AO: We are back from the dead... again! After an 18 day outage, we are finally alive and well. Who knew how complicated updating software/databases from 2008 would be. I still have alot of tweaks to make, but my main goal was getting everything patched and updated to 2026.
Vbulletin 6 has changed alot since 2008 so we will have a ton of new features to dig into.
The skillset of paintball, should trigger speed be one?
I am saying that the ability to shoot fast influencing the game is ridiculous. I know it does, but why? Why do we allow that skill to be part of the skill set tested? If we allow ramping (I have other problems with it) we level the field. We take away a skill that I don't feel has any part in determining the outcome of the game - others may disagree of course. Thats why I ask the question - Should the ability to shoot fast be part of the skill set tested? Should it be a factor in the outcome?
Like you said ramping takes it out if it is a determinging factor or not, ramping levels the playing field. Its like nascar they regulate thier engines with different rules so they level the playing field.
I belive fast fingers could change the outcome, if there were no ramping. If everyone shot striaght uncapped semi then fast fingers could be an advantage.
whatever "real" skill players have on the trigger, for the most part, is relative. Relative to what gun is used, how the triggers are setup (pre/post travel) ect ect.
i think the really definitive way to determine trigger skill is to have a industry/promoter standard trigger setup as a baseline to measure skill, which is a pipedream really.
I see one of the concerns of the ramping debate is that it negates a skill that some players have honed over the years and many many more claim to have. It gives the ability to shoot 15BPS to virtually anyone who wants it and that negates this skill. I have seen it recently compared to the ability of a receiver to catch a football, or of a baseball player to hit home runs.
Every sport tests certain skill sets, be they the ability to hit a ball or puck, run, jump, skate, whatever. There skills that are part of the game.
I am not for a moment debating that shooting fast is or is not a skill, what I am asking is much simplier.
Should (not is) the ability to shoot fast be part of the skill set that paintball tests?
All cheating, ramping and turbo modes aside, the ability to walk a trigger quickly and consistently IS a skill. It takes time to learn triggers, how to pace yourself, etc.
Whether or not people want to allow fast fingers be considered part of the game, they already are. There's no use debating it. It's like debating whether we want to consider electros be part of paintball. They already are.
Whether or not people want to allow fast fingers be considered part of the game, they already are. There's no use debating it. It's like debating whether we want to consider electros be part of paintball. They already are.
Sure there is, ramping levels the field and makes the skill moot.
"Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess
Shooting fast is a skill, and only the best at any field can pull over 12-13 bps legally. It is true that different guns shoot faster BECAUSE of the setup, not the internals or electronics. Some guns have lighter triggers, better trigger geometry, better means of trigger adjustments, bigger frames to put bigger hands into (thank you dm5), and so on. People still have to learn to walk the triggers, and after that they have to shoot accurately while walking the trigger. Then the best people mature into walking the trigger, shooting semi-accurately, and running at the same time.
The skill has changed from who can shoot faster/more accurate to who can breakout and move better. This is a tradeoff of 2 completely different talents, some hate it some love it.
my feedback
countdown on devilmag day........ill let you now
Fast fingers are not moot because of ramping and cheat modes. Only in some leagues is ramping allowed.
Just because players use steroids and cork their bats doesn't negate the honest hard work that other players put into their training.
I did not say they were moot - some leagues like the NPPL obviously do not allow ramping yet, and I would like to have faster fingers considering I do not ramp. But ramping does in fact level the field when used
"Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess
What exactly is leveling the playing field? I mean in nascar it's and excuse to create drama sure it makes things fair...it also puts drivers lives in danager. Is steriod use leveling the playing field in baseball? apprently so because that was the only way that modern ball players managed to break old records. I think that cheater boards are part of the mentality that stalled the growth of paintball...sure we all wanna just say it was the recession but the truth is we have cultivated a environment that scares the hell out of new comers and mortalizes Pro's...gone are the days where a young guns tourny was a place where you could play a less intense tourny....like a high school football game compared to college or such. I remember watching Rocky make plays and being awe struck or seeing Lockout play in the late 90's and being amazed that they can move like that and shoot that fast....now any track team washout with a $300 electro can do the same thing
Girls are no substatute of paintball
Murphy's law of paintball: If it jams force it. If it breaks it needed replacing anyways
now any track team washout with a $300 electro can do the same thing
Shenenigans. Bring a track team to a major rookie tournament next year. By your logic they should roll the competition. Unless they also have a lot of experience playing paintball, I doubt it...
"Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess
Not going to add my opinion one way or the other (though you smart fellows can derive it, im sure...), however...
If you level the field completely, nobody wins.
where's the fun in that?
SniperEDIT: I suppose i should clarify for those of us who can't see the underlying meaning here.
Allowing ramping negates an advantage somebody has, an advantage they may be using to counter an advantage somebody else has over them, which is how any game is played on a very basic level. If somebody has an advantage over you, find an advantage over them or lose, those are your options.
You dont hear me complaining because i am awful at snapshooting. I use other techniques to make up for it, and on my off time i practice snapshooting.
I am saying that the ability to shoot fast influencing the game is ridiculous. I know it does, but why? Why do we allow that skill to be part of the skill set tested? If we allow ramping (I have other problems with it) we level the field. We take away a skill that I don't feel has any part in determining the outcome of the game - others may disagree of course. Thats why I ask the question - Should the ability to shoot fast be part of the skill set tested? Should it be a factor in the outcome?
Why shouldnt it be a skill that is tested in the game. Shooting fast and trying to get faster has always been part of the game. Even when there were just Nelspots and Splatmasters and then when pumps came out. Shooting fast and practicing to get faster has and will always be part of the sport. If you are testing skill- ramping should not be part of the game. People hone the skill to shoot fast and should not be penalized by facing a player with a computer aimed at them.
So I'm guilty of a bad analogy...I must say that this thread have really gotten me thinking, I think I've broken down why I am against ramping, it just seems that cheaters have won...all the pencil dicks sitting in there basement installing new boards so they can fire faster then there skill (or lack there of) will allow so they have a advantage in tourny play, instead of punishing them we are saying well it's too hard to regulate this so I'm just gonna let everyone else do it as well.
Girls are no substatute of paintball
Murphy's law of paintball: If it jams force it. If it breaks it needed replacing anyways
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