With the NXL starting a mechanical division, can you see AGD making an aluminum, non reactive, classic valve to satisfy their rules?
Aluminum Classic Valve
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I think UWL rules disallows 'Mags as a whole. People seem to believe that will be the template. A non reactive valve seems to be the answer and a lighter one may bring some customers.sigpic
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Define reactivity. A classic valve still uses air to reset the trigger. It's just regulated air, instead of unregulated air like an RT/X-Valve. Changing a classic valve to aluminum wouldn't change this. I would think with lower input pressures and tuning the on/off pin length, on/off o-rings, and trigger rod on an RT/X-Valve setup, all the bounce could be taken out of any of them. I cannot get my mechanical Automag with stock X-Valve to bounce with 800psi input. Change to a quad o-ring and up the input pressure, and that's a different story.
Unfortunately, I think it would be easy for some to skirt the rules (admittedly, I haven't seen the rules) and get an Automag to bounce after it's been checked. I think a traditional mechanical disconnect is required (blowback) or an Autococker or other mechanical pneumatic where the pneumatics simply don't allow the marker to fire without a complete trigger pull and reset (that I'm aware of anyway).Last of the Salzburg Clan
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Originally posted by Carnage reigns View PostWith the NXL starting a mechanical division, can you see AGD making an aluminum, non reactive, classic valve to satisfy their rules?
It will probably not be a blip on the radar, the large majority of mech players play woodsball not speedball.
So yeah, no one cares.

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Reactivity is any force that resets the trigger which is greater than the minimum force required to pull said trigger. It shouldn't matter how the trigger is reset. Whether it's done with a spring, with air pressure, or with magic pixies is irrelevant as long as the reset force is less than the minimum force required to fire the gun.Originally posted by nak81783 View PostDefine reactivity.
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I'll buy that, but putting an RT/X-valve on/off assembly in a Classic Valve would meet that definition, wouldn't it? Sure, it doesn't provide the reset force of an RT/X-valve, just like I can't bounce my X-valve, but it would still violate the definition. A simple way to skirt the rule for a small performance gain, namely a lighter trigger pull. So where is the line drawn? Letter vs intent.Last of the Salzburg Clan
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I still think someone will need to come up with a way to test for trigger pull and return force--that would be the only way to ensure a given marker doesn't violate the RT rules.
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The classic valve does not supply any force to resetting the trigger. Using a RT on/off assembly is just changing the way the on/off returns, and not using any air.Originally posted by nak81783 View PostI'll buy that, but putting an RT/X-valve on/off assembly in a Classic Valve would meet that definition, wouldn't it? Sure, it doesn't provide the reset force of an RT/X-valve, just like I can't bounce my X-valve, but it would still violate the definition. A simple way to skirt the rule for a small performance gain, namely a lighter trigger pull. So where is the line drawn? Letter vs intent.
Having an Xvalve not bounce is not a bad thing, mind you.
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I'll ammend that. Air pressure does not push it back like in an Xvalve where that is effect is a feature. The classic is reset by air to the on/off, which pushes against the sear, resetting the trigger. But the force is not anywhere close in a classic valve to that of an Xvalve.Originally posted by nak81783 View PostI disagree. If not air pressure, what does reset a Classic Valve trigger?
Agreed; I don't like bounce. Just stating mine doesn't in stock form and others that do bounce from the factory can be tuned not to.
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