Airball Sucks

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  • warbeak2099
    That is my foot!
    • Jan 2004
    • 4447

    #31
    Pffft, cups simply restrict movement. I had my unit surgically enhanced to withstand hits from gelatin projectiles fllying at 300-350fps. You bring it!
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    • BD_Paintball
      UW-Whitewater Paintball
      • May 2003
      • 2268

      #32
      Originally posted by warbeak2099
      Pffft, cups simply restrict movement. I had my unit surgically enhanced to withstand hits from gelatin projectiles fllying at 300-350fps. You bring it!
      haha, i dont wear a cup but i got a nut pad. i once shot a kit in the nuts ~5 times and he wasnt walking for about 20 mins. i felt bad.

      now i dont think that airball fields need to be any bigger then they are right now. if you go to a psp or nppl event you will see that the fields are really not that small. they are plenty big for people to move and it promotes a faster pace and more action not some backmen lobbing balls at eachother
      My Guns: chrome and black pump mag
      -black 2k sniper 2
      -32* vision imp with ups, ECS, reloader B
      -was'd imp w/ i-frame and all ups, warp feed
      -88/3000 and 48/3000 tanks

      AIM: Paintball1084

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      • warbeak2099
        That is my foot!
        • Jan 2004
        • 4447

        #33
        And... because it's harder to move on smaller fields, it takes a lot more skill and teamwork. Once again, the bozo who started this thread has absolutely no point.
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        • onedude36
          Registered User
          • Feb 2005
          • 943

          #34
          All these comments about how somone drops 6 pods and doesnt hit anything, they arent trying necessarily to hit somone, but to hold a zone so their front guys can shoot somone without being pinned down.

          I contend that in speed ball there is more detailed strategy. In rec, there usually isnt a plan. 'Just shoot people' mmkk... Scenario, its more organized, which enemy forces are where, how can you avoid/eliminate them to get points etc., but thats as far as it goes on a team level. Everything else is based on an individual level. In speedball every one has a specific job, hold a lane, slide here, blind shoot that bunker. It all has to work together or the team wont go anywhere. If you watch the 'dynasty dysected' dvd, the part where fraige tells where he would go on a specific field, He goes though many many different possibilities of game out come all the way to the end. Back to the spray pray, If i dont dump the six pods a game and i lose the tape, my front guy cant advance, and will probably be pinched or bunkered eventually. everyone on the team depend on everyone doing their individual jobs which are pre-planed and every one knows everyone elses job.

          yes, i know it doesnt all make sense, but i tried. On that note, i dont like 7 man, the 8 pods a player, not allot of movement types of games. I like fast action 5 man x-ball style games. Even though i play back, i do not have to spray to get kills in rec play. i played last weekend a full day on one bag, picking up paint involved...
          "Don't stoned i'm shoot" -someoneiforget

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          • ghost flanker
            mech warrior

            • Mar 2006
            • 365

            #35
            Originally posted by warbeak2099


            Seriously, you've either never played airball, or you suck at it. If no skill or strategy was involved, then I guess you're freaking amazing at it. I'd like to see a video of you getting destroy... uhhh I mean playing speedball.
            You want to see a video? Of me? Wow, where did you learn those compelling debate tactics?

            Look at you gettin your panties all up in a bunch... Did I strike a nerve?

            Friggin chill out dude. The whole point of me posting this thread is because I think that airball can be greatly improved from what it is today. So go easy on the cheap shots and personal attacks as if you know me personally and are exposing me for what I really am

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            • etjoyride
              0:-1
              • Mar 2005
              • 2149

              #36
              Originally posted by ghost flanker
              are exposing me for what I really am
              Acha! the truth comes out

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              • BD_Paintball
                UW-Whitewater Paintball
                • May 2003
                • 2268

                #37
                Originally posted by ghost flanker
                The whole point of me posting this thread is because I think that airball can be greatly improved from what it is today.
                i think that it will be very hard to make it alot better then what it is today. what more can you ask for? there is a reason why its where it is toda because most of the ppl playing it like it and it is very fun to watch.
                My Guns: chrome and black pump mag
                -black 2k sniper 2
                -32* vision imp with ups, ECS, reloader B
                -was'd imp w/ i-frame and all ups, warp feed
                -88/3000 and 48/3000 tanks

                AIM: Paintball1084

                my feedback

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                • ghost flanker
                  mech warrior

                  • Mar 2006
                  • 365

                  #38
                  This is getting tedious.

                  I'm just stating an opinion that happens to be different from what other people might think... I say that I think something sucks and could possibly be improved and it turns into pbnation in here. I just wanted to get some constructive new ideas flowing. Whatever. You guys win and I don't know what I'm talking about. I'm just tired of arguing over the internet... it's like competing in the special olympics... even if you win you're still retarded.

                  happy airballing, peace

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                  • Lohman446
                    Useful posts: 7
                    • Jun 2003
                    • 9315

                    #39
                    Originally posted by ghost flanker
                    You want to see a video? Of me? Wow, where did you learn those compelling debate tactics?

                    Look at you gettin your panties all up in a bunch... Did I strike a nerve?

                    Friggin chill out dude. The whole point of me posting this thread is because I think that airball can be greatly improved from what it is today. So go easy on the cheap shots and personal attacks as if you know me personally and are exposing me for what I really am

                    Your first post showed that you do not have a good enough understanding of the game for most of us to give a care about your opinions. Sorry..

