Hyperframe/Level 10

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  • Buckwheat
    Registered User
    • Jan 2002
    • 36

    #61
    Talked to Centerflag today.

    They told me to try a RT bolt bumper. The bumper on a Classic valve is made of harder material and don't let the LX bolt come back far enough for the sear to catch it all the time. The RT bumper is softer and compresses more to let the bolt go back farther. This must be why the people with RT valves don't have problems.

    Comment

    • hitech
      Not a shedder of vortices
      • Nov 2001
      • 4775

      #62
      Re: Talked to Centerflag today.

      Originally posted by Buckwheat
      They told me to try a RT bolt bumper.
      Same here. I heard that both on this forum and from Centerflag. Mine works fine. However, I haven't put many shots on it (never use in a game yet). I have the level 7 bolt in as the level 10 was getting chewed up from the sear not catching enough. I've since fixed that with a longer on/off pin, but I'm not taking any chances. I'm going to put at least a tank full of shots though it before I put the level 10 bolt back in.


      Hey Hitech your starting to sound like me! - AGD
      Hitech is the man.... :eek: - Blennidae
      The only Hitech Lubricant

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      • NPP
        Registered User
        • Jun 2002
        • 44

        #63
        If the bumper was stopping the bolt coming back far enough wouldn't the bolt stutter, ie try to re-cock, not have enough energy and try to fire again. A bit like a marker on Co2 running out of pressure.


        The main problem I sear is the solenoid not having enough power to hit the sear hard enough to get the sear clear of the bolt to let the marker fire.

        It would be interesting to hear from AGD how much pressure is required to get the marker to fire with a standard sear and your finger! compared with the CF solenoid.

        Comment

        • hitech
          Not a shedder of vortices
          • Nov 2001
          • 4775

          #64
          The reason to use the RT bumper is to reduce sear/bolt wear. By compressing more it allowes the sear more time to full latch. Because it is softer the bolt doesn't bounce as much which also reduces wear on the sear/bolt.


          Hey Hitech your starting to sound like me! - AGD
          Hitech is the man.... :eek: - Blennidae
          The only Hitech Lubricant

          Comment

          • NPP
            Registered User
            • Jun 2002
            • 44

            #65
            I am sure this will give the bolt more time to latch, however, the issue is with the sear clearing the bolt when the marker is fired not on the return.

            When the solenoid taps the sear it doesn't move it far enough away, so that the bolt slides over the sear and this causes the chipping along the front edge of the bolt or just won't release and the marker won't fire.

            Comment

            • hitech
              Not a shedder of vortices
              • Nov 2001
              • 4775

              #66
              Originally posted by NPP
              When the solenoid taps the sear it doesn't move it far enough away...and the marker won't fire.
              Move the solenoid closer to the sear. There are four VERY small allen screws that hold the solenoid in place. Loosen those and move it. Just remember, if it's too close the sear won't catch all the way and will chew up the sear/bolt. You should be able to manually move the solenoid plunger slightly without the sear following. It is easier to see the movement of the sear if you remove the saftey (don't loose the TINY ball bearing ). I doubled checked that the sear was fully latching by pushing on the sear thorugh the saftey hole and making sure it did not move. Hope that helps.


              Hey Hitech your starting to sound like me! - AGD
              Hitech is the man.... :eek: - Blennidae
              The only Hitech Lubricant

              Comment

              • xen_100
                super-uber spyder tech
                • Oct 2002
                • 1203

                #67
                Originally posted by NPP
                I have tried new batteries, have been suggested the 10.8V rechargeable pack from John Sosta at powerpulse. However I think there is a regulater on the board to limit it to 5v.
                I dont know if anyone mentioned this yet...........but the 5 volt reg on the hyper is most likely only for the circuit board. I can say almost certainly that the noid fires from the battery directly. there is a transitor on the board that grounds it to allow it to fire, but it charges from the battery. so if you got the higher voltage battery, it would add more kick to the noid and maybe solve the problem.

