Do Warps actually work?

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  • trains are bad
    Registered User
    • Oct 2003
    • 1751

    #1

    Do Warps actually work?

    Aight. I will never run a hopper. I have a Qloader that I am starting to get annoyed with. I absolutely love the setup, tightest setup ever. Works as advertised, but is finiky and has not been dead bang reliable--and I like dead bang reliability. It has usually been my fault. But still. And the paint capacity and reloading issues!

    I only carry 3 pods, that is 400rounds total and with a warp setup it would be 620 rounds.

    I'd love to go back to 200(!) rounds and standard pods so I would work better with the team. I would hate the hopper sticking on the side of the marker-no more ambidextrousness. I would not like the warp hanging down either. But I think it would be worth it as long as it works. Pour in (loose!) paint, prime, shoot. I really need some guidence here.

    how well do warps shoot tilted? I have totally adopted hopperless shooting style.
    TRB's feedback
  • RoadDawg
    Degeneration X is back
    • May 2001
    • 4023

    #2
    Warps shoot great on tilts. As long as you have balls pushing the other balls it'll fire. Warps work great but aren't for everyone. I love mine and will never get rid of it. It's as dependable as you make it. I baby and don't abuse my warp and it's never failed me yet *knocks on wood*. You take care of it and it'll serve you greatly. The off hand shooting is way overblown. I can't shoot left handed anyhow but with the warp I just roll it and I'm able to shoot with my good hand. Takes practice (took me 3 or 4 times playing to get used to it) and dedication. It's not a simple "add on". It takes patience dialing it in and getting it setup correctly. Intellilinking is always a good thought as well. Good info can be found in the Tech area.
    Sorry, I'm old

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    • trains are bad
      Registered User
      • Oct 2003
      • 1751

      #3
      yeah I'd definately intellifeed it. I would definately melt it into the marker as much as possible.

      But I really didn't need someone to say they were finiky.
      TRB's feedback

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      • RoadDawg
        Degeneration X is back
        • May 2001
        • 4023

        #4
        They aren't really that finiky. Oil it before ya play and keep fresh batteries and it should work. I haven't had anything go wrong on mine for the 2+ years that I've had it.
        Sorry, I'm old

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        • Creative Mayhem
          AO's OFFICIAL CANUCK
          • Apr 2002
          • 3633

          #5



          That pic is me shooting out the left side of the bunker with my gun tilted. It doesn't look like it's tilted all that much, but I have used it upsidedown while shooting under the lower corner of a bunker, and it works flawlessly(provided you tilt it back upright to get more paint in it ) I have never had an issue with my warp, always works, decent battery life(big cell mod from Havoc_Online) and can be made to be fairly tight. I have a warp on both my mags and love them to death. They can be heavy and awkwards, but that is a getting used to thing. Personally, I forget the warp/halo, or warp/revvy combo is even there. I LOVE my warp!

          Hope this helps.



          Owner:Purple People Eater - AFTICA XMAG
          Data Drops Tunamart Havoc_Online TheMagSmith Deadlywind LoadSM5Graphics

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          • Head knight of Ni
            Silly K-niggits
            • Mar 2004
            • 1032

            #6
            The left hand is overrated what has it really done for you. With a warp all you have to do tilt your gun to the left. The warp will work reliably if you let it.
            March 15
            The only good Tedi is a dead Tedi.Conker:Live&Reloaded

            Comment

            • bertmcmahan
              Not pop, it's all Coke
              • Jan 2002
              • 1960

