Wow! NXL set BPS limit
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wow 15 bps cap. They pretty much leagalized any way of firing (ramping, etc.) as long as the first 3 shots are true semi auto and as long as it stops firing when the trigger is fully realeased
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fat chance of that, this is only NXL, everyone else will still have 23bps bouncing ramping monsters, thats why i can't wait for hAir to come out so i can trade my shocker for a legal gun.
i wonder if any NXL guys would switch to a hAir since it can fire 16 bps in mech? technically this would get around the NXL's rules.TPA Kidz
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How do you shoot a fraction of a ball?Originally posted by Warpig.com
A player caught at over 15 but under 16 or less balls per second will be issued a minor penalty
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Originally posted by Sacfat chance of that, this is only NXL, everyone else will still have 23bps bouncing ramping monsters, thats why i can't wait for hAir to come out so i can trade my shocker for a legal gun.
i wonder if any NXL guys would switch to a hAir since it can fire 16 bps in mech? technically this would get around the NXL's rules.
I would like to see how fast some of these pros can actually shoot without any bounce, ramping, etc.
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I like what theyre doing. I think it may be hard to enforce tho. The full auto thing is kinda wierd tho....it would seem strange to not me moving your fingers when youre shooting fast. I guess its not that different anyway, since i know of plenty of individual guns that will shoot full auto when you double tap on them.AO Feedback
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I hate cheaters....well maybe companies will start making reliable and gas efficient guns instead of guns that shoot 30bps and suck.
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I think that is called a chop. I have the Lvl 10 in my markers so I may be wrong.Originally posted by FallNAngelHow do you shoot a fraction of a ball?
I like the rule, but I think F-A with say a 16bps cap would be good.
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well the way they determine fractions of a ball (i think) they say: hes shooting 23 bps over 2 seconds. so if you do the math thats 11.5 bps.Originally posted by FallNAngelHow do you shoot a fraction of a ball?
well when i was at a clinic this weekend, Mike Carey (Chicago Aftershock) was talking about the enforcement at the pro level. apparently they have a "sound magnifier" type thing where someone points a microphone at your marker and they can determine how fast you are shooting and how consistent it is and if its suspicious they pull you right then and there.Originally posted by TorboI like what theyre doing. I think it may be hard to enforce tho. The full auto thing is kinda wierd tho....it would seem strange to not me moving your fingers when youre shooting fast. I guess its not that different anyway, since i know of plenty of individual guns that will shoot full auto when you double tap on them.
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Interesting. But not the greatest. Because you can still have semi, you just can't let the refs catch you shooting too fast.
Or markers could have bps caps, optionally. Also, the whole semi 3 shots thing is bogus, but it's probably a compromise worked out with insurance companies.
I think any firing mode should be legal, but the bps cap set low. 15 is the max I would set it at. I would also limit paint (carefully) but who am I?
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if the 16th ball is fired durring the end of the second....therefore the firing sequence started during the first second, and ended durring the second....if that makes any sense.Originally posted by FallNAngelHow do you shoot a fraction of a ball?
not technically....it does qualify for the first 3 balls to be true semi, but the hair does not qualify at being limited to only 15bps (since the hair can fire faster than 15). this is very interesting. they should amend it to say that any mech marker has a limitless bpsOriginally posted by Saci wonder if any NXL guys would switch to a hAir since it can fire 16 bps in mech? technically this would get around the NXL's rules.
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