                I know on my spyder boo-yaah, I run it at 12V and no longer have any problems with it not smacking the sear hard enough to fire.

                "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
                Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
                Xen's paintball pages

                Comment

                • hitech
                  Not a shedder of vortices
                  • Nov 2001
                  • 4775

                  #68
                  Originally posted by xen_100
                  I know on my spyder boo-yaah, I run it at 12V and no longer have any problems with it not smacking the sear hard enough to fire.
                  I use a NiMh 9.6 volt battery pack (I did get it to work with a standard 9 volt). I'd be worried about using 12 volts. My Hyperframe (and I'll bet the Boo-Yaah is the same) has a large capacitor that is only rated at 10 volts. Might cause trouble.


                  Hey Hitech your starting to sound like me! - AGD
                  Hitech is the man.... :eek: - Blennidae
                  The only Hitech Lubricant

                  Comment

                  • xen_100
                    super-uber spyder tech
                    • Oct 2002
                    • 1203

                    #69
                    The boo-yaah cap is rated for 16 volts.

                    the rest of the circuit works great. I have run the grip as high as 14 volts with out any problems. most IC regulators will regulate the rated output voltage up to about 28 volts input. with the short "on" time of the noid, it shouldn't hurt it. you may just have to replace the Cap with a higher votlage value cap.

                    "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
                    Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
                    Xen's paintball pages

                    Comment

                    • hitech
                      Not a shedder of vortices
                      • Nov 2001
                      • 4775

                      #70
                      Originally posted by xen_100
                      The boo-yaah cap is rated for 16 volts.
                      Then it's probably fine. Better parts in the Boo-Yaah, who would have thought.



                      Hey Hitech your starting to sound like me! - AGD
                      Hitech is the man.... :eek: - Blennidae
                      The only Hitech Lubricant

                      Comment

                      • Buckwheat
                        Registered User
                        • Jan 2002
                        • 36

                        #71
                        sear?

                        Those with Classics seem to have more problems than those with RT valves.
                        Would the RT sear have anything to do with this?
                        I have never seen an RT. The only Mag I have ever seen is my Mini so I don't know what the difference is in the sears.

                        Comment

                        • steveg
                          Member
                          • May 2001
                          • 460

                          #72
                          Move the solenoid closer to the sear.
                          I'm curious to know where this idea started , If you really!! think about it and look you will see that moving
                          the solenoid body from its correct position will actually
                          shorten the solenoid stroke!

                          Comment

                          • hostage
                            Boo-yaah/Mako Fixer
                            • Aug 2001
                            • 1529

                            #73
                            Try tightening the both screws on the mag, it will make the distance between the on/off. Also remember to OIL!!!
                            -Doron
                            ---X-Mag'n spending the G's.---


                            My feedback

                            Comment

                            • NPP
                              Registered User
                              • Jun 2002
                              • 44

                              #74
                              If you check back through this thread you will see that I am running a 10.8 volt through the frame and also milled out the frame to give the solenoid more room. This gives the solenoid more room to accelerate before hitting the sear.

                              Comment

                              • hitech
                                Not a shedder of vortices
                                • Nov 2001
                                • 4775

                                #75
                                Originally posted by NPP
                                If you check back through this thread you will see that I am running a 10.8 volt through the frame and also milled out the frame to give the solenoid more room. This gives the solenoid more room to accelerate before hitting the sear.
                                I doubt that the solenoid plunger gains anything from accelerating before striking the sear. It doesn't have much throw in the first place. I believe that it needs to have a VERY small gap between the solenoid plunger and the sear. Just enough so the the sear can fully latch on the bolt. If it is too far away the plunger won't move enough to "unlatch" the sear from the bolt.

                                Since it is not working now, I would move the solenoid as close as possible to the sear.
                                Last edited by hitech; 12-09-2002, 01:05 PM.


                                Hey Hitech your starting to sound like me! - AGD
                                Hitech is the man.... :eek: - Blennidae
                                The only Hitech Lubricant

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