nppl cap rule?

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  • fallout11

    #91
    Plus, 60 years of US military-backed studies have proven conclusively that the ability to concentrate on and perform a coordinated, dexterously delicate task (such walking a trigger) is severely degraded and impared by stress, excitement, adrenalin, and suppressive enemy fire.

    In short, even if you can fire 23 BPS in your backyard, you are firing more slowly than that on the field, in a game. Guaranteed.

    Comment

    • -=Squid=-

      #92
      Originally posted by fallout11

      In short, even if you can fire 23 BPS in your backyard, you are firing more slowly than that on the field, in a game. Guaranteed.
      I will more than likely agree with you on this, but to me it seems I can shoot MUCH faster in game

      Comment

      • fallout11

        #93
        That is just your perception of it.
        When under the effects of stress, pressure, excitement, adrenaline, etc., your mind's perception of time can be altered.
        Your mind simply plays tricks on you.

        Have you ever lost track of time doing something interesting or entertaining (playing video games, for example?)

        Comment

        • -=Squid=-

          #94
          Originally posted by fallout11
          That is just your perception of it.
          When under the effects of stress, adrenaline, etc., your mind's perception of time can be altered.
          Your mind simply plays tricks on you.

          Have you ever lost track of time doing something interesting or entertaining (playing video games, for example?)
          Ya, I know what your saying, and thats why im not going to disagree with you. It seems like adrenaline would make you shoot faster, not slower. I mean, I dont walk onto the field nervous or anything, I walk on with the mindset that were gonna win, and it usually helps.

          Wow this thread has gone from crappy, to horrible, to bad, to worse, to even worse, to interesting... I didnt know that was possible.

          Comment

          • RoadDawg
            Degeneration X is back
            • May 2001
            • 4023

            #95
            Instead of limiting the bps let them limit the amount of PODS going onto the field. That would make those fools that through a ton of paint slow down. Once they are out they are useless. just my 2 cents.
            Sorry, I'm old

            Comment

            • hitech
              Not a shedder of vortices
              • Nov 2001
              • 4775

              #96
              Originally posted by SlartyBartFast
              And even then marker readings are only “instantaneous” bps. The shortest time between two subsequent shots. That is a meaningless number.
              That is not what Miscue claims he does in 4.0. I haven't seen the code myself, so I can't verify what it does, but last I read he claimed to take the highest bps during a one second interval.

              That said, I am still skeptical. I’ve never considered myself fast. Normally I just pull the trigger with one finger. I have 4.0 and tried out of few techniques. Here is what I got:

              1. Just pulling the trigger with one finger = 7 bps
              2. Fanning = 10bps
              3. Hitech’s odd walking technique = 10bps
              4. Raking the center hump = 13 bps
              5. Manike’s raking technique = 20bps once, normally 18-19bps)

              This is without air (my wife hates it when I shoot in the house ). I turned the solenoid off to insure I wasn’t getting any solenoid/HES “bounce”.

              BTW, it did not seem to matter if the ROF cap was set at 20 or 26. Personally that speaks volumes for the software. I think miscue did a great job, and I write software for a living.


              Hey Hitech your starting to sound like me! - AGD
              Hitech is the man.... :eek: - Blennidae
              The only Hitech Lubricant

              Comment

              • -=Squid=-

                #97
                Originally posted by RoadDawg
                Instead of limiting the bps let them limit the amount of PODS going onto the field. That would make those fools that through a ton of paint slow down. Once they are out they are useless. just my 2 cents.
                To me thats an even worse idea.

                Limited paint would be silly. Personally I feel putting caps on the guns, and limiting paint etc. makes for a MUCH more boring game to watch and play.

                Comment

                • RoadDawg
                  Degeneration X is back
                  • May 2001
                  • 4023

                  #98
                  Originally posted by -=Squid=-
                  To me thats an even worse idea.

                  Limited paint would be silly. Personally I feel putting caps on the guns, and limiting paint etc. makes for a MUCH more boring game to watch and play.
                  Agreed it would be extremely boring, but if they can't cap all markers then next step would be limiting the pods. I see players carrying 10+ pods out just for one game. Sure it's the back mans job to through that much paint but if they are gonna limit the bps to say 15 and not all markers have a cappable board then limiting pods is the only thing left to limit that everyone is equal on. Say like a 6 pod limit or something like that.
                  Sorry, I'm old

                  Comment

                  • SlartyBartFast
                    The Flying Scotsman
                    • Jun 2002
                    • 2940

                    #99
                    Originally posted by -=Squid=-
                    Limited paint would be silly.
                    There's already a tournament circuit that uses limited paint rules. Guess they're all just silly.
                    Personally I feel putting caps on the guns, and limiting paint etc. makes for a MUCH more boring game to watch and play.
                    Because watching people stay in one place and endlessly hose bunkers down field pausing only to reload is just SOOOO exiting to watch.
                    How will it be a more boring game with rof caps or limited paint?
                    You know, discussion would be so much more interesting and enlightening to everyone if ideas were attacked with logic and reason as opposed to pathetic put-downs.
                    10 round, 25 gram rock%cock or 2000 rnd, unlimited air, 30 bps super electro. Neither is stupid, pathetic, useless, etc, etc. They are just different. If you like one more than the other and can find others to play with, no skin of anybody's nose.
                    If you want to change one or the other use some intelligence and say WHY you think it should be changed and HOW the change should effect the game.What's so silly about limited paint? If you are speaking against a change say WHY you're against it using intelligent thought and say why the change wouldn't effect the game or how it would effect the game negatively.
                    What's so stupid about rof caps? And I'm talking about caps lower than ANSI/ASTM. Just meeting and enforcing those shouldn't even be open to discussion. But what are the ANSI/ASTM caps?

