Here's a thought, we have always said that we would limit markers by how fast we could feed them, and we have always come up with ideas to feed them faster (ok, not we... but someone).
It occured to me that there is a limit you can feed a paintball. Paintballs have to be reasonably fragile to break on target... how fast can we feed a paintball into a metal breech without it breaking when it feeds. We could feed marbles infinetely fast, because we wouldn't have this break issue - but we would either have to make paintballs thicker shelled and less fragile (hmm.. think of overshooting if we told everyone "you can shoot faster but there less likely to break). This does not seem like a good answer to me.
So it leaves us with an issue. I'm really not looking for a discussion on the advantages or disadvantages of high rates of fire, or the firing modes to attain them. Those are all discussions for elewhere. Assume, just for the interest of thi discussion, that the desire is to load more paint faster and there is a way to make use of it. There is a "terminal" velocity at which we can force feed paintballs without them becoming soup in the breech. Whats your opinion on what that is? What's your opinion on how we overcome this issue?
It occured to me that there is a limit you can feed a paintball. Paintballs have to be reasonably fragile to break on target... how fast can we feed a paintball into a metal breech without it breaking when it feeds. We could feed marbles infinetely fast, because we wouldn't have this break issue - but we would either have to make paintballs thicker shelled and less fragile (hmm.. think of overshooting if we told everyone "you can shoot faster but there less likely to break). This does not seem like a good answer to me.
So it leaves us with an issue. I'm really not looking for a discussion on the advantages or disadvantages of high rates of fire, or the firing modes to attain them. Those are all discussions for elewhere. Assume, just for the interest of thi discussion, that the desire is to load more paint faster and there is a way to make use of it. There is a "terminal" velocity at which we can force feed paintballs without them becoming soup in the breech. Whats your opinion on what that is? What's your opinion on how we overcome this issue?
(sorry, couldn't resist). He's right though, I shot Kick'n paint for a long time, and when I switched to Halos I had to change grades of paint because it was too brittle.


Comment