For everyone that says that 15BPS limit is slowing them down

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  • Lohman446
    Useful posts: 7
    • Jun 2003
    • 9315

    #1

    For everyone that says that 15BPS limit is slowing them down

    I want to see video and soundgraph analysis of a "legal" non rebound marker firing at a sustained 15BPS for 5 seconds...

    As for "well I mean 15BPS for a two ball snap shot" - rebound features don't come into play until the 4th shot, the first three are at whatever speed you pull the trigger (at least on the Shocker).

    Edit: Do I expect someone can do it? Yes I do. Do I think that 99% of the people who are whining about being slowed down can do it? Not a chance.
    "Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess
  • FreakBaller12
    e-tough

    • May 2003
    • 3663

    #2
    It's still slower than the 20's-ish bps they were getting. It's still SAFER than the bounce boards. Safety still comes into play with this decision of 15 bps. Yes 15 bps is still fast, but it is slower.
    I knew not what I did but am now edumacated

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    • Lohman446
      Useful posts: 7
      • Jun 2003
      • 9315

      #3
      I maintain that an extremely high amount of people that claim they were in the 20s had no clue what they were talking about. They were basing it on "I outfed a Halo" without taking into account that that particular Halo may not have been feeding at 20+ the one time, or few times, they outran it. For those that have heard rebound 15BPS is EXTREMELY fast.
      "Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess

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      • RRfireblade

        • Jun 2002
        • 5103

        #4
        'My Point"....in regards to this is:

        A) Yes I can exceed 15bps with out help and can and have proved it if need be.

        B) Yes,regardless of what your actuall max ROF fire is it takes WAY less skill to pull 3 shots semi then hold down the trigger and run across the field shooting 15bps

        C)The abilty to reach and maintain a high ROF both while laning and while shooting on the move IS MOST DEFINTETLY a skill that requires hard practice and effort to develop just like any other part of the game.

        D) ANYONE....IMO, that doesn't feel the 15bps cap/ramp/full auto BS(not BPS) ruling is effecting them is simply because THEY........are slow, too lazy to put in the required effort to develop the skill.........and probably jealous.
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        • shartley
          paintball player
          • Mar 2001
          • 9169

          #5

          www.ShartleyCustoms.com
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          its more like a paper cut that has primadonna's yelling murder... - Glickman

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          • RRfireblade

            • Jun 2002
            • 5103

            #6
            I think the biggest misconception here, and I'm not sure why that is,is that lowering the ROF somehow forces the player to develop more "skill".

            Think about it, really think about it....

            Have you EVER seen a pro game where the winning team never moved from the starting bunker? No way, never. There is tons of movement, it's ALL movement and it always has been.It take WAY more skill to move around the field with higher ROFs.WAY more,it's not even comparable to other styles of play IMO.Lowering the ROF only makes it EASIER to move around the field and takes much LESS 'skill' to do it.

            I play my share of Pump too you know , and what makes that fun is the fact that it takes very little 'skill' to move around. You can poke out,run at a leisure pace,do 'stupid' things ALL the time and have no ill effects if you have even a moderate amount of field knowledge.Your not getting away with any of that if he ROF was back up there,period.

            The difference the seems to get lost here is that we're shooting 'paintballs', you know, light mis-shaped,need a bunch of them at time to even get a break and leave mark,shot at a pretty slow speed.....little guys?

            The 'person' has always had the advantage over the projectile in this game,the only equalizer is and has been the ROF.It has forced players to become smarter,faster,take better cover,use better team work,cover the field more effectively and MOVE faster and more efficiently.....or LOSE. :)

            It's not the other way around...never has been and won't ever be if it goes back there.
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            • tyrion2323
              Euroball=goodness
              • Dec 2002
              • 1654

              #7
              I mostly agree with Fireblade here. Take a pro team and a DII team and give them 10bps capped markers, and the pro team will still win. Why? Because they KNOW the game better.

              Higher ROFs creates much more of a demand to know the game, the field than pump/low ROF games do.

              I like the 15bps cap, though Full Auto is a BS cop out. I'm still for semi-auto only.
              My AIM Intimidator is better than your Automag. Get over it.
              Hobart Paintball AIM Paintball

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              • manike
                INCEPTIONDESIGNS.COM

                • Jan 2001
                • 3820

                #8
                Originally posted by RRfireblade
                I think the biggest misconception here, and I'm not sure why that is,is that lowering the ROF somehow forces the player to develop more "skill".

                Think about it, really think about it....

