Automag RT INSULTED!!!

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Hexis
    Green Mag Freak
    • Sep 2001
    • 2427

    #136
    Originally posted by AGD
    If you fire the RT while the air chamber is hot (high pressure) your velocity will be higher. If you wait, the air chamber will cool and velocity will drop noticeably. The faster you fire your RT the more consistent your velocity will be.
    From: http://www.airgun.com/rtchrono.shtml

    That's inconsistency.

    Sure you can avoid it if you either shoot slowly all the time, or never stop firing.

    Comment

    • Ninjeff
      it only takes one.
      • Jan 2007
      • 1205

      #137
      Originally posted by athomas
      When I aim at a target, I usually hit it. Is there any other way to play?

      My style of play is aggressive. I play Xball on the east coast in the AXBL. The retro mag doesn't provide the kind of 15bps break shooting that I need as a back player. Its not made for that. Thats where I use my Predator Angel. When I play scenario ball or general games, I use the retro-mag due to its reliability and consistency. My Angel is consistent too. It just doesn't lend itself to scenario type play quite as well.


      Thats why i bought an EMag.

      Comment

      • Tao
        Registered User
        • Jan 2006
        • 834

        #138
        Originally posted by Hexis
        From: http://www.airgun.com/rtchrono.shtml

        That's inconsistency.

        Sure you can avoid it if you either shoot slowly all the time, or never stop firing.
        If you set the input pressure to 650 or so you will get no velocity climb. This is the middle recommended pressure from the RT manual.

        Comment

        • commrad
          Registered User
          • Jan 2005
          • 60

          #139
          I get laughed at all the time, especially with my classic mag with, it has a black boo yaah, sanded (to be painted) classic body, an old diamond labs 8 hole reg that has faded to a purple color and a 8 inch armoson rifled barrel that has faded to a weird blue color. it shoots 5 bps reliably and no one laughs at the end of the game, in the rare instance they do I break out the X vlave mag with a hyper frame a T board with a cheetah halo then they cry

          if they still wana whine about it being electric I throw my chrome 32 deg single trigger frame on and turn the pressure up to 1200 by then every one at the field wants to play with it

          Comment

          • Raffizzz
            Registered User
            • Jun 2007
            • 29

            #140
            Originally posted by cyberave68
            WOW where has this thread gone????

            Raffizzz hows the upgrades coming along??? Any pics of the new and improved RT???
            I'm done, level 10 is installed, and intelliframe double trigger is also installed, I will post pictures Soon.

            Comment

            • Wicked_Silence
              Canadian Ice Ref
              • Aug 2006
              • 590

              #141
              Very nice. I own one of these 'ancient tanks' as alot of the new players around here call em. I'm always being told that I should grab an electro so I can fire more. My response to them is why? With a lvl 10 and the RT effect, I can outshot any of the newer guns out there. Tom Kaye once told a friend of mine at one of the IAO conferences that the RT effect at full auto will do 35 1/2 balls a second, and that is for a pure mechanical gun. No electronics at all. I'd like to see some of the newer guns even approach that amount of firepower without batteries.

              Comment

              • p8ntbal4me
                No more UTBs!
                • Aug 2003
                • 2560

                #142
                Originally posted by rudz
                Drag em to an ao day, every ao day I have been too scares the hell out of refs and players, why? Mags aren't slow, mags aren't old, at tunaball the refs were astonished by how fast some of the mags ripped, mags always turn heads, most people refuse to believe mags have evolved to ule, dw, pnuematic, ult'd, electro'd, monsters, xmags and emags with xmod rip faces, mags aren't the stainless paint blenders anymore, mags are indestructable war machines, from pump, pnue, electro, mech, or EP, mags will continue to turn heads for years to come, because we still have our mags and they aren't going anywhere. Das untermag

                Rudz,.... ur my hero!
                _______________________
                Jai "P8ntbal4me" Menard

                Comment

                Working...