Timmies are greater than RT's???

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  • teufelhunden
    Registered Bamf
    • Jul 2003
    • 2691

    #16
    Originally posted by LaW
    I admit that a lot of times my posts do have something in it that implies something that I completely do not even see when I reread before posting. All I can do is just clarify that its not what I was implying :)

    I was talking about years ago for the pan am series, is it even still around? Not sure, honestly

    When I am thinking about limiting ROF, I am really looking at the safety reasons for one thing. Being hit 4+ times after being called out because they are still coming at you not exactly the safest thing. I guess limiting ROF is not tournament specific in my arguement. Just as an industry because a lot of young kids are getting their hands on these markers that can shoot unbelievable speeds and become deadly weapons in the hands of inexperienced/immature users. I am not listing all my reasons but thats one thing I take into consideration is just overall saftey. Meh, not really. Maybe if you're playing without a mask or something. That or maybe being shot at with an RT 'Mag that wasn't put through proper chrono and shoots up. And a deadly weapon.. I don't believe anybody has ever been killed by a paintball.. the tanks or marbles out of a gun, sure, but not a paintball.

    The amount of paint being thrown in tournaments really wasnt a big factor in not playing many tournaments anymore. Honestly most of my reasons are unrelated to ROF or paint usage, more to do with team mentalities, sportsmanship, organization... Definately another topic :) Know exactly what you mean. That's why I quit my team and bought a Phantom

    Obviously I am not the only person that feels this way, and obviously others feel the exact opposite. And I can agree to disagree with out a problem :)

    broggggle.
    SwallowBleach: It's good for you.

    www.seckspb.com: for all your third party needs


    Where have all the scooters gone? -BobTheCow

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    • LaW
      Why play?
      • Oct 2000
      • 3124

      #17
      The safety concerns are really important to insurance companies that insure paintball fields :) Because with many new players you never know whos going to take their masks off :) But honestly tahts not really my main reasoning for having ROF limits sooo yeah I hate to argue saftey

      You never know, a paintball marker can be a deadly weapon if so chosen :) A dangerous weapon would be better choice of words there.

      Just because you dont read about every incident or have experienced any major injuries from a paintball doesnt mean its not going to happen or has not happend. For example, in 2001, a bunch of high school students who were in the same class my younger brother decided to drive by my house and shoot some paintballs at it... I got hit about 1/2" above my right eye and it was pretty close... The marker being used had a pretty good rof... could have caused serious damage... We know this isnt a part of paintball but I am sure incidents like this affect the view of the sport on insurance.

      Heh i'm done now I think no more of this :) oh I know what about the new players playing at the local field that are getting lit up by said someone shooting their 17bps? That is a pretty bad experience and can quickly either draw a person away from the sport or make them want to buy a faster marker so they can light someone else up :)
      Taking a long needed leave of the sport to finish school and tour the country

      b2k3w/pds, vaporized, vapor valve, aka sidewinder, chaos chip, palmer rock lpr, CP barrels, 68/45 hyperflow

      B2k3 w/pds and bunch of upgrades for sale

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      • adt501
        Registered User
        • Sep 2004
        • 140

        #18
        Actually, the Pan Am is still around....

        And do you know who was kicked out of the Pan Am two years ago? Chris LaSoya (Infamous, Miami Effect, Avalanche, has his OWN timmy) And do you remember WHY he was kicked out? Because he bunkered a guy and shot him TWELVE times in the head, and that player recieved what some doctors would call a "concussion".
        When asked why Chris felt the need to shoot someone twelve times in the head, he responded that his gun was new (it was, he had just reached the timmy deal) and he did not know how to work it properly, and he would hire a gun tech to make sure his teams guns worked properly. His timmy was checked for bounce and, surprise surprise, they found it!!
        Source of news? Check Palmers site, I think it still may be posted (I remember hearing Palmer was especially mad at this issue.
        "Even the Mona Lisa is falling apart" - Fight Club

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        • LaW
          Why play?
          • Oct 2000
          • 3124

          #19
          Originally posted by adt501
          And do you know who was kicked out of the Pan Am two years ago? Chris LaSoya (Infamous, Miami Effect, Avalanche, has his OWN timmy) And do you remember WHY he was kicked out? Because he bunkered a guy and shot him TWELVE times in the head, and that player recieved what some doctors would call a "concussion".
          When asked why Chris felt the need to shoot someone twelve times in the head, he responded that his gun was new (it was, he had just reached the timmy deal) and he did not know how to work it properly, and he would hire a gun tech to make sure his teams guns worked properly. His timmy was checked for bounce and, surprise surprise, they found it!!
          Source of news? Check Palmers site, I think it still may be posted (I remember hearing Palmer was especially mad at this issue.

