AO: We are back from the dead... again! After an 18 day outage, we are finally alive and well. Who knew how complicated updating software/databases from 2008 would be. I still have alot of tweaks to make, but my main goal was getting everything patched and updated to 2026.
Vbulletin 6 has changed alot since 2008 so we will have a ton of new features to dig into.
Need help constructing simple model of paintball "flight"...
Originally posted by SlartyBartFast
Think of a sphere as identical but with all the flow nastiness happening in 3d.
If only things were that simple. Where a cylinder tends toward a periodic shedding of vortices (an example of which is seen in the cylfast.mov video), a sphere's vortex shedding pattern rapidly becomes chaotic as the Reynolds number increases.
What type of R number are we looking for in order to do this test correctly? I should try to do a model of this in my CFD softwear when I get some time.
Originally posted by bjjb99 If only things were that simple.
That's why I said "think of". Regardless of cyclical or random/chaotic shedding, the videos very clearly demonstrate vortex shedding.
It doesn't take much, if any, intelligence to infer that even the forces in the video would lead to erratic flight and that shperes would be obviously more complex.
The behavious at high Reynold's numbers can simplistically be explained as a multipler of the erratic behaviour.
Comment