ALL about the WARP-FEED

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  • Star_Base_CGI
    Official Trekkie, Kirk Spy
    • Dec 2002
    • 778

    #376
    Dood.

    1 or 2 of the jumpers need to be in the Verticle position.

    Press the button. If the motor is spinning and the warp drive is not. You need a belt. Especially if its a used warp.
    All your farm animals are belong to us.

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    • Gibralter
      Registered User
      • Jun 2003
      • 14

      #377
      I have a question then. You said this:

      If you leave them all in the original horizontle position they will just spin ilke a mofo. You dont want that. Each Jumper you move to the verticle position will reduce the amount of time the Warp spins.

      So if i move some to the vertical postion, then the warp will spin not as often. But as of now, i can't get my warp to spin unless i beat the crap out of it. Does that mean i need to move jumpers, or do something else to the board, or the sensitivity dectector? Oh and i don't need a belt.

      Thank you for you help.

      Comment

      • Star_Base_CGI
        Official Trekkie, Kirk Spy
        • Dec 2002
        • 778

        #378
        Sorry I just mentioned that because thats how the warp comes with the jumper shiped.

        The sensitivity pot, with the arrows shown above. Turn that all the way Clockwise for maximum sensitivity.

        I have mine set midway.

        Like I said Wicked sports is making a jumperless board. People will have to solder the motor to it and the battery. He said it will cost $30 but it will have a computer chip in it and memory. Its supposed to be like self adjusting.
        All your farm animals are belong to us.

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        • Gibralter
          Registered User
          • Jun 2003
          • 14

          #379
          Well i have been fooling with the warp all morning and have made some progress. Right now the 4 jumpers on the left horizontal, and on the right, one jumper is on the sensor thingie, and the other one is hanging of one side of the positive pokey thing (just to have it somewhere).

          When i first plug in the batter, with the pot full on, the wheel turns (yipee!!!), so i turn the pot down abit and it stops its autorun. Then when i put the warp on my impulse, it still has a hard time feeling the vibrations. Only when i do a long burst does it sense the vibrations. Towards the end, it wouldn't spin if i beat the tar out of it, and the warp turned slow sometimes (like the batteries running low.

          Any ideas out there as to why it still isn't sensitive to my impulse?

          Comment

          • JT2002
            Registered User
            • Jun 2002
            • 1863

            #380
            because the sensor works on vibration and kickback stuff, now tell me. does youre impy kick like a horse? i hope not . see if u can find a good way that someone else has done to intellifeed teh impy to ur warp. otherwise u really got to try and very carefully get the sensitivity right

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            • Gibralter
              Registered User
              • Jun 2003
              • 14

              #381
              Nope my impy has no horse kick. I have emailed the sp techs earlier today, so hopefully they will have an answer soon. Also gonna check out the angel-to-warp for some ideas.

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              • Gibralter
                Registered User
                • Jun 2003
                • 14

                #382
                Sorry for the double post but got an email back from the sp tech and he definatly answered my question. When asking about the warp feed intellefeed possibility, he stated this: No... . Uh, that sucks. Well, now i am wondering if there any other mods that can be done to increase sensitivity/add an additional sensor.

                Thanks for you help Star_Base, and JT2002. I appreciate you guys holding my hand while i go through this tramatic expierence

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                • JT2002
                  Registered User
                  • Jun 2002
                  • 1863

                  #383
                  well, if u talk to robAGD, he might be able to help with hooking intellifeed to your noid, but it will prob void ur sp warranty for sure

                  Comment

                  • Gibralter
                    Registered User
                    • Jun 2003
                    • 14

                    #384
                    Argh!! Maybe that might work. Man, this was supposed to be cool. The guy i bought the warp from said that it was all setup for electro guns too (minimal kickback). Maybe i need to chat with the gent.

                    Comment

                    • M@jor Des@ster
                      Registered User
                      • Jun 2003
                      • 2

                      #385
                      Warp feed far from gun ?

                      Hi guys,

                      has anyone ever tried to install the Warp away from the gun ? I'm thinking of putting the Warp with a Revo on my belt, on my right side. Then using a hose to feed balls from the Warp into the Powerfeed on the Mag.

                      Ever seen something like this ?
                      How long can the hose be ? Will there be too much resistance from the walls and bends of the hose to keep the Warp feeding, or will that work (maybe with the 12V mod) ???

                      Any help will be greatly appreciated !!

                      Marc

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                      • JT2002
                        Registered User
                        • Jun 2002
                        • 1863

                        #386
                        i have heard of warps being setup like this, but im not toos sure if/ how it would work, and id say you would definitely do at least a 12v mod if not more to have a chance

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                        • Willystyle21

                          #387
                          12vdc reg

                          OK,
                          never could get the mod to work beleive it was the reg however the radioshack had no other's. So I just took it out and went back to 9vdc. Any idea's on where to get this reg without buying the setup from proteam which I might have to do anyhow. Got a Xmag comin and kinda need the extra speed.

                          Comment

                          • JT2002
                            Registered User
                            • Jun 2002
                            • 1863

                            #388
                            actually, i think youd be better off doing teh bigcell mod. it still runs really fast, adn it keeps up the speed with fresh batteries since the amperage takes a while to even start to drop

                            Comment

                            • Willystyle21

                              #389
                              uh ok

                              Alright. How do I go about moding my warp to a big cell? Schematics and all please.

                              Comment

                              • JT2002
                                Registered User
                                • Jun 2002
                                • 1863

                                #390
                                bigcell is basically just wiring your batteries in series i believe, to incease amperage which keeps the warp spinning more continuously. i would also suggest adding in an on/ off switch because it makes thing MUCH easier

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