          Yeah totally remember that! That was crazy...
          Taking a long needed leave of the sport to finish school and tour the country

          b2k3w/pds, vaporized, vapor valve, aka sidewinder, chaos chip, palmer rock lpr, CP barrels, 68/45 hyperflow

          B2k3 w/pds and bunch of upgrades for sale

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          • LaW
            Why play?
            • Oct 2000
            • 3124

            #20
            I found something on the panam website that completely describes most of how I feel about ROF and limited paint (although it is in reference to limited paint I think it applys to rof also)





            "About this "More Paint" issue: Isn't being a really bad shot embarrassing anymore? Doesn't 195 misses for every five hits seem a little ridiculous? And that's just one player; for a whole team, that's 995 misses for every 5 hits! And you complain 200-rds. per player isn't enough?!! Come on guys, listen to yourselves! You're saying, "Missing with 99.5% of our shots doesn't cut it! We NEED to miss a lot more!"

            Those of you on the more-paint side of the issue are really saying you want to take the athletic and intellectual skill out of paintball. You want to limit the importance of teamwork, tactics, movement, and real shooting ability. You want to replace these skills with squatting behind a bunker and raining paint. Do you really think that type of paintball is a test of ability, a game of skill rather than luck?

            Unlimited paint is nothing more than a test of 1) who can afford to waste the most paint, and 2) who's got a paintgun & air system that can shoot lots of paint, real fast for 10 or 20 minutes.

            I'm afraid you "more-paint" guys have been brainwashed by the advertising propaganda. You believe that better technology will make you a better player.

            Here's the truth: There isn't a single "good" player out there who is handicapped by only 200 rounds per player per game. What there is a lot of are players who don't have developed skills, players who try to rely on more/faster paint shooting to hide their deficiencies.

            Here's my advice: Challenge yourself! Instead of wishing for a few more rounds, stop wasting all those shots. Instead of trying to base your game on better technology, learn how to play the game better. You can become a good player if you work at it. You don't have to fake it with firepower.

            Once you try it you'll see that limiting the paint keeps tournament paintball an interesting, challenging "sport". Unlimited paint turns it into a boring, predictable arcade "game".

            About this "More Paint" issue: Isn't being a really bad shot embarrassing anymore? Doesn't 195 misses for every five hits seem a little ridiculous? And that's just one player; for a whole team, that's 995 misses for every 5 hits! And you complain 200-rds. per player isn't enough?!! Come on guys, listen to yourselves! You're saying, "Missing with 99.5% of our shots doesn't cut it! We NEED to miss a lot more!"

            Those of you on the more-paint side of the issue are really saying you want to take the athletic and intellectual skill out of paintball. You want to limit the importance of teamwork, tactics, movement, and real shooting ability. You want to replace these skills with squatting behind a bunker and raining paint. Do you really think that type of paintball is a test of ability, a game of skill rather than luck?

            Unlimited paint is nothing more than a test of 1) who can afford to waste the most paint, and 2) who's got a paintgun & air system that can shoot lots of paint, real fast for 10 or 20 minutes.

            Better technology will not make you a better player.

            Here's the truth: There isn't a single "good" player out there who is handicapped by only 200 rounds per player per game. What there is a lot of are players who don't have developed skills, players who try to rely on more/faster paint shooting to hide their deficiencies.

            Here's my advice: Challenge yourself! Instead of wishing for a few more rounds, stop wasting all those shots. Instead of trying to base your game on better technology, learn how to play the game better. You can become a good player if you work at it. You don't have to fake it with firepower.

            Once you try it you'll see that limiting the paint keeps tournament paintball an interesting, challenging "sport". Unlimited paint turns it into a boring, predictable arcade "game".

            "





            Now I agree with a lot of this and is put a lot better than I have tried to put it...
            Taking a long needed leave of the sport to finish school and tour the country

            b2k3w/pds, vaporized, vapor valve, aka sidewinder, chaos chip, palmer rock lpr, CP barrels, 68/45 hyperflow

            B2k3 w/pds and bunch of upgrades for sale

            Comment

            • gtrsi
              Automag?
              • Dec 2001
              • 5786

              #21
              Originally posted by teufelhunden
              You assume everybody has cheater boards in their guns. Despite what everybody likes to think, cheater boards are too damn expensive for everybody to buy, so not everybody has them. I'd be willing to say 95% of players outside of the pro level are legit. Their gun may bounce..

