What will we do to avoid ramping velocity

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  • Lohman446
    Useful posts: 7
    • Jun 2003
    • 9315

    #1

    What will we do to avoid ramping velocity

    I asked this in another thread, and felt that this would deserve its own.

    There is a feeling among many with ramping number of shots that it was allowed because "everyone" was doing it and there was no way to effectively control it, so it was let go after the leagues were unable/unwilling/ or just scared to enforce there own rules.

    Now if you have been to a big even lately, at least the ones I have, the whispers you hear are no longer about ramping shots, but about ramping velocity.

    Now ramping shots really did not concern me, it was an arguable safety matter and I argued that ramping shots really did not create an unsafe enviroment - it sounds like this year will be the test of that.

    Now ramping velocity concerns me. I think we, as players, can almost universally agree that this is a dangerous situation... how do the leagues, how do individual fields and smaller tournaments, control this - to stop it from being "snuck" in the same as ramping shots was.

    I think we have one major advantage, I don't think that even SP will make a board that ramps velocity, of course I don't think before rebound anyone thought they would repeat turbo mode in some variation either.

    And now - to those that say "noone would cheat velocity". I know its done. Anyone ever see a mag valve with scratches on it on the first half. The rumor I have heard is that degassed one could turn the back half of the regulator away - not the adjuster screw, gaining some velocity, and turn it back for chrono. Many of us know the autococker trcik that resulted in beaver tails. Ever see anyone when CO2 and remotes were popular intentionaly get liquid closer to the marker when they had to make that long shot?
    "Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess
  • athomas
    Of course it works-its AGD
    • Jan 2002
    • 8039

    #2
    Electronic guns can be made to remotely increase and decrease the velocity and/or shot settings. This can be done via wireless technology. So, a whole team's guns can pass the chrono judges and then be "enhanced" for the game, and be turned back to safe settings after the game. The only way to prevent this would be to have on field chronos.

    If a team was found to be using this technology to cheat, they should be banned from competition for a year as a deterent. Make the punishment so severe, that no one would be willing to take the chance.
    Except for the Automag in front, its usually the man behind the equipment that counts.

    Comment

    • mcdkid
      Offical PB Ref
      • Mar 2003
      • 845

      #3
      the robot takes care of this problem, it reads velocity of most if not every shot. if it reads more the 300 the ref pulls the player. that is hard to fight, but i believe it could be done.
      Hard work never killed anybody...but why take a chance?
      My Team=Blackhearts
      My Field/Store=Paintball Atlanta




      Comment

      • teufelhunden
        Registered Bamf
        • Jul 2003
        • 2691

        #4
        Lohman-- those whispers have been around for the better part of two years. The NXL has dealt with it, in the form of arming refs with chronos [the radar gun lookin things], and has apparently curbed the issue. The NPPL/PSP, as far as I know, has yet to do anything, but in the event that it becomes a problem, I have every confidence it will be dealt with.

        Outside of the major tourney scenes, I highly doubt it's an issue at all; how many commercially available boards have you seen with a velocity ramping feature? I haven't seen any either. This would mean either needing a MAJOR hookup with a pro team that does velo ramp, or commissioning someone to build you a board with those software capabilities. I believe the latter is far more probable than the former, and I believe that latter is more than likely very cost prohibitive.
        SwallowBleach: It's good for you.

        www.seckspb.com: for all your third party needs


        Where have all the scooters gone? -BobTheCow

        Comment

        • phantomhitman
          ao's official bad guy
          • Oct 2003
          • 1841

          #5
          not to sound like a butt, but why is there a discusion topic about every single aspect of the game now on ao? it is good to discuss topics but it is everyday a new topic is brought up.

          i responded back in teh original thread about the ramping velocity issue. also, what gun can be remotely changed?
          my feedback
          countdown on devilmag day........ill let you now

          Comment

          • teufelhunden
            Registered Bamf
            • Jul 2003
            • 2691

            #6
            Originally posted by phantomhitman
            also, what gun can be remotely changed?

            None come from the factory with that feature. It would take the commissioning of a special board that would have a bluetooth or wifi antennae on it to do so.. not to mention the software necessary to use those devices. I think that's about as far fetched as Angels coming with coffee machines next year.. actually, I heard that's more likely.
            SwallowBleach: It's good for you.

            www.seckspb.com: for all your third party needs


            Where have all the scooters gone? -BobTheCow

            Comment

            • Lohman446
              Useful posts: 7
              • Jun 2003
              • 9315

              #7
              Originally posted by phantomhitman
              not to sound like a butt, but why is there a discusion topic about every single aspect of the game now on ao?
              Why not?