                    Comment

                    • RoadDawg
                      Degeneration X is back
                      • May 2001
                      • 4023

                      #100
                      My problem with limiting paint is if it's too low (PanAm) then it isn't as fun to watch. Playing on the other hand is more challenging. Now I think they should go to a 6 pod(140 RD pod) limit and a hopper no bigger then the TSA's (220). That is still enough paint to keep the action going but it will require more skill to get the job done. Just some food for thought.
                      Sorry, I'm old

                      Comment

                      • Jack & Coke
                        TUNAMAX No. 1
                        • Jul 2002
                        • 2644

                        #101
                        lol

                        I remember back in 1988 @ SC Village, we were playing with PGP's and 3-5 10-round-tubes!

                        Man that was fun! There was actually a lot more sneaking around (woods/huts/old busted up vehicles) back then. My guess is because you weren't stuck behind a bunker with someone shooting 1,000 balls at you.

                        Comment

                        • Miscue
                          Super Moderator

                          • Oct 2000
                          • 7105

                          #102
                          Originally posted by hitech


                          That is not what Miscue claims he does in 4.0. I haven't seen the code myself, so I can't verify what it does, but last I read he claimed to take the highest bps during a one second interval.

                          That said, I am still skeptical. I’ve never considered myself fast. Normally I just pull the trigger with one finger. I have 4.0 and tried out of few techniques. Here is what I got:

                          1. Just pulling the trigger with one finger = 7 bps
                          2. Fanning = 10bps
                          3. Hitech’s odd walking technique = 10bps
                          4. Raking the center hump = 13 bps
                          5. Manike’s raking technique = 20bps once, normally 18-19bps)

                          This is without air (my wife hates it when I shoot in the house ). I turned the solenoid off to insure I wasn’t getting any solenoid/HES “bounce”.

                          BTW, it did not seem to matter if the ROF cap was set at 20 or 26. Personally that speaks volumes for the software. I think miscue did a great job, and I write software for a living.
                          Thanks for the compliment!

                          Yes, what it does is: Every time it fires, it increments a counter. Every second it resets that counter. The highest it achieves is saved as the MAX bps. The firing subroutine is linked with the bps increment... it cannot be incremented unless it attempted to fire. That's the keyword, "attempted."

                          That's the current project right now, getting attempted shots to mechanically fire.

                          Comment

                          • fallout11

                            #103
                            Originally posted by Jack & Coke
                            lol

                            I remember back in 1988 @ SC Village, we were playing with PGP's and 3-5 10-round-tubes!

                            Man that was fun! There was actually a lot more sneaking around (woods/huts/old busted up vehicles) back then. My guess is because you weren't stuck behind a bunker with someone shooting 1,000 balls at you.

                            Yep, those were the best dang days!
                            Talk about an adrenalin rush!
                            You really had to make those shots count back then.

                            And "skill" involved much more than just pushing a button quickly.....

                            Comment

                            • -=Squid=-

                              #104
                              Originally posted by SlartyBartFast

                              There's already a tournament circuit that uses limited paint rules. Guess they're all just silly.

                              Because watching people stay in one place and endlessly hose bunkers down field pausing only to reload is just SOOOO exiting to watch.
                              How will it be a more boring game with rof caps or limited paint?
                              You know, discussion would be so much more interesting and enlightening to everyone if ideas were attacked with logic and reason as opposed to pathetic put-downs.
                              10 round, 25 gram rock%cock or 2000 rnd, unlimited air, 30 bps super electro. Neither is stupid, pathetic, useless, etc, etc. They are just different. If you like one more than the other and can find others to play with, no skin of anybody's nose.
                              If you want to change one or the other use some intelligence and say WHY you think it should be changed and HOW the change should effect the game.What's so silly about limited paint? If you are speaking against a change say WHY you're against it using intelligent thought and say why the change wouldn't effect the game or how it would effect the game negatively.
                              What's so stupid about rof caps? And I'm talking about caps lower than ANSI/ASTM. Just meeting and enforcing those shouldn't even be open to discussion. But what are the ANSI/ASTM caps?
                              You want pathetic put downs? What you said was stupid. My idea is better. Things shouldnt be changed. Paintball is PERFECT the way it is. there. That was a pathetic put down. Nowhere else in the thread have I used a pathetic put down. Get over yourself. If you think something is wrong with paintball now, then find a new sport or play the limited paint series. Happy? THATS a pathetic put down. Logic and reason eh? Where is YOURS? You just said you disareed, in a nasty way. I said I disagreed, AND SAID WHY.

                              Like you said, there are two types of paintball. A slower paced, time concuming game, and a fast paced super electro type. Wanna know what they are? Rec and Speedball. You want slower action? Play rec. You think things are just fine? Then keep doing exactly what you are doing, be it speedball or rec.

                              Also, im about to say the only "pathetic put down" That I truthfully mean in the whole thread. People who say tournement paintball, which involves shooting A LOT, involves less skill than recball with 50 rds. of paint, is an IDIOT. Both involve the same ammount, but then again both are different types of games.

                              Unsubcribed. Im sick of reading some of these retarded posts. You can now cheer, as im done posting in this lame-o thread.

                              Comment

                              • Miscue
                                Super Moderator

                                • Oct 2000
                                • 7105

                                #105
                                Squid... enjoy your few day vacation. You flame people way too much and disrupt threads way too much. Good bye.

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