I get contacted a lot about this stuff, so I'm going to make a thread that I can just refer people to when they ask.
Q. How do I make my own paintball gun software?
A. For starters, learn programming fundamentals. You can take classes or try to learn on your own using info from the Internet or a bookstore. Afterwards, it's a matter of figuring out how to work with programmable microcontrollers...
Q. I am a programmer... and/or I have qualifications XYZ. Can I have your code?
A. If you can write your own code, you have no need for mine.
Q. Can I have portions of it?
A. No.
Q. What language do I need to use?
A. Assembly or whatever compiled languages are available for that chip.
Q. How long does it take to write?
A. Depends on what you want it to do. You could make something that's good enough to play with in maybe a couple hours. Something with a healthy set of features... maybe a week... give or take.
Q. How do I make my own paintball gun software?
A. For starters, learn programming fundamentals. You can take classes or try to learn on your own using info from the Internet or a bookstore. Afterwards, it's a matter of figuring out how to work with programmable microcontrollers...
Q. I am a programmer... and/or I have qualifications XYZ. Can I have your code?
A. If you can write your own code, you have no need for mine.
Q. Can I have portions of it?
A. No.
Q. What language do I need to use?
A. Assembly or whatever compiled languages are available for that chip.
Q. How long does it take to write?
A. Depends on what you want it to do. You could make something that's good enough to play with in maybe a couple hours. Something with a healthy set of features... maybe a week... give or take.




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