              And why - because its winter, and some of us don't play in the snow.. so we're bored
              "Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess

              Comment

              • WARPED1
                I'm a pirate, ARRRRRRRRRR!
                • Nov 2001
                • 7458

                #8
                How do you ramp velocity?! I know its done, but how?! To increase velocity on most guns, you need to physically adjust something, a nut, the tank etc. I'm unclear how a computerchip turns up your velocity?
                [Something Cool is Here]

                Comment

                • Lohman446
                  Useful posts: 7
                  • Jun 2003
                  • 9315

                  #9
                  Originally posted by teufelhunden
                  . The NPPL/PSP, as far as I know, has yet to do anything, but in the event that it becomes a problem, I have every confidence it will be dealt with.

                  Outside of the major tourney scenes, I highly doubt it's an issue at all; how many commercially available boards have you seen with a velocity ramping feature?
                  This is not meant as an attack, but isn't this the attitude that helped lead us to where we are today with ramping shots. I just, well I like ramping shots so have no problem with it, but I am concerned that the same "we'll figure it out when its an issue" when the rumors of its use are already floating around attitude will put us in a very bad spot at some point - I would hate to think, that five years from now we could say - well ramping velocity, as long as its no more than 30FPS is ok, because we can't stop people who are already doing - kind of what happened with ramping shots. And we'll see the same justification - well the first three shots have to be without ramp, so in a bunker move... etc.
                  "Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess

                  Comment

                  • Lohman446
                    Useful posts: 7
                    • Jun 2003
                    • 9315

                    #10
                    Originally posted by WARPED1
                    How do you ramp velocity?! I know its done, but how?! To increase velocity on most guns, you need to physically adjust something, a nut, the tank etc. I'm unclear how a computerchip turns up your velocity?

                    Im under the impression you increase dwell time - not sure though.
                    "Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess

                    Comment

                    • WARPED1
                      I'm a pirate, ARRRRRRRRRR!
                      • Nov 2001
                      • 7458

                      #11
                      I can't see how doing the dwell time can change velocity. How would that turn a nut or change the input from the tank?
                      [Something Cool is Here]

                      Comment

                      • teufelhunden
                        Registered Bamf
                        • Jul 2003
                        • 2691

                        #12
                        Originally posted by Lohman446
                        This is not meant as an attack, but isn't this the attitude that helped lead us to where we are today with ramping shots. I just, well I like ramping shots so have no problem with it, but I am concerned that the same "we'll figure it out when its an issue" when the rumors of its use are already floating around attitude will put us in a very bad spot at some point - I would hate to think, that five years from now we could say - well ramping velocity, as long as its no more than 30FPS is ok, because we can't stop people who are already doing - kind of what happened with ramping shots. And we'll see the same justification - well the first three shots have to be without ramp, so in a bunker move... etc.

                        I think the difference between ramping velocity and ramping bps comes from the testing done to determine that velocity over 300 is dangerous, whereas nobody has shown anything other than sob stories that ANY rof is dangerous, or more dangerous than another.

                        The NXL took action against velocity ramping as soon as it was possible, as far as I know. They did not for ramping, which I feel shows that the tourney series' do care about safety issues such as velocity ramping.

                        As much as I support using whatever modes of fire are legal, I would never support legalized velocity ramping.

                        And yes, velocity ramping is done by increasing the dwell time. The code actually already exists on MANY markers, in the form of an ABS function. It would simply have to be adopted to be called at a specific ROF.
                        SwallowBleach: It's good for you.

                        www.seckspb.com: for all your third party needs


                        Where have all the scooters gone? -BobTheCow

                        Comment

                        • teufelhunden
                          Registered Bamf
                          • Jul 2003
                          • 2691

                          #13
                          Originally posted by WARPED1
                          I can't see how doing the dwell time can change velocity. How would that turn a nut or change the input from the tank?

                          The dwell is the amount of time that whatever valve the gun uses is open and air is flowing to the paintball in the breech. More time = more air = more energy = higher ROF.
                          SwallowBleach: It's good for you.

                          www.seckspb.com: for all your third party needs


                          Where have all the scooters gone? -BobTheCow

                          Comment

                          • SlartyBartFast
                            The Flying Scotsman
                            • Jun 2002
                            • 2940

                            #14
                            Originally posted by phantomhitman
                            not to sound like a butt, but why is there a discusion topic about every single aspect of the game now on ao? it is good to discuss topics but it is everyday a new topic is brought up.

                            i responded back in teh original thread about the ramping velocity issue. also, what gun can be remotely changed?
                            well D'UH......

                            If new topics weren't brought up, wouldn't be much point of having a discussion group would there.

                            Comment

                            • SlartyBartFast
                              The Flying Scotsman
                              • Jun 2002
                              • 2940

                              #15
                              Originally posted by teufelhunden
                              Outside of the major tourney scenes, I highly doubt it's an issue at all;
                              Outside the major tournys fields have a problem policing Spyders with thumb-screw velocity adjusters.

                              Last big game I went to you could easily see the same two morons chrono, then walk onto the field cranking the adjuster all the way to high.

                              Then the dumb-@@@ field owner and head ref had the temerity to ***** and scream at all the players after a ref had to be sent off to the hospital after being knocked unconcious from a head shot.

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