Originally posted by Swamp Thing
Tiberius Sniper Rounds, Info from TK
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Originally posted by pumpwhat about a spinning and non spinning first strike ball?
im thinking that it needs to spin for the range
ALL of the design elements (the shape, weight distribution and spin) are necessary as they all work together. Take away the spin for example and the round would likely tumble.
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Those "rifled" barrels don't spin the paintball anywhere near fast enough (if at all) to be of any use. The fins are what cause the FS round to spin. That stabilizes the round. So, without the fins it would not spin which would likely cause it to tumble and ruin everything.Originally posted by pumphummmm so if we had a first strike without fins and we shot them out of 2 barrels one smooth bore, and the other like an armson or hammer head
would the spin give it any extra range?
and if it does
would a normal spinning paintball fly further?
The shape is likely what gives it most of it's extra range, but I have NO idea what affect the spin has by itself on the drag.
And no, a normal paintball spinning around the axis of travel doesn't fly any farther.Last edited by hitech; 03-04-2009, 08:24 PM.
Hey Hitech your starting to sound like me! - AGD
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Originally posted by hitechThose "rifled" barrels don't spin the paintball anywhere near fast enough (if at all) to be of any use. The fins are what cause the FS round to spin. That stabilizes the round. So, without the fins it would not spin which would likely cause it to tumble and ruin everything.
The shape is likely what gives it most of it's extra range, but I have NO idea what affect the spin has by itself on the drag.
And no, a normal spinning paintball doesn't fly any farther.
I have no idea either. All I know is that at 100ft it is still holding the velocity of a Paintball at 50ft
and at 200ft it is holding velocity of a paintball at about 75ft.
from post 126 Page 4
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so shape alone is the range giving propertiesOriginally posted by BeemerThe FS round is stabilized by the spin, read more accurate.
It holds velocity down range because of less drag.
this matches up with what my Grandfather says is its Fineness, says something thats longer will have less drag than something thats the same Dia but shorter
wondering if this is the principle happening with the FS
yeah i seen that and thats why the questions
hahahahaha when i get an FS im gonna grind off the fins and test it
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My guess is that it is almost all because of the shape. But, that's just a SWAG.Originally posted by BeemerI have no idea either. All I know is that at 100ft it is still holding the velocity of a Paintball at 50ft
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Hey Hitech your starting to sound like me! - AGD
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Okay, okay, I changed it. Dang, getting all technical on me.Originally posted by custarThat depends of the axis of the spin.

Hey Hitech your starting to sound like me! - AGD
Hitech is the man.... :eek: - Blennidae
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Ok, this has got me thinking about sailing...
A paintball displaces air and is much like the hull of a sail boat or trawler. A sail boat or trawler is a displacement hull and it's speed is a direct relationship to how long the hull is at the water line (Length at Water Line). The longer the displacement hull is at the water the water line the faster the boat can go. Does not mater how large of a motor you have in the boat it will not go any faster.
Air and water could be interchangeable... So does this mean that the combination of spin and length allows for the accuracy, distance and the sustained velocity down range?
Maximum Speed of a Single-Hull Displacement Boat
Hull Speed = 1.34 x the square root of the LWL
LWL: length of the hull at the waterline.
Please note: this is the theoretical maximum speed of a displacement monohull and does not take into account the following criteria:
1. Hull Design - each hull's contours will effect the laminar flow, that is how smoothly and effortlessly the water flows over it. Every design has a certain co-efficient of drag, and depending on the hull, more or less inherent and induced drag.
2. Displacement - just like with a car, the lighter you make a boat, the faster you can make it go.
3. Sail Area/Displacement Ratio - this is a bit like the power/weight ratio in a car. Since the sails are pushing the boat through the water, the heavier the boat, the larger the sails will have to be in order to take maximum advantage of the hull speed formula. If two vessels have the same hull design and the same sail area, the one with the lower displacement will be the faster vessel.
4. Type of Keel - there are two main types of keels, full and fin. Full means that the keel runs the length of the underside of the hull and fin is just what it sounds like - a fin placed roughly amidships. Depending on the weight and shape of the keel the boat will move faster or slower.
If you want to know the hull speed of a particular make and model of boat, see if you can find a polar diagram. Polar diagrams, or plots show the speed of the hull at various points of sail and with various wind velocities.
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i think this is what my Grandfather meant by finenessOriginally posted by LooperA paintball displaces air and is much like the hull of a sail boat or trawler. A sail boat or trawler is a displacement hull and it's speed is a direct relationship to how long the hull is at the water line (Length at Water Line). The longer the displacement hull is at the water the water line the faster the boat can go. Does not mater how large of a motor you have in the boat it will not go any faster.
Air and water could be interchangeable... So does this mean that the combination of spin and length allows for the accuracy, distance and the sustained velocity down range?
thats crazy that the displacement at the waterline is needed for speed for a boat
but i still dont believe it(amazed), i would like to see how it works visually
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This round is no longer than a normal paintball. Also, the airflow is nothing like a displacement hull (I sail, so I'm very familiar with the concept), nor even a planning hull.Originally posted by LooperA paintball displaces air and is much like the hull of a sail boat or trawler. A sail boat or trawler is a displacement hull and it's speed is a direct relationship to how long the hull is at the water line (Length at Water Line). The longer the displacement hull is at the water the water line the faster the boat can go. Does not mater how large of a motor you have in the boat it will not go any faster.
Air and water could be interchangeable... So does this mean that the combination of spin and length allows for the accuracy, distance and the sustained velocity down range?
It is the shape that makes the big difference. A sphere is a blunt object, the FS round is not.
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