 1103

                    #10
                    Originally posted by wantamag
                    ... as well as not many palces to set it up on the gun...not that the warp is any better about that
                    Well jesus man, what do you want out of the Q-Loader? You can mount it along the tank, from the foregrip, off the feed neck, from the barrel. And from those different locations you can mount it in different directions different ways. How many places can you mount a Halo B? Oh right, one friggin' spot; and same with the Warp.
                    AO Mid-Atlantic Part Duece.

                    Come on Powerlyte!

                    Comment

                    • GoatBoy
                      Junior Mint
                      • Jun 2003
                      • 1399

                      #11
                      Originally posted by Empyreal Rogue
                      Well jesus man, what do you want out of the Q-Loader? You can mount it along the tank, from the foregrip, off the feed neck, from the barrel. And from those different locations you can mount it in different directions different ways. How many places can you mount a Halo B? Oh right, one friggin' spot; and same with the Warp.

                      Well, there aren't actually a lot of comfortable options with the q-loader's current mounting socket. You can put it all over the place, but most of them just don't work out very well. I mean, there's nothing preventing a user from mounting a warp all over the place in nonsensical positions as well... Until the AIC releases the new mounting socket (they're now half a month behind schedule), I can't hand the q-loader the win on this point...
                      "Accuracy by aiming."


                      Definitely not on the A-Team.

                      Comment

                      • afultz075
                        Registered User
                        • May 2004
                        • 779

                        #12
                        I'd get the warp if you shoot a good deal of paint and can deal with the whole gun being balanced towards one side. I'd get a Q if you don't shoot a ton of paint and need a more balanced setup.

                        Comment

                        • 1ofkind
                          Snootchie Bootchie
                          • Sep 2003
                          • 1063

                          #13
                          Speed- There both about the same speed, not sure if both are force feed, but the warp is.

                          Reliable : The warp is like a old car engine to me always works, I would say its more reliable.


                          Finally about balance, the Q loader will probably hack the job, the warp will defiantly throw your gun a little off balance, but I'm sure your a manly man and could put up with it!

                          Heres my half a cent,

                          Only problem I see with the q loader is, its very awkward and not very pretty, looks like a mission to mars to reload, and finally at 15 bucks a pod its just not worth it.
                          When I used a warp I loved it, your profile melt, it was just very difficult to play the side it hangs on. You also have to mod your revy so it will fit into it right, nothing difficult if you have the proper tools(drill or blow tourch).
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                          • MMM
                            Registered User
                            • Jan 2004
                            • 105

                            #14
                            I'm going for both. My warpfeed is great, I love it and I can no longer function when going back to a traditional set up. The only thing I don't like about it is that it's a bit heavy (I'm a little woman) and there are now 3 on/off switches and 4 batteries for my set up. I'm a back player though so I kind of need the volume that the warp can put out. I like the q-loader idea enough that I'm going to get one for back up and days when I just down't want to deal with the weight of the warp.

                            Comment

                            • Jaremy Rykker
                              Slack Man
                              • Jun 2004
                              • 84

                              #15
                              Originally posted by GoatBoy
                              You know, the funny thing is, I was thinking about this the other day... Rykker was talking about some sort of long range recon or whatever patrol. He was talking about needing to lay fire and then bug out, in which case, the q-loader might not be such a good choice. I can imagine having to drop a pod somewhere off in the woods and probably never seeing it again... not necessarily by foul play, but you know how things can get lost in the woods.

                              As far as balance... eh, having a q on the front of the gun might balance it against the tank on the back, but it still makes it front heavy, and not so good for quick maneuvering and working bunkers.

                              wantamag: OK, so you don't see a market for the q-loader, aside from those pesky rec and scenario players. Gotcha. Good point. AIC should just curl up and die, right? I mean, there's just no market!

                              Some people are bought and paid for...
                              I tried a Q-Loader (held a marker at a field), and the balance on it was pretty sweet, especially if you have a heavier rear tank. He had a PE 68/45, and it felt real nicely balanced. I'm guessing though that it might have been a bit front heavy if you were to use a 45/45, and I hate front heavy markers. I'd sooner tie bricks onto my tank than have a front heavy gun because it just kills your shooting, where as I can jam the heavier back weight into my shoulder.

                              On the other hand, for those of you using a Q-Loader in the woods. Never, I repeat, Never drop the pods on the ground. You are just asking to move and lose them. I wear a small backpack low on my back, but tight, where I keep my spare gear (tanks, a small metal case that I use to store 500 rounds, a bit of food, a spare lense, some spare contacts, and anything else I feel that I might need for the day). I'd throw them in that, as it being on my lower back, I can access it quickly and add and remove stuff.

                              And it was LRRP. We took a note from OldSoldier and now provide recon and intel at Big Games.
                              Slack man of "Not the Limeys" LRRP

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