Hmmm I try my best to avoid running out of paint so I fill my hopper up each time I notice that I only have a handful of paintballs left so never experienced this problem.
Last Ball Chop
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latches109
ah yes good ol eye delay logic when I don't use eyes, in my mags or shego. (I think this is a test question) Well the last time I hooked up an oscilloscope to some eyes I found the eye delay needed was about 2ms; just enough time to allow the ball to fully break the beam. But I digress, yes I do keep track of my paint, as I believe most players do. When I know all my pods are empty, and I'm down to half a hopper or so, I stop the ripping. Also, I know a neat trick, my halo keeps spinning when I have four shots left. So mr. pneumagger don't hate me just because I have x-ray vision and lots of sarcasm.Originally posted by Pneumaggerthat's a good idea... Now all I have to do is keep count of all 180 rounds in my halo as I rip away @ at 15 BPS.
Or better yet develop Xray vision so I can see there is no more balls in the feedneck, feedtube, and loader. Then have my ramping pause momentarily while the final ball settles.
PS: ever heard of Eye Delay logic.
PS: playing hopper ball develops x-ray vision.Comment
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Maybe it's possible, but I've never done it. I've had balls burst in the breech. With really brittle paint, when the air pressure hits the ball, it can make the ball burst apart, and since it covers the entire barrel and part of the breech, it is usually taken for a "chop."You can still chop with eyes like I do on last ball with my viking using reloaderB. just inevitable i guessyou know you play this game too much when the neighbors stop fixing their broken windows...
:shooting: :cuss:Comment
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I use a clear halo (and a clear feedgate when pumping)Originally posted by latches109ah yes good ol eye delay logic when I don't use eyes, in my mags or shego. (I think this is a test question) Well the last time I hooked up an oscilloscope to some eyes I found the eye delay needed was about 2ms; just enough time to allow the ball to fully break the beam. But I digress, yes I do keep track of my paint, as I believe most players do. When I know all my pods are empty, and I'm down to half a hopper or so, I stop the ripping. Also, I know a neat trick, my halo keeps spinning when I have four shots left. So mr. pneumagger don't hate me just because I have x-ray vision and lots of sarcasm.
PS: playing hopper ball develops x-ray vision.
Like xray vision without the cancer. Makes BYOP harder to pull off at fields... but our field has cheap prices.
On my electro I have the eye delay set to as long as it can be without cutting into the ROF. On my mag, if I chop - then I chop... no big deal. But I usually reload once the balls fall as low as the speedwheel - so about 20 balls left.Comment
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QFT!!! I still don't understand how Splat is able to charge what they do and still stay in business.Originally posted by Pneumagger...but our field has cheap prices.Autocockers are the greatest markers ever made.
~The greatest BACKUP markers to AUTOMAGS!!
Only temporary, get'n a new sig soon.Comment
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I believe you have your halo parts mixed up. A "speedwheel" is an upgrade you can put on the gear of your halos motor to change the gear ratio and make the halo spin faster. I think your talking about the drive cone. Not a big deal, but, could save you some embarassment asking for replacement parts some day.Originally posted by PneumaggerBut I usually reload once the balls fall as low as the speedwheel - so about 20 balls left.
Anyway, as long as you have a decent BIP setting, you shouldnt be getting a last ball chop problem, I never have.Comment
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A speedwheel is also a nice little upgrade for the Splatmaster.Originally posted by 68magOwnerI believe you have your halo parts mixed up. A "speedwheel" is an upgrade you can put on the gear of your halos motor to change the gear ratio and make the halo spin faster. I think your talking about the drive cone. Not a big deal, but, could save you some embarassment asking for replacement parts some day.
Anyway, as long as you have a decent BIP setting, you shouldnt be getting a last ball chop problem, I never have.
Autocockers are the greatest markers ever made.
~The greatest BACKUP markers to AUTOMAGS!!
Only temporary, get'n a new sig soon.Comment
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Originally posted by latches109PS: playing hopper ball develops x-ray vision.
I always play hopper ball in open play. Its just no fun otherwise. My teammates have to get onto me to take more than a pod or two even in a tournament. Now that I am used to having just a hopper full I generally keep good track of my ball count.Comment
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It's an increased percentage due to marker blowback ,an unweighted stack , breach bounce and in many cases light now able to enter the breach area and blind the eyes.
The obvious answer is you never wait till the last ball to reload , that should be a given.
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Originally posted by d4m4don3No but I bet you've dry fired at least a couple of times.
Not much really, I seldom run out of paint unless I'm in the woods and even then its rare, but when I do I usually just run out thats it, it dry fires once in a while but not a whole lot, but then again I do run my Timmy in delay mode, I don't have an excuse for my E-mag but I very rarely dry fire and like I said i don't think i've ever broke my last ball.Comment



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