                    Took a 4 on 1 with my mech mag this weekend at a ramping allowed field.. yeh its all about paint thrown
                    "Unless someone like you cares a whole awful lot, nothing is going to get better. Its not" - Dr Suess

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                    • geekwarrior
                      MIA
                      • Oct 2005
                      • 2581

                      #40
                      i know!!!...how about adding an accuracy point system to speedball. You count the balls going in, how many balls come off the feild, and how many players get hit. haha.....i think the overall shots accuracy would be less than 1%.


                      I don't think too many changes can be done to speedball, although personally I would like to see it all mech. But than the other players REALLY wouldn't have a chance against my mag.

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                      • mobsterboy
                        Mr.StealYoDallara

                        • Aug 2004
                        • 2371

                        #41
                        Originally posted by ghost flanker
                        Who the hell are you callin stupid? You wanna back up your claim with something relevant?

                        no really, your argument is whack, your "reasons" are lame and obviously you can't snapshoot. my friends and I take on dm's timmys and what nots and all I had was a mech cocker. You know what they would say once i got about 2 of them out and my guys were gone in a 4 on 4 match? "Man, wheres taht kid with the mech cocker?" STO cockers were truely the greatest, and mine was blue to purple fade

                        oh, and my first statement was relevant, you were just too to understand the true meaning
                        RAWR
                        Dallara Den

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                        • Recon by Fire
                          Enimo Et Fide
                          • Mar 2003
                          • 1706

                          #42
                          Fine, you don't like airball, who cares? If you cannot find any tactics in airball then you are blind. Woodsball and airball both have tactics involved. Sure you can play either with no tactical awareness and dump paint like crazy. I know plenty of high volume woodsball shooters so don't try to say there are none. You can also play airball with limited volume paint. I look at airball more like a football game tactic wise while woods tend to be more war game oriented.

                          Shut up and play

                          AGD X-Mag #XT00187
                          AGD Tac-One
                          WGP 2003
                          Marker Pics

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                          • etjoyride
                            0:-1
                            • Mar 2005
                            • 2149

                            #43
                            Originally posted by ghost flanker
                            This is getting tedious.

                            I'm just stating an opinion that happens to be different from what other people might think... I say that I think something sucks and could possibly be improved and it turns into pbnation in here. I just wanted to get some constructive new ideas flowing. Whatever. You guys win and I don't know what I'm talking about. I'm just tired of arguing over the internet... it's like competing in the special olympics... even if you win you're still retarded.

                            happy airballing, peace
                            WE (most of us anyways) are just trying to make you see through your blindness. If you do not like speedball then that is fine, To each his/her own. However, if you dislike an aspect of th egame you do not have any need to say it sucks. I am only 15, but i know that when writing something on the interenet the poster needs to post maturley and give out his reasons for what ever he wrote, not just randomly attack it.
                            Have fun!

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                            • REDRT
                              Mags, Y use anything else
                              • Apr 2004
                              • 1854

                              #44
                              Originally posted by ghost flanker
                              Airball does indeed suck. Rather than employing actual strategy to outwit your opponent and conquer ground, it's all about who can afford to throw the most paint with the most expensive marker... and each string of paint is responded to by another equally impressive but ultimately pointless string of paint.
                              There is strategy on the air field. With out it one gets mauled even with fast markers and lots of paint most of the time. As a team: First walking the field. From both sides knowing the blind spots and the lanes of fire. Second knowing where the key bunkers are and how are you going to advance to them to gain position. Third planing not just a were everyone is going of the break, but there second and third moves ect and how to cover that advancement. Forth try to estimate were the other team might be moving to. Off the break and beyond. You have to assume they are going to try for the same key bunkers. Being able to cover their advance through laning, predicting the other teams movement and exicuting yours is all part of the 5 minute game.
                              Sometimes it make look like there is alot of paint fired at no one, but if the plan works there is going to be someone out very shortly. They run right into it. Avoiding the one on ones and working as a team gets the job done. Games are short and fast. Comfident well exicuted teams make short work out of less strategic teams. Larger the teams the more strategic the team needs to be. 3-man can be won most of the time just by fire power and a little luck. As you get into 5-man and larger, things become more critical/faster. The game is fun, fast, and highly involved for a very short time.

                              Dedication, comunnication skills, trust, teamwork, skill with whatever marker, physical ability, being able to react to a situation, attitude, able to carry through with a plan and ablity to make command decisions in a split second, Knowledge of the game, knowledge of equipment are just some things a good speedballer has to be always improving on. Some on a personal level and some on a team level. Knowing with out the player the marker is useless and the player without the marker is equally useless. No one player is greater than the sum of the whole team. The best teams are ones who are tight, playing as one. There is no "I" in team. As teams achieve higher skill levels they tend to use less paint and win with more skill. Or atleast till they get the paint paid for by some sponcer.

                              One can argue that there is alot of the same kind of disaplin in the woods. To a degree yes, but what makes the airfield fun is the speed at which it all goes down. I can sit down and rest playing in the woods. Maybe even picking off a few players in that time, but on the air field it can be over in a blink of an eye. That is why I like it the best. But keeping an open mind about things and trying different things makes for a better rounded player IMHO...

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                              • Dye Angel Guy
                                University of Dubuque
                                • Feb 2003
                                • 929

                                #45
                                I have one last thing to say. Just play 10 man...
                                President and Founder University of Dubuque Paintball Club
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