              Come on man,
              I would be surpised if 5% of players even play tourneys, but I digress. WAS, AGD 4.0, etc. at a minium buffer shots if not offer debounce settings, those and others come stock in most guns.


              I'm not saying its wrong, but dont mistake the fact that electro guns have a huge advantage over mechs, especially in the software deparment. Lets not mistake skill for outright assistance.
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              • AutomagRT1483
                AutoWangRT1483
                • Oct 2002
                • 2987

                #22
                I love my nd timmy, but boy was being a turd out of the box with the extreme amount of bounce. I took me a couple weeks to get it right and under control. Since we're kinda on the topic of boards, how would you guys rate the frenzy board?

                Moderate with Equality & Consistency in 2005!
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                • teufelhunden
                  Registered Bamf
                  • Jul 2003
                  • 2691

                  #23
                  Originally posted by gtrsi
                  Come on man,
                  I would be surpised if 5% of players even play tourneys, but I digress. WAS, AGD 4.0, etc. at a minium buffer shots if not offer debounce settings, those and others come stock in most guns.


                  I'm not saying its wrong, but dont mistake the fact that electro guns have a huge advantage over mechs, especially in the software deparment. Lets not mistake skill for outright assistance.
                  I meant 95% of tourney ballers. I didn't know cheater software was found in the woods these days..

                  The presence of the setting does not make it a cheater board. It means that someone can cheat with it if they want, but that would be using the board outside of what it was meant for. The setting is there to optimize performance based on the setup... if you have a pound of resistance you can run db0 without a problem.

                  Electros have an advantage over mechs because the triggers are easier to pull. But it's not as if anybody can't buy an Intimidator.
                  SwallowBleach: It's good for you.

                  www.seckspb.com: for all your third party needs


                  Where have all the scooters gone? -BobTheCow

                  Comment

                  • toolfan62
                    Registered User
                    • Apr 2003
                    • 436

                    #24
                    wow a lot of typing for no reason, theres a reason people dont use mags in big name tournys like that because mags arent as air efficient, they all arent as fast(altho i gotts say z-mans mag is really friggin fast),but theres no reason to argue over it on the internet cause its not gonna get u anywhere.

                    Comment

                    • gtrsi
                      Automag?
                      • Dec 2001
                      • 5786

                      #25
                      Originally posted by teufelhunden
                      The presence of the setting does not make it a cheater board..

                      I didnt know you could turn off shot buffering.... I learn something new everyday
                      FOR SALE
                      on/off, sear, PROConnect
                      AGD back bottle asa, laser logo

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                      • teufelhunden
                        Registered Bamf
                        • Jul 2003
                        • 2691

                        #26
                        Shot buffering doesn't add shots... 1 shot, 1 pull..
                        SwallowBleach: It's good for you.

                        www.seckspb.com: for all your third party needs


                        Where have all the scooters gone? -BobTheCow

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                        • 68magOwner
                          Registered User
                          • May 2003
                          • 3475

                          #27
                          Originally posted by toolfan62
                          they are talking about nppl tournys not local
                          ...ok, the mag was used at a local, but why did you assume that? ppl CAN use mechs in bigger tournies

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                          • toolfan62
                            Registered User
                            • Apr 2003
                            • 436

                            #28
                            but i never said they cant,i said people dont

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                            • Beemer
                              I could tell you but then.

                              • Oct 2003
                              • 3250

                              #29
                              Meh, not really. Maybe if you're playing without a mask or something. That or maybe being shot at with an RT 'Mag that wasn't put through proper chrono and shoots up. And a deadly weapon.. I don't believe anybody has ever been killed by a paintball.. the tanks or marbles out of a gun, sure, but not a paintball.

                              Just remember what you dont know............could kill you. Here are some key words for you

                              Hemorrhage
                              Blunt force trauma
                              Broken blood vessels
                              Impact force

                              300 fps = 204 mph



                              Maybe this will help. Guess where this was posted.


                              Players are responsible for ensuring their paintball gear meets all ASTM and insurance standards

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                              • Evil Bob
                                Evil Overlord
                                • Jul 2001
                                • 1217

                                #30
                                Shot buffering in 3.2-4.x only fires one shot per trigger pull.

                                There is an issue in the older 1.3x-2.x software where if you pull the trigger between solenoid cycles the trigger pull isnt recognized, so you're pulling the trigger more then you're actually shooting. The shot buffering just recognizes the trigger pull when you hit one of these null spaces between solenoid cycles so that each trigger pull is counted, it doesn't stack any additional shots beyond this single shot.

                                -Evil Bob

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