Paintball mortars? Can it, has it been done?
I have a local scenario event coming up and I have been approached to make an artillery piece, due to my experience with potato guns. Is a high trajectory device ever been made and implemented successfully in paintball?
/\ /\ /\ for general discussion. \/ \/ \/ should be in deep blue but there is no one in there.
Mostly my concern is with the terminal velocity of a paintball. Once it reaches the highest point of its trajectory it will still maintain the same rate of de acceleration in the x-axis which is not a problem, but as it begins to fall again it will only accelerate to the paintballs terminal velocity along the Y-axis.
Does anyone know what this speed it, and how long of a free fall is required to reach that speed. More importantly will a ball break at that velocity?
I have a local scenario event coming up and I have been approached to make an artillery piece, due to my experience with potato guns. Is a high trajectory device ever been made and implemented successfully in paintball?
/\ /\ /\ for general discussion. \/ \/ \/ should be in deep blue but there is no one in there.
Mostly my concern is with the terminal velocity of a paintball. Once it reaches the highest point of its trajectory it will still maintain the same rate of de acceleration in the x-axis which is not a problem, but as it begins to fall again it will only accelerate to the paintballs terminal velocity along the Y-axis.
Does anyone know what this speed it, and how long of a free fall is required to reach that speed. More importantly will a ball break at that velocity?




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