Aluminum Classic Valve

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  • splat15k
    The Beast from the East

    • Oct 2001
    • 1227

    #106
    Burst disk on the valve is completely unnecessary.
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    • Loguzzzzzz
      Practice Target

      • Sep 2004
      • 2121

      #107
      Originally posted by Xmagterror View Post
      the classic powertube tips are welded on.
      Acttually they are threaded on and welded (as a safety precaution and not all arewelded) to keep them from unscrewing. I have opened many to devolumize for efficiency.
      ......You know you want one!!

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      • Cokrkilr
        Registered User
        • Jan 2013
        • 377

        #108
        Id be in for a cap as long as the finish is smooth and not crosshatched, it could be tapped for a gauge or not. Doesn't matter to me

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        • zondo
          One of 8 bosses... again.

          • Dec 2006
          • 2245

          #109
          Originally posted by Carnage reigns View Post
          OK let me explain the problem. I have been told that in the UWL you can not use, X-valves, RT Valve or any of the like except classic valves. I believe this is the rule for all competitive play. Classic valves are heavier therefore backloading a ULE marker. This is the reason I believe there would be a market for an aluminum Classic valve.
          Looking at the rules off their website, it just states that you are limited to 10 bps and no ramping. I don't see anything about valves with the capacity to RT.

          I thought I remembered more rules like the type of hoppers you could use and how many electronic markers you could have on one team.

          I say, save your money, use your xvalve and don't set it up to RT.
          Stay Classy, AO...
          BEO: RIP / Topgun Paintball: RIP / Old MCB: RIP

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          • TimmyJay
            I came to play...not talk
            • May 2007
            • 779

            #110
            This is my cap'd valve and I think it works great. Deus polished it and tapped the back per my request. I would like to see a valve made with this style cap built in as a solid unit.

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            • Freedy500
              Loner-Team Wick3d
              • Feb 2012
              • 400

              #111
              Originally posted by zondo View Post
              Looking at the rules off their website, it just states that you are limited to 10 bps and no ramping. I don't see anything about valves with the capacity to RT.

              I thought I remembered more rules like the type of hoppers you could use and how many electronic markers you could have on one team.

              I say, save your money, use your xvalve and don't set it up to RT.
              You can't use hoppers like clips and the Qloader. I forgot about BPS. You cannot have the capabilities to go over 15 BPS. It has to be locked at (I think) 12.5 BPS. There is a rule on how much paint you can carry I think. Valves that can RT, when used to RT is referred to them as bounce and they are all strict on no bounce. I am not sure about how many electros you can use though.
              My feedback: http://www.automags.org/forums/showt...eedback-Thread

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              • blackdeath1k
                Registered User
                • Jan 2002
                • 2436

                #112
                Originally posted by Freedy500 View Post
                You can't use hoppers like clips and the Qloader. I forgot about BPS. You cannot have the capabilities to go over 15 BPS. It has to be locked at (I think) 12.5 BPS. There is a rule on how much paint you can carry I think. Valves that can RT, when used to RT is referred to them as bounce and they are all strict on no bounce. I am not sure about how many electros you can use though.
                That sounds like its worded where the governing body of said tournament can dictate for themselves if they want to allow an rt in the game or not. I hate vague wording.

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                • zondo
                  One of 8 bosses... again.

                  • Dec 2006
                  • 2245

                  #113
                  Originally posted by Freedy500 View Post
                  You can't use hoppers like clips and the Qloader. I forgot about BPS. You cannot have the capabilities to go over 15 BPS. It has to be locked at (I think) 12.5 BPS. There is a rule on how much paint you can carry I think. Valves that can RT, when used to RT is referred to them as bounce and they are all strict on no bounce. I am not sure about how many electros you can use though.
                  I remember reading that when UWL first came on the scene but I don't see it in the 2013 rules.