                Have you EVER seen a pro game where the winning team never moved from the starting bunker? No way, never. There is tons of movement, it's ALL movement and it always has been.It take WAY more skill to move around the field with higher ROFs.WAY more,it's not even comparable to other styles of play IMO.Lowering the ROF only makes it EASIER to move around the field and takes much LESS 'skill' to do it.

                I play my share of Pump too you know , and what makes that fun is the fact that it takes very little 'skill' to move around. You can poke out,run at a leisure pace,do 'stupid' things ALL the time and have no ill effects if you have even a moderate amount of field knowledge.Your not getting away with any of that if he ROF was back up there,period.

                The difference the seems to get lost here is that we're shooting 'paintballs', you know, light mis-shaped,need a bunch of them at time to even get a break and leave mark,shot at a pretty slow speed.....little guys?

                The 'person' has always had the advantage over the projectile in this game,the only equalizer is and has been the ROF.It has forced players to become smarter,faster,take better cover,use better team work,cover the field more effectively and MOVE faster and more efficiently.....or LOSE. :)

                It's not the other way around...never has been and won't ever be if it goes back there.
                I agree.

                I play a lot of stock and pump class paintball too, and can get away with far sloppier play and more bad habits under those circumstances.

                You need more ability to play when the rof is higher, not less.

                When NXL went to 3 shots then FA... you started seeing far more movement around the field.
                Inception Designs - My new company where Innovation is the Inspiration

                Comment

                • shartley
                  paintball player
                  • Mar 2001
                  • 9169

                  #9

                  www.ShartleyCustoms.com
                  Custom Paintball Products and Accessories
                  CLICK HERE to Check out our PDU SERIES GEAR!


                  its more like a paper cut that has primadonna's yelling murder... - Glickman

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                  • master_alexander
                    im a gun pimp :D
                    • Sep 2004
                    • 2462

                    #10
                    as the other guy was saying, if you take a pro team and a novice team with guns both capped at 10 bps, the novice team might win because they are used to having the 10 bps capped markers, or the pro team might win because they know the game better.
                    "Ah yes, I have one of the 32*rebels that I always take to big scenario games. It keeps the truck from rolling if I have to park on a hill." - automikey

                    Comment

                    • RRfireblade

                      • Jun 2002
                      • 5103

                      #11

                      I totally understand having a preference of style of play.I also wasn't engaging you specifically. As noted by a lack of quoted statements.

                      My comments were generally directed at those who typically think that ROF somehow replaces other skills and that with one ,you don't need the other.My point was only that ROF forces other skills to be developed to a maximum not deminished in any regard.Lowering ROF only allows for a lower level play in other areas as well.

                      The fact that you personally don't find any Tourny play exciting is of your own perspective,and you are completely alllowed that.That you don't play that style and apparently don't seem to like that style of play is likely the cause for that I would guess.And I'll say again so there is no confusion, I hold nothing against you for feeling that way,you are allowed to have any opinion that suits you.

                      My personal feeling is however the opposite.I find high level Tourny play very exciting when there is a good match up between teams.It does help if you have a good knowledge of what's happening on the field though.To some people (not saying you specifically so don't turn this around :)) it all looks like chaos when you don't know enough about what's going and what to look for. My wife hates to watch tennis simply because she doesn't understand the scoring system.

                      Anyway....

                      That's my feeling on it. Don't forget BTW, this whole recent ROF/Cap issue has never had anything to do with 'the game', it's ONLY ever had to do with the inability to catch cheaters on that level of play.If shooting skill was easily kept legal,we wouldn't be in this current situation at all.
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                      • Wc Keep

                        #12
                        i watched bad company play justice last winter when they came up to hustlers indoor paintball. those games were really exciting cause you had players making further runs than the rookie teams would even think of. there were times when one person got bunkered then the person bunkering got bunkered. thats exciting to me. you like to see those good moves.

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                        • jrod
                          Registered User
                          • Sep 2004
                          • 388

                          #13
                          How about paint limits?

                          How about unlimited ROF, but limit the amount of paint you can carry on the field?? That would be the easiest to enforce, and I think it would really make for some interesting strategy.

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                          • JimmyBeam
                            Registered User
                            • Mar 2004
                            • 1105

                            #14
                            15 BPS is a welcome thought for me. Being that me and my mag are just happy with 5-6 BPS.

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                            • trains are bad
                              Registered User
                              • Oct 2003
                              • 1751

                              #15
                              How about unlimited ROF, but limit the amount of paint you can carry on the field?? That would be the easiest to enforce, and I think it would really make for some interesting strategy.


                              I've been saying that for 5 years and nobody ever listens.
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