WARNING: This thread talks about "sniper" things! A question about valves.

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  • PumpPlayer
    TrojanMan on other boards
    • Feb 2005
    • 333

    #31
    If there is one thing SpecOps is NOT about, it is low-priced gear.
    It's not bad quality gear by any means, but you pay for it. The funny thing with the Longbow is that the marker itself is in a very small market, but it's great for advertizing. People see the Longbow, think it's cool and go to the site. What they end up buying might be something completely different, but the Longbow has done its job by getting people into the store.

    If you want a quiet, accurate marker out of a 'mag, just get a quality barrel that's fairly long with plenty of porting. Make a rain shroud (as you have) and slip it over the barrel to cover all the porting. I made one with a CP one-piece and some 2" PVC pipe. 1.5" works well too and it's not quite so bulky. That's really all you have to do.

    A neoprene loader cover (not permitted in some forms of play because it helps bounce paint) will quiet the rattling of the paint in your hopper. Lining the inside of your pods with non-skid rubber mat helps quiet those down too. I wouldn't run remote unless I had to (like if you have a huge tank) because the line invariably catches on things and rattles around, plus it puts weight and bulk on your back. When you're lying down, face-first, you want that bulk to be lower to the ground, not sticking up from your back. I wouldn't carry more than two pods into a game either, simply because of the unecessary bulk. You shouldn't ever need all 500 rounds anyhow.


    But when it comes right down to it, speed is better than stealth.
    Get a gearkit that lets you use both and you'll have everything you need.
    Before: "You're playing with WHAT?"
    After: "Crap! It's that guy with the pump!"

    Comment

    • famousgamer
      Registered User
      • Jan 2006
      • 302

      #32
      Originally posted by PumpPlayer
      If there is one thing SpecOps is NOT about, it is low-priced gear.
      It's not bad quality gear by any means, but you pay for it. The funny thing with the Longbow is that the marker itself is in a very small market, but it's great for advertizing. People see the Longbow, think it's cool and go to the site. What they end up buying might be something completely different, but the Longbow has done its job by getting people into the store.

      If you want a quiet, accurate marker out of a 'mag, just get a quality barrel that's fairly long with plenty of porting. Make a rain shroud (as you have) and slip it over the barrel to cover all the porting. I made one with a CP one-piece and some 2" PVC pipe. 1.5" works well too and it's not quite so bulky. That's really all you have to do.

      A neoprene loader cover (not permitted in some forms of play because it helps bounce paint) will quiet the rattling of the paint in your hopper. Lining the inside of your pods with non-skid rubber mat helps quiet those down too. I wouldn't run remote unless I had to (like if you have a huge tank) because the line invariably catches on things and rattles around, plus it puts weight and bulk on your back. When you're lying down, face-first, you want that bulk to be lower to the ground, not sticking up from your back. I wouldn't carry more than two pods into a game either, simply because of the unecessary bulk. You shouldn't ever need all 500 rounds anyhow.


      But when it comes right down to it, speed is better than stealth.
      Get a gearkit that lets you use both and you'll have everything you need.

      Wow. One of the better posts I have seen on sniping in paintball. All excellent info, thanks!

      I will be using the Q Loader with my snipey type configuration, so that pretty much takes care of the ball rattling noise. With my backup vert feed body and hopper I will use foam lining tho.

      I am using remote right now, and this will be my first remote configuration I have every used. I hope the tank on my back does not bother me too much. If it causes my any gerif I will switch back, and use the tank as a stock. I will go with whatever feels better.

      I never considered having my "rain shroud" cover all the porting as well, but that makes perfect sense. I am going to try this right away, and compare the difference from mounting it from the tip.

      Great idea about lining the pods with foam too. Im usin the Q, but that is a great idea for hopper users.

      Comment

      • Aslan
        Don't Ban Me...Love Me
        • May 2005
        • 954

        #33
        Originally posted by REDRT
        I've had an all SS All-American 14" twist lock barrel for years. It isn't too bad for being quiet. It also serves as a club if you run out of paint. A heavy bugger.
        Heavier than a stainless steel 12" terminator? I have one of those and it's by far the heaviest barrel I've ever used. I have a 12" SP All-American that is much less weight.

        Comment

        • Konigballer
          "Dusty Bottoms" on MCB

          • Jun 2003
          • 1254

          #34
          "Wow. One of the better posts I have seen on sniping in paintball. "

          That was a good post, but I think this style of play is often incorrectly called "sniping" when it is really just playing stealthy, and agressive. Pump Player is right when he said "when it comes down to it, speed is better than stealth". I still play woodsball like this, but when I started out playing woodsball with my old Pro-Lite, I had to compete against what was predomenintly higher end markers like mags, cockers, and early shockers on my field of choice. Therfore my style of play evolved out of necessity. I was poor and only carried a hopper full of paint in each game, so I travelled very light in the wallet and on the field! I think the only 'key' to playing stealthy, which is really only common tactical sense, is to flat out run like hell at the start of the game. You take as much ground as possible before assessing the game situation and either setting up in position somewhere, or moving on. Often I do this and watch my opponents then brazenly cross my position still thinking they have time before they make contact with anyone from our team. I can then choose to continue flanking them or eliminate them at my leisure. Common sense tactics I know, but when people get into this whole 'sniper' mindset, they think playing stealthy means hanging back, creeping around in the rear. Everybody expects to find a 'camper' in the back of the field, nobody expects to find a 'camper' who has just run flat-out across half the field before laying low.

          You can get all the crap you want to make your marker more 'stealthy' but focusing on the speed aspect, playing agressive, and advancing so far into 'no man's land' before they have any idea your there will prove much more fruitfull.

          Comment

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