                  Five man:

                  11. Marker
                  11.01 Will be capped at 10 balls per second with no ramping.
                  12. Other Equipment
                  12.01 Players may carry any number of pouches, clips or loaders.
                  12.02 Open and Tactical teams may use radios. Pro Teams can not
                  12.03 Players may carry extra constant air tanks.
                  12.05 Two live players may exchange equipment. A dead player may not exchange/leave equipment 12.06 Vests and pouches may not be constructed in such a fashion that they constitute padding. 12.07 live players may not trade equipment with dead players
                  It reads the same for the Ten Man as well:


                  But in Ten man it does state that you can have a heavy gunner that can shoot at any rate of fire.
                  Stay Classy, AO...
                  BEO: RIP / Topgun Paintball: RIP / Old MCB: RIP

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                  • Cokrkilr
                    Registered User
                    • Jan 2013
                    • 377

                    #114
                    I would think as long as you could show them the valve does not bounce they'd be OK with it?

                    Like letting one of the tournament operators test the gun for it?

                    Comment

                    • OPBN
                      OldPBNoob

                      • Sep 2008
                      • 5240

                      #115
                      Originally posted by zondo
                      I say, save your money, use your xvalve and don't set it up to RT.
                      Thanks for the input. Some of us want this for other purposes. If you're not interested, cool. No need to spend your efforts trying to kill a project that others may want.
                      Last edited by OPBN; 03-22-2013, 04:05 AM.
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                      • OPBN
                        OldPBNoob

                        • Sep 2008
                        • 5240

                        #116
                        Originally posted by TimmyJay View Post
                        I would like to see a valve made with this style cap built in as a solid unit.
                        This is the direction I would like to see this go.
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                        • athomas
                          Of course it works-its AGD
                          • Jan 2002
                          • 8039

                          #117
                          Originally posted by OPBN View Post
                          Thanks for the input. Some of us want this for other purposes. If you're not interested, cool. No need to spend your efforts trying to kill a project that others may want.
                          I think his comment was due to the original poster wanting a lighter aluminum cap for his classic valve because he thought he wasn't able to use a retro valve because it was reactive, which was the original topic of the thread. The thread has only morphed into the production of a capped valve.
                          Except for the Automag in front, its usually the man behind the equipment that counts.

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                          • OPBN
                            OldPBNoob

                            • Sep 2008
                            • 5240

                            #118
                            Originally posted by athomas View Post
                            I think his comment was due to the original poster wanting a lighter aluminum cap for his classic valve because he thought he wasn't able to use a retro valve because it was reactive, which was the original topic of the thread. The thread has only morphed into the production of a capped valve.
                            Could very well be, but I know either Zondo, could be Ando as I get their posts mixed up, has made it really clear in the past that they find the capped valve mod unnecessary and have spoken out against it. If that's not the case, no worries. This is something though that I have asked about getting done for a couple of years now and with it seeming like a possibility, not looking for anyone to spend their efforts talking people interested in it out of it.
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                            • blackdeath1k
                              Registered User
                              • Jan 2002
                              • 2436

                              #119
                              Originally posted by OPBN View Post
                              Could very well be, but I know either Zondo, could be Ando as I get their posts mixed up, has made it really clear in the past that they find the capped valve mod unnecessary and have spoken out against it. If that's not the case, no worries. This is something though that I have asked about getting done for a couple of years now and with it seeming like a possibility, not looking for anyone to spend their efforts talking people interested in it out of it.
                              I don't see this really being a seller just for the lightness. But for the few that want it for customs projects or to shed all the weight possible off the gun. It could work out great for them. I'm gonna just sit back and see what he comes up with.

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                              • Cokrkilr
                                Registered User
                                • Jan 2013
                                • 377

                                #120
                                In my opinion, this thread needs to die and a poll needs to be taken. I really only see one main person, and couple others with their toes in the water on "wanting" this done... that's 3/50, that doesn't pay the bills...

                                All I want is a cap for $20-$30 or however much they are... if that shaves 7oz of reg off the back and moves the weight forward with a different reg I'm all for it, id rather have a good balance than worry about weight... if the guns harder to manipulate that's when you feel the heft.

                                I understand, it can be annodized and matched etc, but its still a classic valve half... for an unknown price, just guesstimates.

                                But back to my original thought, I say a poll be taken, for 100% I would buy this, not, well maybe if it has blah blah... just assume its only the valve front.

                                And make a second poll on caps as well.

                                Edit: I'm also going to bet in the end whether the design ends up with a cap or one built it its around $150
                                Last edited by Cokrkilr; 03-22-2013, 08:19 AM.

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