              #7
              The only big problems I've had with warps is the battery issue. You have to actually disconnect the battery or it will discharge (you could go through like one a day or so if you shoot a lot, I would say one in the thing and one extra would do ya). Also, pretty much anyone with a warp will tell ya you will have to solder on new battery leads a few times in the life of the unit. This sounds like a lot to fiddle with, but I own 2 warps and will never go without one. They are awesome. The non-2 handed shooting thing is really no big deal, you can just turn the gun for a burst. How often are you shooting with your off hand anyway? The thing that works for me is (if the bunker is wide enough) is to lay on my back if I'm sitting on my knees, as I usually do, and lean to the right to shoot that way, than just twist my hands a little to make me covered when I shoot out my left side (I'm right handed). With intellifeeding, I don't have to worry about any gaps unless I just plain forget to turn on my hopper. Then I get like 6 shots and... well you get the idea. Even when that happens all you gotta do is hold down the trigger to advance the wheel instead of fiddling with the primer button. Any problems you will hear about are very well covered by the amazing keeps-the-hopper-out-of-the-way thing, as well as non breakage and the ability to shoot while sideways or upside down. I once considered getting rid of my warp, after not playing for a while, but the next time I played I fell in love with it all over again. I would highly reccommend getting a warp.
              AIM-bertmcmahan
              My email:[email protected]
              My feedback thread
              Good traders: richie,Roguefactor,moufo48,845,brtncstm160,vf-xx

              Mags don't shoot darts... they shoot nails.
              I used to be bertmcmahan, that I did.

              Comment

              • personman

                #8
                Warps are very reliable. There are very little problems with them.
                Try a warp out and see if you like it! Some people dont.
                I love mine!
                Warps shoot great tilted. I love shooting mine tilted, its just a much better way to play.
                The only drawback is that you have to prime your warp after you get done shooting tilted.. not always though, it depends on how far you tilted.

                Comment

                • trains are bad
                  Registered User
                  • Oct 2003
                  • 1751

                  #9
                  At this point I think Ima get one, and try it. I shoot that thang fast, ya hear-to fast for a plain revvy when I had my minimag body. What mods do I need? I think just bigcell and a revvy on top.

                  I didn't realize you could prime it by holding down the trigger. Any trouble buying used?
                  TRB's feedback

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                  • Duck Hunt
                    Spam
                    • Oct 2003
                    • 434

                    #10
                    UBER TIGHT.





                    I bought mine used and it works perfectly. Theres a little white button on it you can use to prime it no need to pull the trigger. Intellifeeding it sure does help, if you plan on shooting far left then you will want to do this. In my opinion the warp is the greatest thing for me, I will keep mine forever.

                    Sean

                    AGD Did someone call me?

                    You should go to each gun manufacturers forum or call them up. Ask the OWNER of the company why his gun is better. When you get your answers come back here and tell us what they said.

                    You should buy my gun because I have 5000 posts that say I care.

                    AGD
                    ----

                    Comment

                    • personman

                      #11
                      Like duck hunt said, you prime it by pressing a little white button on the side of the warp. It's easy to reach for us leftys but you right handed freaks might find it inconvieniant to press.. You dont really have to press the button, you could tap the side of the warp if you wanted..
                      I dont see any problems with buying used.. I would rather buy new though, they are pretty cheap. Talk to Tunaman about one!

                      Comment

                      • digitard
                        DigiWang .. Special Ed
                        • Nov 2002
                        • 1678

                        #12
                        I used to have a warp on an Emag, then an Excal... its awsome. Its a bit heavy, but if you're someone who likes those REEALLY REALLY tight shots its awsome.

                        Feeds about 6 balls at almost any angle, then you ahve to do a quick tilt to let it drop a few balls back in and feed em to the breach and then you can do the same again.
                        Its a wakeup call for the Nintendo generation
                        GregHastingsPaintball 3 is coming

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                        • WARPED1
                          I'm a pirate, ARRRRRRRRRR!
                          • Nov 2001
                          • 7458

                          #13
                          Originally posted by digitard

                          Feeds about 6 balls at almost any angle, then you ahve to do a quick tilt to let it drop a few balls back in and feed em to the breach and then you can do the same again.
                          Or you could put a HALO on the warp.................
                          [Something Cool is Here]

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                          • gc82000
                            LNIB just a few scratches
                            • Mar 2004
                            • 1346

                            #14
                            i think a ahlo warp would be better then an eggy/warp combo. this will eliminate the need to come back up for a halo can load when paralel to the ground.
                            I am a declared Carb lover.

                            Member and president of the Anti-Atkins Group.

                            Advocate for the promotion of Rice, the truest sticky icky.

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                            • WARPED1
                              I'm a pirate, ARRRRRRRRRR!
                              • Nov 2001
                              • 7458

                              #15
                              He sees my point!
                              [Something Cool is Here]

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