Need help constructing simple model of paintball "flight"...

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  • bjjb99
    Registered User
    • Dec 2001
    • 318

    #16
    Originally posted by SlartyBartFast

    Think of a sphere as identical but with all the flow nastiness happening in 3d.
    If only things were that simple. Where a cylinder tends toward a periodic shedding of vortices (an example of which is seen in the cylfast.mov video), a sphere's vortex shedding pattern rapidly becomes chaotic as the Reynolds number increases.

    BJJB

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    • SLICEnDICE
      Tech Head
      • Dec 2001
      • 126

      #17
      Simple question

      What type of R number are we looking for in order to do this test correctly? I should try to do a model of this in my CFD softwear when I get some time.
      Last edited by SLICEnDICE; 01-19-2004, 01:09 PM.
      No hype, No BS, just the truth.

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      • SlartyBartFast
        The Flying Scotsman
        • Jun 2002
        • 2940

        #18
        Originally posted by bjjb99
        If only things were that simple.
        That's why I said "think of". Regardless of cyclical or random/chaotic shedding, the videos very clearly demonstrate vortex shedding.

        It doesn't take much, if any, intelligence to infer that even the forces in the video would lead to erratic flight and that shperes would be obviously more complex.

        The behavious at high Reynold's numbers can simplistically be explained as a multipler of the erratic behaviour.

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