open issue
I thought this issue was dead...went to my first Big Game...played pretty well...had a lot of fun.
Well, then came today...
I went to my usual field and once again felt over-matched by other markers. I don't know what kind they were...it really doesn't metter. I think I saw a shocker and I know there were quite a few A-5s...many with some serious modifications. But like I said, it really doesn't matter. The outcome was the same.
The Problems:
1) Virtually no room for error.
2) No way to make a run on an enemy that has a bead on you.
1) It used to be that if you made a tactical error or maybe let your butt stick out a little behind a tree...you may have got hit...maybe not. Maybe it wouldn't break. But those days appear to be coming to a close. You leave a part of your body exposed, it gets hit 8 times before you know to move it. You end out in the open...you can't dodge a few shots and have a beneficial bounce as you run for cover. You are now hit 12-13 times and dropped to the ground. Your head pops up in a window...12 balls head towards that window...1-3 are bound to get through.
2) It used to be that you could move around a little and possibly dodge a few balls. Now, the only way to move up on an enemy (that knows where you are) is to get supressive fire that exceeds their fire.
Lets see exacty what I saw today that bugged me...
1) Player moves up at will. I had a guy pinned down and was holding a bridge. The guy popped up and fired relentlessly at my bunker as he moved up to the next bunker. Then...he'd do the same thing to move to the next bunker. Pretty soon, he's bunkered me. Oh sure, in between his barrages I fire a few shots his way...try to get lucky and have one hit him as he pops out...but once he pops out...he just suppresses me..no way could I so much as get a gun barrel out.
2) On two occasions...I had a guy in open field less than 45 feet from me...and they ran right through my stream like it was nothing. You would think 7bps would be enough to hit a guy...but both times they ran right through. Meanwhile, I got caught in open field and before I could even tell which direction the shots were coming from...I had been hit about 6 times and had at least 9 more zinging around me.
3) I was doing battle with a guy in a bunker opposite me. Each of us had a window to shoot out of. I kept firing shots in his window...had to come close to hitting him...but, finally he got me. Not because he got a few shots in my window and his happened to hit me...but because he got about 40 in my window in a 2 second interval and one was BOUND to hit me.
I don't know...maybe it's just me ranting after another bad day of paintball...8 kills 5 deaths in 10 games. And it wasn't all getting outshot. Started out the day with my NEW...IMPROVED...SUPED UP Minimag....which WOULDN'T WORK!!! (another post). Poor reffing. Players cheating. Wife mad at me because I played paintball all day. The whole gammit of "junk" that makes you just want to quit altogether. Until next time anyway.
I thought this issue was dead...went to my first Big Game...played pretty well...had a lot of fun.
Well, then came today...
I went to my usual field and once again felt over-matched by other markers. I don't know what kind they were...it really doesn't metter. I think I saw a shocker and I know there were quite a few A-5s...many with some serious modifications. But like I said, it really doesn't matter. The outcome was the same.
The Problems:
1) Virtually no room for error.
2) No way to make a run on an enemy that has a bead on you.
1) It used to be that if you made a tactical error or maybe let your butt stick out a little behind a tree...you may have got hit...maybe not. Maybe it wouldn't break. But those days appear to be coming to a close. You leave a part of your body exposed, it gets hit 8 times before you know to move it. You end out in the open...you can't dodge a few shots and have a beneficial bounce as you run for cover. You are now hit 12-13 times and dropped to the ground. Your head pops up in a window...12 balls head towards that window...1-3 are bound to get through.
2) It used to be that you could move around a little and possibly dodge a few balls. Now, the only way to move up on an enemy (that knows where you are) is to get supressive fire that exceeds their fire.
Lets see exacty what I saw today that bugged me...
1) Player moves up at will. I had a guy pinned down and was holding a bridge. The guy popped up and fired relentlessly at my bunker as he moved up to the next bunker. Then...he'd do the same thing to move to the next bunker. Pretty soon, he's bunkered me. Oh sure, in between his barrages I fire a few shots his way...try to get lucky and have one hit him as he pops out...but once he pops out...he just suppresses me..no way could I so much as get a gun barrel out.
2) On two occasions...I had a guy in open field less than 45 feet from me...and they ran right through my stream like it was nothing. You would think 7bps would be enough to hit a guy...but both times they ran right through. Meanwhile, I got caught in open field and before I could even tell which direction the shots were coming from...I had been hit about 6 times and had at least 9 more zinging around me.
3) I was doing battle with a guy in a bunker opposite me. Each of us had a window to shoot out of. I kept firing shots in his window...had to come close to hitting him...but, finally he got me. Not because he got a few shots in my window and his happened to hit me...but because he got about 40 in my window in a 2 second interval and one was BOUND to hit me.
I don't know...maybe it's just me ranting after another bad day of paintball...8 kills 5 deaths in 10 games. And it wasn't all getting outshot. Started out the day with my NEW...IMPROVED...SUPED UP Minimag....which WOULDN'T WORK!!! (another post). Poor reffing. Players cheating. Wife mad at me because I played paintball all day. The whole gammit of "junk" that makes you just want to quit altogether. Until next time anyway.

It worked for me...
When I tried to flank, I had some luck...used solid tactics...but as soon as I'd fire...if it didn't break or goggle the guy...whack whack whack.... I'd get lit up!
What?? If you're going to get ticked because people overshoot you...try calling yourself out when you first get hit for crying outloud...this game is getting rediculous.
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