so a revy on a warp will feed like 17?
ALL about the WARP-FEED
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no, revy will feed its regular 10-13bps
i have a problem, my warp will not stop running. it was working fine before. i have a big cell mod and is intellifed.
i was test firing the intellifeed job i did to my new supernovaET. the first few shots, it worked fine. then, i tried a little rapid firing. after a few seconds of rapid firing, i stopped pulling the trigger. but my warp kept spinning. i thought i had too much power running through the board so i took off one of the batteries, but as soon as i switched it back on, it began to spin again.
i don't understand, i had it intellifed to my impulse before and it worked fine. but as soon as i tried it on my nova, it did this.
i think i need a new board, anyone have one for sale?Last edited by cr@ckhead; 06-06-2004, 09:50 PM.
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the exploded view of the warp link doesnt work. nor does the pdf of the warp manual. they are just pictures and the exploded is a crappy picture (all fuzzy and whatnot) also i cant seem to get my warp all the way apart. we have tried but the cable from the circut board to the cylanoid connects through a little hole in the plastic and the battery wire goes through another hole in the plastic. this is a problem because i cannot take the peices apart unless i unhook all the soddered wires...is my warp weird or is there something i'm missing. plz help so i can re solder my battery wire...its just really hard to get to now because of the wires that are threaded through holes in plastic.
-durty
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small question, my warp will not spin while balls are present inside it. any idea of what could be going on with it. i bought it this way. first time i had balls in it it spun until they filled the warp, then it seemed like it was lacking the power to push them up and into my gun. please help, my gun wants to use it.Always always always pillage before you burn!!!
Useful items:
Automag RT Pro, ULE body, Lvl 10 Bolt, Intelliframe, Dye Sticky Grip, Dead-on drop, 88ci 4500psi PMI Pure Energy, Warp, 14" AA Freak Kit, 16" Dye Boomy, 12v Rev x-board
UNuseful items:
broke down spyder SE, 14" freak, assorted gear and tanks

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hello, im thinking about purchasing a warpfeed but i don't have an intell....does the warpfeed work well with vibration? and why can't a chip b installed in a bnechmark trigger frrame? there is a cavity in there
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hey i hope i can get a reply from here...
anyhow... is there a way to enforce the wires going to the board? it seems like after some battery removing/adding... the wires get very weak... my positive wire just snapped and im kinda pissed.
also... the motor smells kinda funny after a while, is that normal?
thx
erykAO RULES!
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IF a switch is installed and used properly, months and months and/or cases and cases. If there is no switch and you dont take the batteries out after everyday of play, then there will be about a 2v draw per month.
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about my warp not feeding the ball all the way through, yes i did use brand new batteries. 2 different brands also, if that would matter. my warp just doesnt seem to have enough power to push the balls up through the tube and into my gun. its getting rather annoying.
Always always always pillage before you burn!!!
Useful items:
Automag RT Pro, ULE body, Lvl 10 Bolt, Intelliframe, Dye Sticky Grip, Dead-on drop, 88ci 4500psi PMI Pure Energy, Warp, 14" AA Freak Kit, 16" Dye Boomy, 12v Rev x-board
UNuseful items:
broke down spyder SE, 14" freak, assorted gear and tanks

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I don't know that much about warps... I do know that a 9 volt battery powered motor should have plenty of power to push a bunch of paintballs up a little ways. It sounds to me that for some reason (agian I'm no expert) it's being told to shut off prematurely. lol I have no idea what tells them to stop moving the balls...
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